Space Engineers

Space Engineers

Explosive Bolt (Custom Model)
96 Comments
TangerineSpaceRaptor 8 Jul, 2018 @ 8:41am 
Okay this time I'll be more helpful and say what is broken. The model is mostly fine. However, it appears that it is no longer colorable. Also, when activated it does not do anything. No matter how many times I turn it on or off, or open or closed, nothing happens.
Starry 8 Sep, 2017 @ 12:53pm 
Does this work :)
Dark_453 4 Sep, 2017 @ 4:23pm 
[noparse@SollyB 2 Sep @ 1:20am
does thjis work

SollyB 29 Aug @ 10:18pm
does this work

SollyB 29 Aug @ 3:25am
does this wurk

SollyB 29 Aug @ 12:45am
does this work

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FloppyDolphins 3 Aug @ 8:03pm
It is broken now @Pritchy. Please fix it.
[/noparse
@SollyB - all very helpfull. If i was the mod author, i would block you ass.. Test it and see if it works!

@FloppyDolphins, Whats is Broken? Crash log? More informations?
Note this is a Older mod from 2016, so since so much has changed could be just that.
Starry 1 Sep, 2017 @ 5:20pm 
does thjis work
Starry 29 Aug, 2017 @ 2:18pm 
does this work
Starry 28 Aug, 2017 @ 7:25pm 
does this wurk
Starry 28 Aug, 2017 @ 4:45pm 
does this work
TangerineSpaceRaptor 3 Aug, 2017 @ 12:03pm 
It is broken now @Pritchy. Please fix it.
The Danger Noodle 9 Jul, 2017 @ 9:56pm 
Doesn't seem to work anymore after a ship has been copied and pasted in, you can paste several copies and detonate any one of them but after the first none of them will work...
Dark_but_Good 30 Mar, 2017 @ 4:25pm 
Is anyone else having problems get the large bolt to load in when placed, I have been trying to place a explosive bolt of a while now and nothing is happening.
woostyboy 27 Feb, 2017 @ 12:00pm 
Can't remember where I found this out but if you put this mod first in your mod list it loads quicker.
Shroom 10 Dec, 2016 @ 10:47pm 
Any plans on fixing the problems with block deform on surrounding blocks?
Shroom 21 Aug, 2016 @ 3:19pm 
Could someone update this to dx11?
Engi 5 May, 2016 @ 11:48am 
Yea, I had block damage off. My bad. Are they not updated to DX11 thought because they look nothing like the picture above?
TangerineSpaceRaptor 4 May, 2016 @ 7:17pm 
They work still.
Engi 28 Apr, 2016 @ 12:05pm 
Are these not working anymore? I just tried them on a new build and nothing happens when I open them. They don't release.
Pritchy  [author] 17 Apr, 2016 @ 3:56pm 
Woah. Thanks for the heads up. Will take a look when I get time!
jandraelune 17 Apr, 2016 @ 12:31pm 
Looked in the SpaceEngineers.log

During world load this mod has an extremely large number of errors with " Thread: 1 -> None file extensions. " then any of my other around 50 mods. In the number of near 1500 lines in the log.

