Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would be grateful, I'm looking for about 25 people with experience with mod deployment for a project I have in mind to make a game that would be somewhat a spiritual successor to silent hunter 4 using the unreal engine 5
if you not interested I could understand
It would be even greater if you provided preview pictures for the editor.
Is it possible ?
Many thanks !
In the Eden editor I can place boxes on trucks and when I play I can remove then from the truck but I can't replace them on the truck with the character. Is it normal ?
I asked you about the license in the discussion section. Could you answer me, here is the link:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/504690333/2273701484024834574/
Sorry for the confusing explanation, its just I havnt come across this before and Ive been a constant user of PLP for the server for quite some time now
Any fix to this? Hope my explanation isnt to confusing, as the issue itself is already confusing me lol
@viking you have the rhs m4a1 classname wrong, its "rhs_weap_m4a1_carryhandle".
this addWeaponCargo ["rhs_weapon_m4a1_carryhandle",1]; this setObjectTexture [0, "\plp_containers\Holders\wh_empty_ca.paa"]; this script however will not work. no entry config would pop up.
Thanks for the suggestion there!
They have reinstalled the mod multiple times, as well as cleared the workshop cache from the workshop folder in steamapps. But to no avail. Could you by any chance have any idea in how to fix this?
@1st Lt. Williams - Pretty straightforward. Use 'addWeaponCargo' to add a gun to one of the Weapon holders and then make the placeholder model invisible (see included readme.txt)
@KooLade - Sorry, but too much of a change for the existing pallets. This may result in improper object placement on existing maps. Will see if i can implement that for the new line of pallets though
@bomb shelter dell - It's possible for sure .. like you do it for vanilla objects
@Sgt Struecker - Yes
Just one thing I tried using the code you posted for the weapon holders and it works great in the editor, but when I run the mission on our server nothing shows up. I assume it's a locality issue? I tried using setObjectTextureGlobal as well with no luck.
Any idea how to make it work on a dedicated server?
Thanks again