Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Note the hex grid needs to be 2.309401 for snapping to work, and map boards need to be locked for the collision maps to work correctly. I was able to load and open everything before I uploaded it to the cloud.
AND if not which mod is a good alternative?
great job on putting this all together btw! my friends and I are loving it for some classic BT play.
But that's not all! :) When I made the hex boards, the hexes are 2" from edge to edge--so when you move 1 hex at a time, you're moving 2". If you turn off snapping and just use the line tool to move in inches, this is the exact scale that Alpha Strike would be--so you can play it either way!
(If the line tool would stay drawn, I'd play free-form, but it doesn't, so I go with hex-board play.