Likely nothing you can do about it. But is a major cause of increased world load times.
Pritchy  [author] 8 Apr, 2016 @ 3:40pm 
Yeah, a lot of people have asked for that. I'll take a look if I get chance!
TangerineSpaceRaptor 8 Apr, 2016 @ 10:08am 
Would it be possible to make the explosive bolt push the thing it detaches away?
TangerineSpaceRaptor 8 Apr, 2016 @ 9:59am 
I can confirm the issue is fixed. :) The textures are also fixed. :)
Pritchy  [author] 7 Apr, 2016 @ 6:47pm 
Updated mod to work with newer versions of the game, fixing Zacharys315's problems. Hopefully(!) this will fix the issues other have been having, please, let me know!
TangerineSpaceRaptor 7 Apr, 2016 @ 4:08pm 
It wont detatch for me and its a pure black texture, but still the right shape.
2kFlip (HEGUFE) 4 Apr, 2016 @ 7:52am 
Nice looks pretty useful for making an detachable cockpit( as rescue pod) ,an spring like extension would be great.
Tam-Noose 20 Mar, 2016 @ 1:54pm 
Would it be possible to introduce a "spring-loaded" version of this? Either as a separate item or as something adjustable. I can think of lots of uses for one that would actually push the two entities apart
JosefuOG 15 Mar, 2016 @ 4:46pm 
How useful could this be for making missiles that attach on wings? It'd be pretty cool to have it like fighter jets have it IRL.
Maniac 11 Feb, 2016 @ 11:35pm 
This looks like it would be gread for making a cluster warhead
Pritchy  [author] 11 Feb, 2016 @ 1:22pm 
Welp. Will take a look when I can. Sorry for the delay!
Drayst 11 Feb, 2016 @ 3:17am 
Pritchy, any news here regarding the problem?
AsianGandalf 2 Feb, 2016 @ 11:50am 
dito
Perdurable 1 Feb, 2016 @ 9:18am 
same
Antinov 17 Jan, 2016 @ 1:36pm 
For some reason, this just stopped working for me :/
TheNoobYouHate 30 Nov, 2015 @ 12:20pm 
Have you figured out why some people cant place this block?
Pritchy  [author] 24 Nov, 2015 @ 8:24am 
Glad to hear it! As for the problems mentioned before, I'm having a little trouble replicating it, it seem to work just fine for me! Seems to be a mod conflict, although I can't fathom as to why. Anyone still having this problem, please try Jack Greys solution and see if it fixes it!
ScratchedWinter 23 Nov, 2015 @ 8:16pm 
Love this mod, I was building a spinning warhead launcher on an interplanetary missile, and this has just halved its size and doubled its capacity...
Jack Grey 7 Nov, 2015 @ 11:17am 
I did another test. I put the explosive bolt mod first in my mod list, and so far it and all other doors work perfectly.
Jack Grey 7 Nov, 2015 @ 11:04am 
It works in creative with no other mods. Which means now I get to sort through all my mods to find the problem.
Pritchy  [author] 7 Nov, 2015 @ 10:53am 
nemovc - possibly! I'm really busy with other things right now and taking a bit of a break from SE, however when planets drop I'll probably get back into it and have another crack at it, along with custom icons, particle effects, etc, if possible.
Pritchy  [author] 7 Nov, 2015 @ 10:52am 
This is strange. I've tried placing the block, and it works fine! I have an idea of why it shouldn't work, but in that case it wouldn't work either (This block is, believe it or not, based on the door block. They've recently added a new door, so perhaps some changes were made to the original).

To anyone that is experiencing the problem:
Does it work on single player, with no other mods?
Does it work on creative (single player, no other mods)?

Thanks for you patience!
nemovc 7 Nov, 2015 @ 7:37am 
Out of curiosity, is there any likelyhood of having a version of this that imparts a force when it is detonated?
Pritchy  [author] 6 Nov, 2015 @ 1:04pm 
Whoops! So sorry about this, got busy with university stuff! Will see what's going on soon!
Jack Grey 6 Nov, 2015 @ 12:56pm 
I'm getting the same issue as NIELSH, actually. Started right after the hydrogen update, I think.
Nielgar 30 Oct, 2015 @ 6:33am 
im on 11. thanks for the support :)
Pritchy  [author] 29 Oct, 2015 @ 4:03pm 
That is strange! I'll do some testing within the next day or so. Are you on DX9 or 11? Not that it should make any difference, but narrows it down.
Nielgar 29 Oct, 2015 @ 6:44am 
I got the mod for me and my friends on our world to be able to build missles for my fighter, but i cant place the block. any ideas? :steamsad:
Mommissar Jessica 11 Oct, 2015 @ 6:12pm 
Soyuz Pyro Bolt in space engis. Amazing.
Kodemunkey 9 Oct, 2015 @ 7:33am 
Awesome, time to use this for planetary landings once they happen
Pritchy  [author] 28 Sep, 2015 @ 4:18pm 
Compatible :) Enjoy.
SievertChaser 28 Sep, 2015 @ 12:32pm 
DX11-compatible or not?
Pritchy  [author] 8 Sep, 2015 @ 4:29pm 
Sounds cool!