Arma 3
MX .50
59 Comments
=_X_=™© 20 Oct, 2024 @ 7:42pm 
im having a zombie problem , this seems to be a solution
Spartan 208 2 May, 2024 @ 9:34pm 
*chuckles* Like fish in a barrel!

-Me before unloading 100 .50 cal rounds into a shack of OPFOR
Reticuli 1 Sep, 2023 @ 1:23pm 
Why is the 50 cal in this case not changing velocity with barrel length in ACE? It does show ACE specs, but I get the same velocity in 10.5 and 16 inch barrels, which is impossible.
Voiden Venari 4 Mar, 2023 @ 2:59am 
Now i can use a Simple MX , MX .50 as Sniper but with 1 Mag of 100 APDS Bullets against little problems and Compacyt Titan AT Weapon for big problems.

What can go wrong ha ha :D

-MX User Soldier Guy

Awesome idea Friend :steamthumbsup::steamthis::winter2019joyfultearsyul::winter2019happyyul:
Louisarius 21 Oct, 2022 @ 11:37pm 
This is so stupid.

I LOVE IT!
pvt TOAST 29 Sep, 2022 @ 4:34pm 
Im curious, how does one convert from RL ballistic coefficient to airFriction entry in the .hpp file?
Reticuli 23 Sep, 2022 @ 6:27pm 
Very cool. This is a good replacement for Dagger's .458, but needs more realistic ammo sizes (maybe 10 and 30 with higher weight, or just 15 round mags), lower ballistic coefficient & range more consistent with the Beowulf than the BMG, and maybe all of the MX line done this way. I would lose the fully automatic mode and the APDS type, though, as it's ridiculous overkill. Ditto with the sci-fi option of switching between 6.5 and 50 mags. All you need is like some 15 or 20 round 50BW mags, and there'd be utility over the Type 115 even without allowing 6.5 mags. If you can't use the Type 115 BW rounds, then maybe just do an MXM in 50 BMG like this instead of C and SW versions, make the weight higher, and add a bunch of recoil.
marxman28 13 Apr, 2022 @ 12:32am 
This is so fun to use. Any chance we'll get variants in black and khaki?
ToGG 4 Nov, 2021 @ 8:39pm 
Can you make a version of this mod with .308 ballistic profile? Or just below?
宇治登山协会 24 Aug, 2020 @ 12:14am 
good but ever considered some other version like the 3gl version or some using that mx series retexture mod some kind
TacticalBacon_  [author] 26 Jul, 2020 @ 8:48am 
This mod has been updated!

Adding a new 30 rounds variant and APDS round. Also compatible with suppressor, bipod, optics and anything that can be attached with the normal MX rifle.

This update decrease damage per shot but increase the penetrating power. So basically the same mod but better!
Sandman 19 Jul, 2020 @ 3:18pm 
This mod cries out for a suppressor and different paint jobs.
maxottostierlitz 24 Dec, 2019 @ 3:57pm 
what about suppressor for MX .50?
Mesmeryze 8 Apr, 2018 @ 5:05am 
gg good mod, would be too op if a biposd was available, either way good job
TacticalBacon_  [author] 6 Mar, 2017 @ 1:59am 
Sorry I don't have time for updating my mods
I have abandoned updating all my mods since my latest mod release
I wish I have had time to update all my mods that I haven't completed it
Clairvoyance 25 Feb, 2017 @ 11:04am 
Hello, I really like you work and i admire your skill as a weapon modder. I dont know anything about making addons so I was hoping that you would consider making a seprate mod that adds a 3 round burst setting to all the MX series of rifles. I dont think it would be a difficult addon to make and anything you could do would be very much appriciated. Please respond to my post even if the answer is no. Thx in advance and keep up the amazing work!!! :)
Travis Apostle of Hate 22 Nov, 2016 @ 11:31pm 
or make a rpg with nuke rounds (not actual nukes but big enoth to wipe out a 150m radius or 250m radius)
CiViTiON 19 Sep, 2016 @ 2:34pm 
if you could like put a 230mm titan launcher on it that would be amazing
Cheesenrice 28 Aug, 2016 @ 4:39pm 
also put in no recoil
Cheesenrice 28 Aug, 2016 @ 4:39pm 
2 op
Zenon 20 Jun, 2016 @ 11:08am 
Nice mod. I suggest creating a silencer and a black skin.
Gezeichneter 13 Jun, 2016 @ 2:10pm 
problem solved ! find it in 3d editor ! thx for your help !
Gezeichneter 13 Jun, 2016 @ 8:13am 
im sorry try check the folders, it is on startscreen where i can aktivate the mods, in game at main menu i can see it is active, but i cant find it in editor
Biggie Cheese 10 Jun, 2016 @ 12:44pm 
If you've got the time would you be willing to mod a black MXM?
TacticalBacon_  [author] 9 Jun, 2016 @ 7:08am 
Have you tried it with classnames?

