ARK: Survival Evolved

ARK: Survival Evolved

MRRadTools.INC Content Pack
2,594 件のコメント
[DE] Teddy2033 6月9日 13時55分 
i cant place the MRRad smithy :(
Aggroviking 4月3日 19時15分 
Craft and place a MRRad smithy, open it and you will know why. ;)
John F. Kennedy 4月3日 18時05分 
Can someone help me out with the engrams? I cant unlock Paper, Acid or Steel i cant find it in the engram list i dont know what to do.
Alien6700 2月19日 15時09分 
Nice mod still working in 2025 :)
Zorafreund 2月19日 7時42分 
Helllo ,
When comes this Mod to Ark Survival Ascended ?
Aggroviking 2月4日 15時29分 
You have to add the
[MRRadToolsINCsettings] -header and the settings to your gus.ini, save, exit and restart your server/game client.
kokoashit 2月4日 13時07分 
how i can use the experimental settings ([MRRadToolsINCsettings]
GaussRifleDMGMultiplier=50
GaussRifleTranqDMGMultiplier=3)??
ΧΡHΣΤΟΣ850 2024年12月23日 3時55分 
Can't wait for asa support
Aggroviking 2024年9月16日 12時40分 
Since I'm using the alpha version of this mod there might be some differences.
But I assume engram names and paths are the same.
And like you posted - your crafting cost override didn't contain the engrams "_MRR".
That's probably the issue.
Stugg1e 2024年9月16日 11時17分 
note: i also put "_C" behind the engramentry
Stugg1e 2024年9月16日 11時17分 
i used parts of the ACM codes on your website, for example

m=MRRadToolsINC|f=Resource|Aluminum|MRRadTools/resources/Blueprints/crafting_resources/PrimalItemResource_Aluminum_MRR.PrimalItemResource_Aluminum_MRR|path/to/icon|

and i took the 'PrimalItemResource_Aluminum_MRR' part of the code, it worked for engrams of the player, (like gauss rifle recipe) , but when i tried editing the engrams in the modded smithy it never worked.
Aggroviking 2024年9月12日 15時53分 
Where did you take the engramentry from?
I'm asking, because I already have an assumption of your mistake, but want to be sure.
Stugg1e 2024年9月12日 5時29分 
i forgot to add the lines of code i was talking about, my bad.
here they are


ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_aluminum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Acid_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=4.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=8.0,bCraftingRequireExactResourceType=false)))

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RawMeat_C",BaseResourceRequirement=3.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_CookedMeat_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
Stugg1e 2024年9月12日 5時28分 
hi @MRRadioactiv, i trying to edit the recipe of some of the items in your mod (awesome mod btw)
but i ran in some problems, it does not work and i tested it with an vanilla item and that did work.
could you please take a look at these two lines and tell me why the upper one (the one that changes aluminium) does not work and the lower one (a testing line of code changing the torch-recipe to check if it even works) doe work? thanks in advance
sasha
MRRadioactiv  [作成者] 2024年9月8日 0時02分 
Yeah exactly this…and maybe the other posts below.
Aggroviking 2024年9月7日 14時51分 
Read the text on top of this page.
Scooby Jew 2024年9月7日 12時48分 
hi @MRRadioactiv so im trying to attach some attachments to my GUASS rifle right and i have the attachments in my inventory and im clicking on it and its not attaching on my rifle
TH3B1SH0PB4SH3R 2024年8月30日 4時57分 
please could you try and get this mod for asa if possible
Aggroviking 2024年8月14日 17時36分 
First column in the description above gives you the answer, Faykou_

Common Problem 2: How do i install the Attachments? Press N (default button) - this enables the Attachment Menu. Attachment management does not work while in GCM. Make sure to cancel creative mode.
Also restart your server with GCM deactivated to avoid further confusion.
Faykou_ 2024年8月14日 11時46分 
Hi @MRRadioactiv Can you tell me how to equip accessories on my weapons like silent sight etc.... Please
Thanks for your future response if there is a BYE response:steamthumbsup:
MRRadioactiv  [作成者] 2024年8月11日 0時00分 
Its how i said its a lot work - Unpaid work. No idea if i find the energy to do it.
Killgeneral 2024年8月8日 12時22分 
@MRRadioactiv
But would you do it? I love this mod!
Aggroviking 2024年8月8日 12時01分 
Depends on the players you get.
I run public servers since 2016 and had/have no problems, because I got almost only decent players.
axerrman 2024年8月8日 0時53分 
How then to install the mod on public servers? With a deсay timer of 256 days. The whole map will be in structure spam
Aggroviking 2024年8月7日 7時05分 
Not possible to change this, @axerrman.
Because the high decay values on the structures are hardcoded modewise without an option to alter via settings.
axerrman 2024年8月7日 3時02分 
Tell me, my deсay timer shows 256 days on all large structures. Can you tell me how to change the decay timer?
MRRadioactiv  [作成者] 2024年8月5日 1時57分 
@Killgeneral Would be a lot work to do that.
Killgeneral 2024年8月4日 15時29分 
Can you please bring the mod into ASA too
Tardiza 2024年7月23日 2時30分 
Yes, works now. Thanks for the quick fix!
MRRadioactiv  [作成者] 2024年7月22日 11時21分 
Website should be work again. Thx for reporting!
Tardiza 2024年7月22日 4時54分 
Where can i find the .ini settings for this mod? The website to where the link from the modpage leads seem to be broken!
DiamondViper88 2024年7月2日 16時01分 
oh wow i learned something new today!! thank you sir. i guess big dumb welders can learn after-all, :steamhappy:
Aggroviking 2024年7月2日 12時00分 
Oh, well.
This green puzzle icon stands for *stackable mod*.
First of all this means it doesn't matter at which position you put this mod in your mod load order.
But besides this in general it's also a good indicator regarding mod conflicts.

