Space Engineers

Space Engineers

CMDBob's Weapons
477 Comments
[AS]Salazar 21 Sep, 2024 @ 8:05am 
minus. no info about ammo and no sound
Syko 14 Jan, 2024 @ 3:00pm 
good mod
TORGMASTER 9 Sep, 2023 @ 6:49am 
weaponcore free?
Snowz 13 Mar, 2022 @ 8:40am 
Something uses this mod as a dependancy and I dont know what
Sir Spoony 6 Nov, 2021 @ 7:01am 
Just thumbs down and move on...:gearthumbsdown:
TroublesomeMoose 24 Sep, 2021 @ 10:00am 
Can you add the ammo for these weapons under the ammo tab instead of the components tab? it kinda clutters the assembler a little bit.
Halfdan_Jager 18 Jul, 2021 @ 6:54am 
Welp there is a work around for now....

* Go to creative mode and load game.. use shift + F10 and look for item "Rocket".

* Select item and spawn as many as I think i will need for a week or two.

*Store my payload of rockets in storage container.

*Now I have a supply of rockets for the viper rocket pod.
Halfdan_Jager 17 Jul, 2021 @ 11:03am 
Commander Bob I have a specific mod issue. I can't make rockets for the viper rocket pod in survival mode. Is there anyway you can help? I love the Viper rocket pod and it works well on my ships but there is no way to restock the rocket pod unless I use creative mode to spawn them by using shift F-10..... please help
Zach Jepson 16 May, 2021 @ 3:47pm 
weapon core?
Phoenix 3 May, 2021 @ 2:10pm 
I think the Small Sniper cannon was broken so i've uploaded my spinoff of this mod. changes include cheaper ammo and a 'fix' for the sniper. (i pretty much just changed the values.) @cmdbob just let me know if you want me to un-public it, i can do that.
Draco Zandros 22 Feb, 2021 @ 6:03am 
Everyone, this hasn't been updated since 2017, don't expect any updates, change to weaponcore or copy to mod.io unless CMDBob is happy for somebody else to do that.
@moltenlord325: 499117155, shows in the address bar
@Ruby: never even noticed it had one, might be missing.
@CMDBob, still loving this even though it hasn't been upated, the odd issue with the large cannon but otherwise still works great.
moltenlord325 21 Feb, 2021 @ 3:13pm 
whats the mod ID number
Ruby 10 Feb, 2021 @ 11:56pm 
this may be silly but i can't figure out how to make/learn the rocket launcher
Naia Griffin 29 Jan, 2021 @ 3:51am 
can you upload this mod to the mod.io website for space engineers beta on xbox one
Nick The Duck King 19 Dec, 2020 @ 11:54am 
@bob will you ever update this mod?
Nick The Duck King 19 Dec, 2020 @ 11:53am 
i wish someone would remake this mod
Агтuг 8 Oct, 2020 @ 10:56am 
i cant hear the autocannon shooting
Rekie 21 Aug, 2020 @ 5:33am 
Hi. we are wondering if you can help us exporting our models from blender to space engineers and we are using suet plugin but we cant find any helpful tutorials explaining how to go through the process. As we build the basic models but when we use them in game it crashes the game. but it does load the model. But the game sees it as a block not a turret. We are missing something just don't know what. So do u have a discord so we can contact you so that we can ask some stupid questions on how what and where to just get it working..
Chaos Uncensored 26 Jul, 2020 @ 3:56am 
Yeah, definitely second a weapon core upgrade, especially the rocket pods and bombs.
His Dudeness 10 Jul, 2020 @ 7:46am 
I'm running this mod in a single player world, seems to work fine, no errors. (A WeaponCore version of this would be awesome though.)
AstralChild 12 Jun, 2020 @ 11:03am 
hey guys. i see this mod was updated last 2017, is it still up to date and error-fee? can it be used
on a DS?
Doctor Strong 11 Jun, 2020 @ 10:40pm 
and how were the 18 numbers chosen from the beginning? >> 105106988861243947_legacy
Doctor Strong 11 Jun, 2020 @ 9:52pm 
Hi, How do you compress the mod to go up to steam?
ButtKraken 3 Apr, 2020 @ 10:06pm 
Any plans CMDBob to integrate Weapons Core into this? It already has some of the feature you listed as potential future additions to your mod. This is a great mod as it adds some great weapon choices for small grids, something that is lacking in vanilla and really most other weapon mods. I personally think Weapons Core could push it over the top.
Librarian 8 Feb, 2020 @ 11:20am 
Hey There, can you accept my friend request - I wanted to ask you something regarding re-use etc.
JustSpiffy 18 Jan, 2020 @ 10:08pm 
For a ship
JustSpiffy 18 Jan, 2020 @ 10:08pm 
Does this include a flare gun
Grimaldus 17 Jan, 2020 @ 2:30am 
Hey Bob. Is it possible to use these weapons while removing the need for ammo and making them use power instead ?.
Dark_453 31 Dec, 2019 @ 6:14am 
All the best for 2020 :)
Dark_453 31 Dec, 2019 @ 6:14am 
Just a Last stament of the year message:
This mod works fine, Ammo Info and Ammo Storing are recommended. also assemble search and fuctions to filter ammo. tip: Not meny if any normal componats have a period in there name. most ammo's doo! ---- look for .50 or .25 .35 ect. any ammo's used will be found. but the mod ammo info also gives you its assembler name. :)
STΛRBIRD (SHE/HER) 29 Dec, 2019 @ 2:21pm 












