Cities: Skylines

Cities: Skylines

Kliekersons Graveyard
44 Comments
KitsuneGari 24 Sep, 2020 @ 9:48am 
love your assets :)
NanoGrrl 21 May, 2019 @ 12:06pm 
Excellent. I use it in every build.
MajorEnglush 18 Jan, 2019 @ 9:51am 
Subbed just for the weeping angel. :steamhappy:
Darth Modus - God of Richards 29 Aug, 2018 @ 2:28am 
@Kliekie - Love your assets mate! Was wondering if you had any plans of possibly creating a huge cathedral to go with this and say a bishops house?
aba2009ab 10 Nov, 2017 @ 10:15pm 
:steamhappy:
BonBonB 25 Oct, 2017 @ 1:33am 
Asset features in the Hallowe'en Showcase, 27th October 6pm (UK)

{LINK REMOVED}
Kliekie  [author] 22 Aug, 2017 @ 8:22am 
Because the startmodel for this base was the crematorium. It was the only option to make a small custom graveyard without the base game graves showing up.
Dr. Corklestein 21 Aug, 2017 @ 8:02am 
Why does this use the Hospital's sounds instead of the Cemetary sounds?
Kliekie  [author] 13 Apr, 2017 @ 9:47am 
I don't know all the number from the top of my head, best way to do it is go to the asset editor and open a new asset and take the normal crematorium model as template. Write down/prinscreen those stats. Go back to the menu and choose again for make new asset but this time you take my graveyard as template and then just take the numbers from the previous asset. Keep in mind you might want to concider lower the values a bit to keep it realistic, personally I always like to calculate the stats to fit the grid size.
John in SC 13 Apr, 2017 @ 9:00am 
I tried that. You just change the burial number to 105 right?

And when I saved it the original 3000? grave number showed so am not sure if I got it right?

BTW Thanks for the answer. :)
Kliekie  [author] 13 Apr, 2017 @ 4:20am 
@jng72769: It is based on the crematorium template actually, so you can just make your own version with the desired stats in the asset editor. Just remember to give credit to the original author if you upload it to the steam workshop.
John in SC 12 Apr, 2017 @ 6:00pm 
Is there a way to convert this to a crematorium so it won't fill up?
Kliekie  [author] 2 Nov, 2016 @ 3:03pm 
@DogsRNice ( ͜。 ͡ʖ ͜。) : Wow you actually took the time to read a stone, thank you XD
DogsRNice 26 Oct, 2016 @ 4:51pm 
I see what you did there http://i.imgur.com/bk2S33r.png
Kliekie  [author] 15 Aug, 2016 @ 2:39am 
Hahaha! Made my day XD
UguuDoki 15 Aug, 2016 @ 2:04am 
Grave robbers at Kliekersons Graveyard
https://youtu.be/1gV-rZ7ksI0
LIDL 1 Jul, 2016 @ 2:35pm 
Amazing thumbs up ur always on my top list hhh
Drinking Gasoline 21 Jun, 2016 @ 11:29am 
it doesnt even say how many hurses or body count limit or none of that
Milkshaker 21 May, 2016 @ 2:16am 
This is very beautiful, excellent for small communities!
htintin 2 Apr, 2016 @ 3:55am 
Superb in my modern medieval city, thx !
HeirandtheSpare 9 Feb, 2016 @ 4:34pm 
Beautiful!
AquilaSol 4 Nov, 2015 @ 12:57pm 
Just what my city needed, Weeping Angels! Now I just need to assign a Cim to stare at it 24/7... xD
Jones 27 4 Nov, 2015 @ 9:13am 
very nice
Kliekie  [author] 3 Nov, 2015 @ 2:43pm 
@shanenopolis Hmm that is weird. I did make a custom LOD with the latest AD update but It's working just fine here, never heard this before. I'll look into it and let you know if I find anything. Thanks for reporting!
Pathfinder 3 Nov, 2015 @ 1:05pm 
I'm getting this line in a crash log, not sure if it's relevant:

LOD has no base: 504226955.Kliekersons Graveyard_Data [Core]

Got the same message about your other assets (which I really love), and about half a dozen others that weren't yours. Trying to find out why my game is crashing, unsubscribed to be safe.
Captain-No 20 Oct, 2015 @ 3:04pm 
Do not you want to create something for the winter collection?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=538197900
(or adapt something)
that would be nice
birdseatbugs 18 Oct, 2015 @ 1:05pm 
Not only is it lovely, it's nice to tuck into the corner of a neighborhood where the big graveyard doesn't/won't/can't fit.
katbarf 18 Oct, 2015 @ 3:36am 
This is beautiful.
Deranged 101 17 Oct, 2015 @ 5:46pm 
This is one of my favorite churches, because 1) it doubles as a small cemetary, and 2) it looks simply amazing, especially in rural/suburban areas. Heck, even in dense, urban cities (it brings back memories of a time when Main Street was just a dirt road with just the church and a few homes and a salon). :highlvl:
Kliekie  [author] 17 Oct, 2015 @ 8:38am 
@Bob: It's updated!
Kliekie  [author] 14 Oct, 2015 @ 12:17am 
Thank you!
Dampfkessel 13 Oct, 2015 @ 10:46am 
Der nach wie schönste Friedhof im Spiel!
AddictivePenguin 5 Oct, 2015 @ 10:42am 
Hai Weeping Angel, why u n0 come, I iz blinking like crazzzeh
Hummel69 3 Oct, 2015 @ 6:57am 
Super
BOT Rip 27 Sep, 2015 @ 9:55am 
fit perfectly in my leisure district. nothing like doing the monkey in a graveyard.
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 26 Sep, 2015 @ 6:48am 
Thanks, Kliekie. I'll keep then.:rbiggrin:
Kliekie  [author] 26 Sep, 2015 @ 6:46am 
That's because the startmodel for this base was the crematorium. It was the only option to make a small custom graveyard. The model will be updated for AD eventually.
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 25 Sep, 2015 @ 5:34pm 
Can you get the Churchbells to ring on this Mod? That would make it complete. I only hear Hospital Beeps. This is the second Church I tried, that only gives the beeps, and not bells.

Also, can you make it lite up for After Dark?
seph 19 Sep, 2015 @ 7:26am 
*staring the weeping angel now since 3 days straight in fear of getting killed by it*
GraXXoR 26 Aug, 2015 @ 10:26am 
Does the Weeping Angel suddenly come to life?
LegionOfMe 24 Aug, 2015 @ 12:28am 
beautiful
Eamon 22 Aug, 2015 @ 4:01pm 
neato :)
Cas 22 Aug, 2015 @ 4:50am 
And who wouldn't like a cheap graveyard :) Very nice.
Monkeysaur 22 Aug, 2015 @ 3:21am 
Thanks, looks great!