Space Engineers

Space Engineers

(DX11) Hatch
179 Comments
Ducky 27 Oct, 2024 @ 4:29pm 
Can someone make an updated version of this with a more detailed model to match the current aesthetic of SC?
Tobias 21 Oct, 2024 @ 7:17am 
21.10.2024 16.16 MEZ
Sadly to confyrm this mod is broken :(
mattynipps 1 Mar, 2024 @ 7:11am 
I can confirm it is still working today, I used it in a new build.
Mabs 31 Jan, 2023 @ 12:09am 
@MedvePapus Nothing is broken about it as far as I can tell. I use it on almost everything I build.
MedvePapus 23 Nov, 2022 @ 2:20pm 
So... Is it still working?
aether.tech 21 Feb, 2022 @ 9:09pm 
Just want to give a huge thank you for this mod. I've been trying to find a 3x3 or 5x5 1-wide ?tall? hatch for my small grid build to replace the old advanced doors mod iris doors that always looked really wonky. This is almost a perfect mod (would love a 3x3 small grid version tho.)

but this works, I can use ladders to get over the threashold, and fits my build almost perfectly. Thank you, sincerely.
mattynipps 2 Oct, 2021 @ 8:27am 
I've been using this mod in my latest build without any issues.
Prellentor 15 Jan, 2021 @ 10:41am 
There is parsing issues when i try to play with this mod. Is it only on my side or anyone have same troubles?
[code]MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)[/code]
scott4dges 30 Aug, 2020 @ 12:44pm 
I think one of the hotfixes resolved any issues with this door. I've been using this without any problems which I guess is after the latest hotfix.
spartanturtle 9 Aug, 2020 @ 8:04pm 
recent update broke these! the middle piece (yellow lock) stays in place upon opening, is not passable anymore. I use these hatches for everything lol, please fix.
Miniputt/Slappulf 8 Aug, 2020 @ 8:12am 
The mod has a slight problem. the round lock in the middle of the hatch stays in place and you cant enter throu the hatch
speedyzeek 14 Jun, 2020 @ 2:35pm 
Door still functions, but is now see through with the recent update :(
McDewgle 12 Aug, 2018 @ 11:32pm 
The model and opening animation are sick, great mod! But the opening/closing sound are too loud :<
Erathanos 10 Feb, 2018 @ 6:21am 
Still love and use this mod, works fine.. but..... is there any way you can turn the door sound volume down ? alot :) please.
AstralChild 27 Sep, 2017 @ 6:55pm 
is the problem with not being able to pass through them solved at all?
Gas Man 11 May, 2017 @ 7:50am 
Is there any chance of a 3x3x1 for the small ship grid?
737✈Garrus 8 May, 2017 @ 10:50am 
Maybe there is possibility to create a door that behaves like this one?

