Company of Heroes 2

Company of Heroes 2

Achtung Panzer Lehr
40 Comments
Reallymadmaveric  [author] 28 Sep, 2018 @ 6:10am 
Its the emblem of the 506th Schweer Panzer Abteilung.
aCidVicious 27 Sep, 2018 @ 8:01pm 
what is that insignia for in the first screenshot? it looks like ... a danish cat sitting on a capital W for some reason
Violence 16 Sep, 2016 @ 1:45pm 
I wish there was infantry skins, So that way the 28th division could actually LOOK the part
Reallymadmaveric  [author] 25 Feb, 2016 @ 12:21pm 
ill look at it
24 Feb, 2016 @ 9:52pm 
there is an issue with the 76mm sherman, it take forever to gain veterancy, using the russian army, and x2 sherman call in (insted of KV2) andthey dont get normal veterancy, insted, once the exp bar fill up, it just get to 4 stars veterancy, and considering how long it take up, i guess something went wrong with veterancy for that unit.
Reallymadmaveric  [author] 17 Dec, 2015 @ 12:56pm 
Just Updated with alot of changes bringing it inline with the new relic update patch and new commanders. Army size increased to 175
All duplicate models command tanks and stuh 42 h now have there own skins Panzer IV is 501 2nd Panzer Panther R02 Panzer lehr panther 200. So they now appear different in game when using the Achtung panzer lehr skin sets.
[h1] 28th Infantry[\h1]
New US vehicles have not been made avaiable to them as historically the purshing and calliope were not present durring the battle. (They are still avaliable if you use the US team)
weapon racks updated reseached together and both can be built on any captured territory to be used as rally points. A great asset for terrirtory control.
Reallymadmaveric  [author] 17 Dec, 2015 @ 12:56pm 
[h1] 2nd panzer Division [\h1]
Changes to Reserve abilities now give Marschbattalion squads
Assault grenadier ability all now are aufklarung infantry without 250 halftracks
Command tank Panzer iv is now a H model with the long 75mm gun
Hauptmann kampfergroupe now makes the stuh 42 h avaliable with a second stug G.
[h1] Panzer Lehr [\h1]
Recoup losses is now for the fatherland
Airborn assault Fixed stuka attack is now 37mmcannon attack which will target armor infantry and defensive structures. 2 stukas with two attacks with the fallishrimjager being dropped between attacks. This attack can be on any territory in view but not HQs
sc5879 13 Dec, 2015 @ 4:41am 
ok thanks.
Reallymadmaveric  [author] 12 Dec, 2015 @ 2:52pm 
sc5879 # I wasnt looking to add the pak 43 as during this operation the German order of battle was focused on offensive armored units
sc5879 12 Dec, 2015 @ 5:44am 
Great mod.Just wondering if you could add 88 gun to german forces.:steamhappy:
Reallymadmaveric  [author] 11 Dec, 2015 @ 5:30pm 
truck spawning fixed working on other updates which i hope to publish next week
Reallymadmaveric  [author] 4 Dec, 2015 @ 5:29pm 
i will look at it this week as new commanders are also out
Saber 4 Dec, 2015 @ 2:39pm 
ever since last patch ober can't spawn trucks since they made it a unit instead of a timer unlock adding trucks as a unit should fix it great mod btw
Reallymadmaveric  [author] 3 Dec, 2015 @ 12:06pm 
xxCompany Of Cowardsxx thanks for the feedback i will fix it
xxCOMPANY OF COWARDSxx 3 Dec, 2015 @ 6:29am 
Hi.I love your skins and your other mod.Fantastic job.Mortars don't fire.Weapon range of mortars is about 3-4 meters,if you check the minimap when you select them to fire.Also is there a way when i have 2-3 or more pioneers and select all them,to be able to build?Cause now when you select them, the buttons that open the menu to build dissapears and you have to choose one by one to make them build all together a building.
Reallymadmaveric  [author] 24 Nov, 2015 @ 3:54am 
your welcome
sc5879 24 Nov, 2015 @ 3:42am 
thanks for quick reply. Will try.
Reallymadmaveric  [author] 24 Nov, 2015 @ 2:47am 
choose a russian commander with the 152 artilly ability that will then translate into us 155 arty
sc5879 24 Nov, 2015 @ 12:14am 
how do I get us 155 art- gun.Great mod.:steamhappy:
Reallymadmaveric  [author] 9 Sep, 2015 @ 8:04am 
agent0125 # The new patch has allowed access to a new section in the attributes editor. The army section has been used to change the army to aef speach.
It works as is with the brits at the moment. I think they are great and im not looking to change them yet.
The brit source psd skin files are not yet released so I wont do skins until they are. Im currently busy working on my earlier Invasion Europe mod tinkering with it and creating 4 historic skin packs to use with it.
When i have finished the Invasion Europe mod i will come back to this one when the Brits have bedded in.
agent0125 9 Sep, 2015 @ 6:01am 
Also the brits dont really seem different, no historical icons and descriptions.
agent0125 9 Sep, 2015 @ 6:00am 
Asked a friend who tried it....said that the American voices dont work(only for engineers there is voices). But me and him were highly impressed by the amount of work you put in this mod in modifying doctrines and units.
agent0125 7 Sep, 2015 @ 7:59pm 
@Reallymadmaveric how did you do that?? And btw, will you update your 2 mods for brits(if you haven't done so already)
Reallymadmaveric  [author] 6 Sep, 2015 @ 10:47am 
The 28th Us infantry division now speak American a not Russian ;)
Reallymadmaveric  [author] 21 Aug, 2015 @ 4:00pm 
thanks
Otto Carius 150 + 21 Aug, 2015 @ 2:22pm 
awesome tuning pack btw
Otto Carius 150 + 21 Aug, 2015 @ 2:22pm 
will you be able to make a tank removal and repair item in all armies as they all used them to get them repaired
Retarded Autist 19 Aug, 2015 @ 7:35pm 
looks cool
INFIDEL 19 Aug, 2015 @ 6:11pm 
That was fast. Awesome. Thanks.
Reallymadmaveric  [author] 19 Aug, 2015 @ 10:18am 
TheBansheeQueenOfTheForsaken# The Stug is a normal tier 3 vehicle for 2nd panzer Division ( Ostheer Fraction) Ita abilities have been buffed and it can now kite enemy units well from vet 1 with its prowl camo ability
The Stuh 42 (105mm howitzer version of the Stug) replaces the STUG E Commander ability options. The Stuh 42 has no prowl but gains smoke dischargers. Not the commanders iare different to aid Identification I will look to change the icon to another color to assist.
Reallymadmaveric  [author] 19 Aug, 2015 @ 10:12am 
SIN# Dude # Weapon racks now fixed
Reallymadmaveric  [author] 19 Aug, 2015 @ 10:11am 
Otto Carius 150 +# I am currently not planning to do one at present as there are so many other great gamemode mods that can be used with achtung panzer lehr. I recommend any of the below depending on your preferences

