Left 4 Dead 2

Left 4 Dead 2

[OBSOLETE] Miscellaneous Survivor Fixes
119 Comments
بونِوري 30 Oct, 2023 @ 5:23pm 
I hate how they fixed everything in tls update but Francis rifle animation, wish there could be post tls update that keep everything and fix that one single ugly animation
Jimmeeehhh 18 Dec, 2021 @ 10:41pm 
It says obsolete, but Francis still has bad assault rifle animations in the base game.
Tornadic 4 Oct, 2020 @ 1:07am 
Wow thanks for letting us know
N.KATA 2 Oct, 2020 @ 7:38pm 
This mod is obsolete. The last stand update alread fixed
Lethal Placebo 2 Oct, 2020 @ 7:33pm 
@Lebo thanks!
Lebo 2 Oct, 2020 @ 6:19pm 
@Lethal Placebo i think so
Lethal Placebo 24 Sep, 2020 @ 10:24pm 
Is this stuff fixed in The Last Stand update?
The Shark Dude 14 Apr, 2020 @ 5:38pm 
Please also fix the bug with Louis not blinking.
🏖 SUMMER NEKO ☀ 17 Nov, 2019 @ 7:38pm 
I can't wait Recommended Fixes
GI1TcH!mg G@M3R (R.A.Sudios) 15 Nov, 2019 @ 3:41pm 
make it more better
GI1TcH!mg G@M3R (R.A.Sudios) 15 Nov, 2019 @ 3:41pm 
did you fix survivor clipping bug in 3rd person ??????????? i need that fixed for immersive firstperson
T626 14 Aug, 2019 @ 11:14pm 
@ BenJamin' Hello again! I sent you a detailed report in "Errors and Bug Reports" discussion above the comments section. I still want to know what you or I could do to fix the issue with El Almenara's HD Arms Models Fix and HD L4D1 Survivors mod that i'm still experiencing?
eatingcookie 12 Jul, 2019 @ 4:25pm 
When Zoey holds the grenade launcher world model is glitched out
Callsign_Ewok 28 May, 2019 @ 8:43pm 
is this compatible with bills reefer madness mod lol? He has a joint with the same smoke particles.
Sir 14 Jan, 2019 @ 4:10pm 
Fix that the hands are invisble with the pistols
CraftedPGN 27 Dec, 2018 @ 2:21am 
can you make it compatible with mods
Sensuka 7 Jul, 2018 @ 9:53am 
@BenJamin'

When i use high fov and play as Nick. Can you fix an invinsible viewmodel that shows up using guns: Uzi Smg, Silence Uzi Smg, Military Sniper and Ak-47
Minitialize 15 May, 2018 @ 1:16am 
@Question
That's odd. Makes me think that Francis literally holds some resentment towards bill, and would say Bill's line before bill even manages to say it, like it's some sort of insult.
Kirito Overbeck 10 May, 2018 @ 8:42pm 
i hate francis louis assault rifle magazine glitch shithole IT'S NOT PERFECTO WAAAAAAAAHHHH WWWAAAAAAAAAAHHHHHHHHHHHH
子言葉 28 Apr, 2018 @ 7:12pm 
Please fix Louis's eyes because he doesn't blink.:steambored:
Corvo 3 Feb, 2018 @ 9:35pm 
How about fixing the fact that sometimes Francis will say Bill's line, "FRANCIS!" when friendly fired? (IDK if anyone's said or even noticed it.)
Conn6orsuper117 7 Jan, 2018 @ 5:52pm 
This Conflicts with the Dead By Daylight Bill skin
eatingcookie 19 Nov, 2017 @ 6:22pm 
Can you fix the L4D1 survivors arms? when they are hanging off a ledge their arms float above the ledge.
Button丶 1 Nov, 2017 @ 7:12am 
The model texture of Bill's hands crash in first-person after enabled this mod, the hands always show black lines. Can u fix it?
N.KATA 25 Oct, 2017 @ 12:52pm 
Can i use crowbar to see my custom models? And.. Is it possible to use dynamic flashlight shadows in medium shader? or does it only work in high shader?
Hellview24 16 Oct, 2017 @ 12:41am 
I don't know if you tried this already but I thought I might as well post it here just incase.
Hellview24 15 Oct, 2017 @ 10:51pm 
I found out how to fix Louis' eyes not blikning. When you decompile the model, instead of using the upper_right, lower_right, upper_left, lower_left frames from the QC, you have to use the f01, f02, f03, and f04 frames in the eyelid lines instead, and that should fix them.

Example, (this is from a freshly decompiled Louis model).

eyelid upper_right "survivor_manager.vta" lowerer 41 -0.16 neutral 0 0.19 raiser 42 0.3 split 1 eyeball "eye_right"
eyelid lower_right "survivor_manager.vta" lowerer 43 -0.24 neutral 0 -0.16 raiser 44 -0.03 split 1 eyeball "eye_right"

becomes

eyelid upper_right "survivor_manager.vta" lowerer 1 -0.16 neutral 0 0.19 raiser 2 0.3 split 1 eyeball "eye_right"
eyelid lower_right "survivor_manager.vta" lowerer 3 -0.24 neutral 0 -0.16 raiser 4 -0.03 split 1 eyeball "eye_right"

because flexes f01-f04 are frames 1-4. Then you just repeat with the left eye and that should fix the problem. You shouldn't need to do this for the other 7 survivors.
BenJamin'  [author] 29 Sep, 2017 @ 5:19pm 
Yeah, it was some fiddling around with the .qc files I found using zeqmacaw's tutorials. It's kind of a jerry rigged way of doing it and might replace some of their original anims with other survivor's anims that you didn't intend to, so it's not ideal but 'good enough' as a place holder.