yes
Grimaldus 28 Dec, 2019 @ 1:02pm 
Does these weapons use ammo?. Cuz when i look underneath the weapons, they have a conveyor-connector, which would normally indicate use of ammo.
Tenebris 16 Dec, 2019 @ 2:27pm 
Very...
Jonnyhawkeye 10 Nov, 2019 @ 4:04pm 
how old and bugged is this mod
Fenrir Hel Vetr 17 Sep, 2019 @ 6:15pm 
Something I have noticed is that the turrets have a consistant habit of hitting the ship itself, not while moving either. The guns seemingly try to track targets through the ship a short distance and will hit the ship. This is a huge issue due to the extremely high damage of the plasma weapons and the missile turrets, they will wreck havoc on a lot of my ships. One instance, the plasma cut a chuck of my ship off because multiple tracked the same target through the ship.
검사 14 Sep, 2019 @ 7:10am 
Is this mod still working on it?
McCloud Jr 7 Sep, 2019 @ 7:07pm 
@Erik

the torps act like normal rockets but have a higher explosion
Wolfs_JagerTTV 7 Sep, 2019 @ 5:16pm 
are the torpedos seeking?
Nuculear Baggins. 7 Sep, 2019 @ 4:11pm 
This works.. sorta. Apparently in current version of Space Engineers if a weapon's projectile is going too fast, it will pass through blocks. But yes, once that is resolved or someone reduces the projectile speed, the bug will persist.
Oh, msot of the guns don't have working sounds, but there is a sound fix for CMBob's floating about.
Mistlynx 4 Sep, 2019 @ 8:18pm 
I would love to use this mod again.
Tactical Thierry Launcher 26 Aug, 2019 @ 1:23pm 
pls fix!
Zerenta 9 Aug, 2019 @ 1:40pm 
rocket launchers are glitchy
Wheats 29 Jul, 2019 @ 1:14am 
d e a d m o d
H_MIKU37 9 Jul, 2019 @ 11:34pm 
Hello.
if you do not have a big request to update the mod because the weapons for small boats like 25mmdual, 60mm, autocanonn do not work only sound but no damage and effect

so far this mod has tried to look for another one
adder360 3 Jul, 2019 @ 7:52am 
Hi i was playing around with your mod as i really like the models you have . I’ve made a version for my self with some of the small static blasters using the energy weapon script and the torpedoes to use the homing weapon script. Would you mind if I shared these one the workshop? Credit and links will be given to you. If your happy with it. Thanks!
troubled_offspring 1 Jul, 2019 @ 4:46pm 
@MrSprucieBoy oh its broken alright, it took me awhile to fix it. Its the texture on the sight that makes it crash, also most missile projectiles from hand weapons are broken in multiplayer i had to convert into a large projectile bullet
shadowsign45 12 Jun, 2019 @ 11:42pm 
So its busted? I was using the light cannon only a few days ago ( hands down one of the best small ship weapons out there) but now people are saying its busted. . . . . . .
Cheese wheel from Skyrim 12 Jun, 2019 @ 12:13pm 
The light cannons no longer work. Their projectiles simply pass through grids without any effect.
MrSprucieBoy 10 Jun, 2019 @ 2:59pm 
so as of today this mod maytbe making my game crash as everytime i put the handheld rocket launcher in my toolbar and use it the game crashes. don't know if it's clashing with another mod or if the latest update has caused this.
chfish 9 Jun, 2019 @ 11:04am 
Currently the sound and muzzle flash does not work (1.191)