BKMOD II - Game Modes.
Resources&Population & LOS & Abilities.
CheatCommands Mod
Reduced UI

Otto Carius 150 + 19 Aug, 2015 @ 9:18am 
do you intend to do a win situation with this mod ???
Reallymadmaveric  [author] 19 Aug, 2015 @ 5:43am 
working on a fix today will update the thread when done
INFIDEL 18 Aug, 2015 @ 5:11pm 
Dude, I have the same problem. I am able to buy the upgrades for the Bazooka and BAR, but the squads cannot collect the weapons.
Momo-Chan 18 Aug, 2015 @ 2:00pm 
Does this mod work with AI fine?
Naruto Uzumaki 18 Aug, 2015 @ 4:29am 
where u get the commander abilitys from the preview of the last picture where the picture show a stug ?
Dude 15 Aug, 2015 @ 6:35pm 
USF was broken for buying weapons from the weapons bunkers on the map I tried, much in the same way All Units (90) USF was broken after the July patch.

Anyone else getting this?
Reallymadmaveric  [author] 14 Aug, 2015 @ 3:07pm 
dar# Im glad you like it. I know what you mean about the soviet voices,If someone can give me a work round i would like to sort it. Hope you like the game play it should make great multiplayer gameplay with all the skin sets and fractions selected
Dar 14 Aug, 2015 @ 2:49pm 
Congrats to the release and man, that is one huge project. I can imagine how much effort and time were invested into this. First impression is very good - it is such a shame though the Mod Tools don't allow us to use speech codes cross-faction at this time. The 28th ID sure sounds weird with those Russian voices.