Sid Meier's Civilization V

Sid Meier's Civilization V

Uighur_Caesar's Saudi Arabia
16 Comments
RiverFish 22 Nov, 2015 @ 4:32pm 
@Benzilla
@Uighur_Caesar

It's irrelevant anyway. Even if you got the maximum possible exp from a city, that being 75 EXP (Barracks + Armoury + Military Academy + Brandenburg Gate + Total War), you wouldn't make a net faith gain, especially with Industrial+ units. If you still had the ability to build scouts (Obsolete at Scientific Theory), or Triremes (Obsoletes at Astronomy), then you might be able to make a net faith gain... very slowly.
Uighur_Caesar  [author] 9 Nov, 2015 @ 6:31pm 
@benzilla I believe from the way I coded it, it only gives faith from built units. I could be wrong though since I've never thought of that before.
Bananatron 8 Nov, 2015 @ 9:34am 
The UA seems potentially broken. If you have Holy Warriors (or Warriors of the Faith or whatever the reformation belief was), a large city, and a few +exp buildings, you might be able to get units for free, which would be... bad. Does the faith gain only come from built (not purchased) units? If so, you might want to make that a bit more clear.

Otherwise loving it! The UB especially is super cool.
nix 30 Aug, 2015 @ 8:46am 
Actually, it should be "reduces [...] by 10%". :P
Uighur_Caesar  [author] 27 Aug, 2015 @ 12:46pm 
@Kmrari: I fixed the description for you. On the steam description, not in game.
Uighur_Caesar  [author] 27 Aug, 2015 @ 12:36pm 
But you irk me :P
Kmrari 27 Aug, 2015 @ 12:34pm 
But it irks me ;-;
Uighur_Caesar  [author] 27 Aug, 2015 @ 12:33pm 
@Kmrari: Bruh
Tiger 27 Aug, 2015 @ 4:58am 
@Kmrari you still know what it means.
Kmrari 27 Aug, 2015 @ 2:46am 
"Reduces enemy damge by -10%" is a double negative. You're basically saying it increases the damage by 10%.
Uighur_Caesar  [author] 25 Aug, 2015 @ 2:53pm 
The current design is this:

UA: Concert of Europe: During Golden Ages, City State Influence does not decay. 20% of Tourism contributes to Golden Ages.

UGP: Foreign Minister: Replaces Great Merchant. Builds an Embassy instead of the Customs House. Embassies can't be built next to each other and yield +2 Culture, +1 Production, +2 Golden Age points, and a delegate to the world congress. Number of delegates acquired from Embassies has a cap according to map size.

UB: Konzerthaus: Replaces Opera House. Has a Great Musician specialist slot and two Music slots that give a same era theming bonus. Gain Golden Age points whenever a Great Person is born in this city.

I still might make some changes to the Foreign Minister or the Konzerthaus.
mattchew 25 Aug, 2015 @ 2:46pm 
Austria under Metternich sounds great. Mind giving us a preview?
Uighur_Caesar  [author] 25 Aug, 2015 @ 12:33pm 
@ianandsue5 The Taino are an Arawak people, I'm just specifically doing them instead of the Arawaks to avoid creating a big blob of cultures like Polynesia and also because I'm Cuban and Cuba's indigineous population was mostly Taino. I might add them if I get ideas for them. I just want to get the European civs I'm almost done with out first and then I can go and work on the Natives.
nix 25 Aug, 2015 @ 4:55am 
@ianandsue5 JFD is just working on something very big. :)
Uighur_Caesar  [author] 24 Aug, 2015 @ 4:29pm 
@ianandsue5: Right now I'm currently working on Navarre, Austria under Metternich, and Northern Ireland. You can check out all my future plans on my Civfanatics thread (http://forums.civfanatics.com/showthread.php?t=546632) including Rome under Trajan, James K Polk's America, The Taino, The Apache, etc. I would love to see a Manchu/Qing civ but I already have quite a few plans. I think JFD is planning one though.

@Nix: Sure sounds great :)
nix 24 Aug, 2015 @ 11:31am 
Aw man, I had the icon ready, I just completely forgot to send it.

I can fix the menu map for you, though