Broforce

Broforce

Bro-troid-vania (STOP! PLAY UPDATED VERSION!)
17 Comments
skyemc85 15 Aug, 2015 @ 6:03am 
I did....
mostlyspoons19  [author] 15 Aug, 2015 @ 5:43am 
u gotta play the new level, not this one. click my link below to get there
skyemc85 14 Aug, 2015 @ 3:35pm 
Well you might have fixed something but I ran into the same loop glitch I was hit with before.
skyemc85 14 Aug, 2015 @ 2:32pm 
Cool, I look forward to going through it again.
mostlyspoons19  [author] 14 Aug, 2015 @ 6:16am 
I tried a bunch of times to update this campaign, but got errors every time and the updates failed. So, had to upload it as a new campaign...

I fixed the spawn loop glitches and the aliens getting stuck in the walls after dying during the autoscroll part. Thanks for pointing those out to me guys!

Turns out i had missed em because i was playing my edit file, where those glitches didnt happen. Playing the actual uploaded file was needed to see them for myself so i could correct stuff lol.
mostlyspoons19  [author] 12 Aug, 2015 @ 12:02pm 
yeah its weird because it only happens sometimes. ill try to find a way to prevent it in the future
skyemc85 12 Aug, 2015 @ 11:32am 
Wow! Amazing work dude! To quote Soup, "I forgot that I was playing Broforce."

Unfortunately, like tolik, I got stuck in a loop too. I don't remember the area's name but I'd assume it was the same one. It was right after I killed the sand worm boss and attempted to make my way into the next area.

This level reminds me of why we need to be able to set properties to any block, such as making any bock indestructible. It sucks we're stuck with the steel blocks. That's the only thing I'd change but it's out of your control. Maybe the devs with update implement such a thing, sometime down the line.
mostlyspoons19  [author] 12 Aug, 2015 @ 10:18am 
nah man, i always appreciate any feedback on my levels.
Doze_D 12 Aug, 2015 @ 9:55am 
But, don't go upset about my opinions, I don't wanna spoil your day. :)
mostlyspoons19  [author] 12 Aug, 2015 @ 9:54am 
lol yeah i guess that is true
Doze_D 12 Aug, 2015 @ 7:18am 
Well, the Cherry didn't make it any easier, but mostly, it was quite confusing. Might also due the fact, that these were one of the most non-linear and complex levels in Broforce, in a game, where we are used to play very straight forward-levels. :)
mostlyspoons19  [author] 12 Aug, 2015 @ 6:33am 
@Soup Calhoun: It did get pretty hectic to manage, man! (there are actually 55 seperate levels in the campaign file. Needs that many to pull off the illusion of interconnectedness lol) i definitely take the fact you forgot what you were playing as a great compliment! I tried to replicate the alien spawning in steel glitch in darkness west but failed, however i have rarely seen it happen other times during testing

@DD-Indeed: Thanks i think? Lol not fun like it felt like too much of a chore? Or did you not like playing as cherry broling? I appreciate the feedback!

@tolik mcsquat the thighlander: I will attempt to replicate this error and correct it. Ill post an update when i do!
juicy tolik meat 11 Aug, 2015 @ 4:09pm 
When you go back to control room beta it instantly triggers you to go back right and you get stuck in a loop :(
Doze_D 11 Aug, 2015 @ 3:44pm 
Good level, but it wasn't fun. :D
Soup Calhoun 11 Aug, 2015 @ 1:01pm 
Must have been a lot of levels to manage. Great job showing how nonlinear levels can be made. It felt really self contained, as I forgot that I was playing Broforce.
I did not notice any critical bugs, but the aliens spawn in the steel sometimes in the autoscrolling section. I forgot the segment name, but it occurs after returning from the boss, like something West.
mostlyspoons19  [author] 11 Aug, 2015 @ 11:38am 
Please report bugs and or balance issues here. Thank you :)