Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
btw i am not bodered by your name in asset , in game you can always change name
Anyway, thanks for your comment and I don't plan on changing my naming ways. I think it's very practical and it made updating for night light props easy and painless (more or less)
thanks for sharing your water sewage treatment
By naming this set, and each building, starting with my nick, it's *sorted and grouped* together in the Skylines Asset manager and easily findable by just looking for first letters of my nick. Allows for FAR easier unsubbing, editing and updating.
So while the extra nick in the title seems odd in Steam Workshop, it is mainly for ease-of-use within the Skylines Asset manager and especially when storing the asset original in my archives. ^^
There it is kinda important to not confuse "edited" local assets with your own ;)