https://www.youtube.com/watch?v=C9_BUR8rGtE
Eikester  [author] 13 Apr, 2017 @ 9:24pm 
yes keen made some changes and forgot to apply the changes too the advanced door type, sad thing i cant do anything
war2k 13 Apr, 2017 @ 7:47pm 
appearantly it wil make your ship flip out over time aswell things started exploding one of my ships when adding anything door mod related
.-. meh 13 Apr, 2017 @ 6:05pm 
I think the most recent patch broke the hatches. you can't walk through them and they create an invisible wall.
Pepethecat 26 Mar, 2017 @ 9:04pm 
WHERE ARE THE 3x3x1 HATCHES OR DOORS WHEN I NEED THEM DX
Eikester  [author] 14 Dec, 2016 @ 5:40am 
@CapnWolf there is nothing to update, its a game bug
Hoschy 14 Dec, 2016 @ 5:30am 
Update pls, since the texture disappears sometimes
Hawkfellow 25 Sep, 2016 @ 12:00pm 
I like the Hatch but is it possible to do an inverted version of it
gatecrasher 27 Jun, 2016 @ 12:19am 
model texture is glitched as a blank black color
Motown 19 Apr, 2016 @ 11:00pm 
Ran into a problem when trying to build this on a station. Could not build the door beyond first stage nor could I grind it back down. Other blocks in the vicinity were ground down instead. Anyone else have this problem or know what might be causing it? Thanks in advance.
Mike Loeven 18 Apr, 2016 @ 2:55am 
Love this mod but can you please add a flipped version that opens inward while aligned flush with a block
MaximumGravity 11 Apr, 2016 @ 3:02am 
hey just thought id say theres a bug with the hatches when leaving a planet
at about 28kms up they explode
ive only tested this leaving a planet at 100ms and at 28km up they explode
they seem fine on desent though
draeath 9 Apr, 2016 @ 4:40pm 
I have to say, this is one of my all time favorite doors. Very nicely made!
Antinov 5 Apr, 2016 @ 12:58pm 
Second @Maniac A simple invert would be wonderful!
war2k 25 Feb, 2016 @ 11:21am 
awesome mod i was just wondering have you considered making a 3x3x1 and maybe a 3x5x1 variant for large and small ships?
Maniac 10 Feb, 2016 @ 2:07pm 
Could we get an inverted version, that opens the other way?
SpaceAce 22 Jan, 2016 @ 7:38am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
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YAY!
SciDerg 17 Jan, 2016 @ 11:26am 
I've got an odd issue with this door, possibly related to the "Advanced Door" type it uses.
Whenever I leave this door open on a large ship, powering down the ship will close the door without triggering any sounds. Additionally, if one of these doors is open when the game is saved, it will be closed when that saved game is loaded.
If the ship was powered down, powering up the ship will not open the door.
To open the door after this has happened from either cause, I have to toggle it's state twice (using either the panel or the terminal interface).

In other words, I can't leave the door open. No other doors (stock or modded) that I know of do this.

I could use this as a feature, but I don't want to because I'm nearly certain that it's a bug.
A fix to eliminate this behaviour would be best, however any information about what is happening (and why) is appreciated.

As for that skeleton, I'm sure Almighty Gaben is dissapointed in those of you who have posted it.
[7HBK] Elrond McBong 9 Jan, 2016 @ 3:45am 
a 2x2 Version were also nice.
Dog 4 Jan, 2016 @ 8:07pm 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
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Stat 23 Nov, 2015 @ 8:24am 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
░░░░░░█░░░░░░░░█░░░
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STOP THIS VIRUS!!!!!!!!!!!!
Bluffurchin6123 22 Nov, 2015 @ 7:08am 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█
Silent Hawk 19 Nov, 2015 @ 2:09pm 
hey dude. if u ever get the chance to mod planets. please make mars have higher mountains and bigger and deeper canyons :)
draeath 14 Nov, 2015 @ 1:30pm 
My favorite door yet!
J0K3R6397 14 Nov, 2015 @ 1:07pm 
@signality How about not spamming people's mod threads and act a little more on the mature side, eh?
신 짱 14 Nov, 2015 @ 12:30pm 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█
J0K3R6397 12 Nov, 2015 @ 8:23am 
I would like a version without the turning knob thingy on it, so the sounds would sync with the door opening and closing. From the outer side, hearing the sound then waiting for the door to open is just... yeahno. Also, the sound begins to play again if you listen closely after the door completes it's opening/closing animation -- also a tad bit annoying (I blame my OCD)

In short, can you make a properly timed version with both sides appearing like that in the first picture? Thanks! :D
X_Gamer_X3 9 Nov, 2015 @ 4:11am 
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buildingstuff 5 Nov, 2015 @ 11:43pm 
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Bucket Man 3 Nov, 2015 @ 12:52am 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
░░░░░░█░░░░░░░░█░░░
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Two Cent Potato Baron 2 Nov, 2015 @ 2:15pm 
Great smoth running mod
Thunder Muffin 1 Nov, 2015 @ 12:53pm 
can you make it so it opens the other way
andbruu 1 Nov, 2015 @ 10:29am 
Nice model, and I like there is a non-panel version. Would you consider making a scaled down 1x1 version for small ships, aka an access panel for programmable blocks and cargo hatches?
Ty*AUS* 30 Oct, 2015 @ 11:36pm 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS MR.SKELLIE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THEN STEAM
░░░░░░▐▀░░░░░░▐▌░░AND MAKE ALL STEAM GAMES FREE
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█