However...
Enjoy your gameplay. ;)
DiamondViper88 2024年7月2日 6時54分 
Well Aggroviking I'm not for
Sure what the puzzle icon means
DiamondViper88 2024年7月2日 6時53分 
Thank you so much. I play it on single-player with about 40 other mods 🤣 now that I got a response I'm pulling the trigger and adding it to my 21 mod list crystal isles server. Great great mod. Glad to see you're still active on the comment section.
MRRadioactiv  [作成者] 2024年6月25日 2時39分 
@DiamondViper88:
It should be compatible with all other mods.
Aggroviking 2024年6月25日 2時38分 
@DiamondViper88:

Look at the green puzzle icon.
This should answer your question.
DiamondViper88 2024年6月25日 2時26分 
Hey Mr rad. First great looking mod. I saw it showcased on harvs corner youtube channel and thought it'd be a wonderful addition to my crystal isles 20 modded server. Ecos primordial structures, several additional creatures, s plus, auto engrams, extra qol items, kbd, no untameables (amongst a few others) can you foresee any issues adding this? There's always trial and error but my wife would kick my ass lol. Great looking mod. Take care.
-Austin Stoner aka diamond viper
Stugg1e 2024年6月21日 3時07分 
i looked it up, and it isn't possible, however when i want to change the recipe of a couple items it doesn't work , but if i chance the recipe of a non-modded item i does work , here is my code:

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_aluminum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Acid_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=4.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=8.0,bCraftingRequireExactResourceType=false)))
Stugg1e 2024年6月21日 3時07分 
the code above does NOT work en the code below does work like inteded...

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_AdvancedRifleBullet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False)))

i think it has to do with the wrong class names of the mrr items, but the code in the duscussion in this mod (the one from max i believe) also does not work in my single payer world..
Aggroviking 2024年6月20日 14時42分 
Is this even possible (since its regarding modded engrams)?
Stugg1e 2024年6月20日 12時56分 
yes i want to change the quantity
MRRadioactiv  [作成者] 2024年6月20日 7時06分 
I think he want to change the quantity of the recipe.
Aggroviking 2024年6月19日 13時13分 
And to your second question regarding aluminum & copper:

I don't understand this question.
What exactly are you asking for?
It can't be a stacksize question, because the default stacksize is 100.
Aggroviking 2024年6月19日 13時08分 
Your feeling is wrong.
Like I already wrote in my previous post:
I use Structures plus (S+) and it works just fine for me.

Looks like it doesn't work for you because you use a similar, more buggy mod (Super Structures).
You have two options anyway:
1.: You switch from SS to S+;
or
2.: You live with it, because I doubt Mr. Radioactive will work on another update to your personal wishes (especially after Ark:SA was released which would make most Ark:SE mod updates pretty useless).
Stugg1e 2024年6月19日 10時49分 
and what do i need to put in the .ini to make alluminum and copper craft x100?
Stugg1e 2024年6月19日 8時16分 
Stugg1e 2024年6月19日 8時08分 
i does not work for me , i can only craft the learnable engrams, (also: acid is learnable if your search it in your engam tab, but if you just scroll to lvl 70 i cant find it.)

i have the feeling the autocrafter (s+) only uses learnable engrams
Aggroviking 2024年6月16日 14時32分 
No need for an extra engram.
Just put the hightech smithy into the autocrafter, select it and you can choose from its engrams.
Works without any issue with the S+ one.
Dunno, if SS does it to, because ... well... . ;)
Stugg1e 2024年6月16日 14時22分 
is it possible to make an engram for the recources like solanoid coil, alluminium bc i cant craft them using th ss autocrafter