MX .50 - arifle_mx_50_f
MX .50 with RCO - arifle_mx_50_hamr_f
MX.50 120rnd magazines - mx_120rnd_50_box
Gezeichneter 8 Jun, 2016 @ 7:26pm 
help me please , the mod is activated on arma 3 main menu, but i have searched for hours in editor, i cant find the rifle or the ammo , need help please help me
HeadPop 22 Sep, 2015 @ 6:43am 
lol this is like a hack xD
TacticalBacon_  [author] 28 Aug, 2015 @ 5:09am 
I think this gun with supressor will be unfair because it can kill in 1 shot
....
and I won't modify this mod anymore sorry
WhiskeyTango_17 28 Aug, 2015 @ 4:34am 
add a suppressed version please
TacticalBacon_  [author] 25 Aug, 2015 @ 8:58am 
Suggest an idea of modifying MXM so i can make it
Fox 25 Aug, 2015 @ 6:03am 
thank you read my opinion
TacticalBacon_  [author] 25 Aug, 2015 @ 4:56am 
Mod for MXM? sure if i have time but how do you want it suggest an idea i can modify things like damage, explosive bullets, fire rate and magazines size
TacticalBacon_  [author] 25 Aug, 2015 @ 4:49am 
Sorry, I think i won't modify this mod anymore because i just reinstall my os and all source file are gone
Fox 24 Aug, 2015 @ 9:26am 
sir. i want to same mod for mxm
how about you? i think this mod is very nice thank you for made this mod
reece 23 Aug, 2015 @ 9:49am 
no it's way overkill.
TacticalBacon_  [author] 23 Aug, 2015 @ 2:04am 
I think this is normal for LMG,isn't it?
reece 22 Aug, 2015 @ 10:09pm 
can you lower fire rate by a lot for the gun? It's insane.
TacticalBacon_  [author] 19 Aug, 2015 @ 6:07am 
Sorry i forget to put magazines classname in the classname of magazines is mx_120rnd_50_box
Dominator 18 Aug, 2015 @ 7:04pm 
How do you add ammo for this weapon?
Jason Land 16 Aug, 2015 @ 4:59pm 
Very cool mod, always wanted some OP stuff for fun. Wish I new how to mod stuff like this.
AntiViruz 14 Aug, 2015 @ 7:45am 
you can do a black-white car and at the bonnet stands police not more
TacticalBacon_  [author] 14 Aug, 2015 @ 7:45am 
CSAT Strider is almost finish!
TacticalBacon_  [author] 14 Aug, 2015 @ 7:33am 
yes i can but i dont have skill in making perfect textures i can just make simple coloured car
AntiViruz 14 Aug, 2015 @ 7:16am 
i know but you can make a new car with other textures
TacticalBacon_  [author] 14 Aug, 2015 @ 6:45am 
AntiViruz 14 Aug, 2015 @ 6:41am 
:D can you do a car with new textures for nato (police car)

TacticalBacon_  [author] 14 Aug, 2015 @ 6:31am 
really? I should make CSAT strider lol
AntiViruz 14 Aug, 2015 @ 6:25am 
cool but can you make a normal car for civilian units with new texture because a nato strider is already in the workshop :)
TacticalBacon_  [author] 14 Aug, 2015 @ 6:21am 
retexturing is very easy but now i'm making NATO Strider :)
AntiViruz 14 Aug, 2015 @ 6:05am 
that was very cool