There was a roundabout way bill's anims fix worked by adding another anims file with 'fixed' anims and forcing bill, louis, and francis to reference those instead, but I haven't found a way to replicate it. The decompilers available to us don't decompile all the anim files we need, and without the source files for them, there's just not much we can do without jerry rigging it, unfortunately.
Kazma 29 Sep, 2017 @ 3:47pm 
I honestly didn't noticed that with Zoey, but since now I know it might be hard for me to not pay too much attention to it as well, lol. It's all good though. Take all the time that you need. On mine end i'm still trying to figure out how to change the military sniper rifle animations for Louis and Francis. With Bill it's an easy fix because theirs a mod that can fix that (which is Bill Animation Fixes). I might start doing a bit of research into that to see how do the same for Louis and Francis. It seems like you've figured out how to do something similar with their assault rifles though. Just out of curiosity. What or how did you manage that? I don't want to take too much of your time to have you write it step by step (but you can if you want), but to put it simple, how did you make it possible? I think it might have to do something within the .qc file, right?
BenJamin'  [author] 29 Sep, 2017 @ 3:35pm 
I was thinking about that too. For some reason, I couldn't find exactly how he fixed those issues, but I'm assuming it's some lines of code in the .qc file, which /shouldn't/ be that complicated - but haven't got my head around it completely.

I've been looking into something similar with zoey's jigglebones for her, which sometimes caused her bangs and her holster to glitch around a lot. It might also be a bug of the crowbar compiler, when recompiling the models in general. It's not impossible to fix, but it looks like it has to be done manually by trial and error. Once I can get back into working on it and finish with zoey, I'll take a look at louis.
Kazma 29 Sep, 2017 @ 2:57pm 
The only thing about this addon that kind of stands out to me (a lot of people might not care too much about it) is Louis. Since your using Pappas' addon to fix the Melee and incap animations for the L4D 1 survivors. In this addon that you've made, Louis doesn't blink and his jiggleboned tie doesn't seem to be in placed. I took the time to mess around with the coding in both addons, seeing if I could fix it, but I had no luck (i'm still a beginner when it comes to that. The most I can do when it comes to that is changing the animation of the survivors). Since this mod also has Pappa's "L4D1 Survivors with Melee fix" i'm just wondering if it's something you left out, or it's something that you couldn't really include?
Muffs 25 Sep, 2017 @ 7:54am 
Hey man great job! This needs more good rates
Fork9 7 Aug, 2017 @ 8:28am 
How do I replace Bill's animation for Ellis?
Dune Jumper 11 May, 2017 @ 5:19pm 
Could you please make a version without the HD arms? It's conflicting with HD Survivors.
ihcorochris 17 Apr, 2017 @ 11:30pm 
As much as I wanted to use this, it conflicts with the New Viewmodel Animations w/ Legs, since it overrides the conflicting addon with the HD Arms Models Fix
Bit 15 Apr, 2017 @ 8:50am 
does it work on dedicated servers or only local ones ?
N.KATA 10 Apr, 2017 @ 11:05am 
N.KATA 31 Mar, 2017 @ 12:56pm 
PD: are u plannig add the "planned fixes" in your mod? I hope you continue with this project!
N.KATA 31 Mar, 2017 @ 12:54pm 
Hey! i wanna tell u the mod that i wanted to fix the author fixed it some days ago! Yaaay
N.KATA 30 Mar, 2017 @ 9:14am 
sorry for my bad english xd i didn't say that u need to change your mod. It's perfect x,D. I ust wanna know if is possible to fix the zoey's mod with a program.
BenJamin'  [author] 30 Mar, 2017 @ 5:04am 
I'm having trouble understanding you post here. There are tutorials already written out there that can show you have to fix it yourself. I can't change my addon to help you, sorry.

Alternatively, I could split this mod so you can toggle each survivor individually, but I can't fix that custom zoey model myself, the original author has to do that - or you can chop out the arm models yourself.
N.KATA 29 Mar, 2017 @ 7:26pm 
yeah.. well i said that i use this mod (your mod) with the default l4d1's survivors and i use zoey's mod obviously disable the other mod. about this mod for zoey -i know that is incompatible with your mod for that reason i disable your mod when i wanna use it- well about this mod for zoey which has the bug i only wanna know if there is method to fix it.. but well u_u do u know how to use programs to fix that? PD: i hope u can update your mod with new improvements i like it so much!
BenJamin'  [author] 29 Mar, 2017 @ 6:27pm 
LtRocky probably made his already fixed, as some of the more experienced modders do. If two addon's model files are conflicting, there's nothing you can do besides removing one of them. :/

If you're ambitious enough, you can find tutorials on how to find the vpk files for addons, open them up, change them, and zip them back up - and that way you can edit other people's mods the way you like them, like I've done. :health:
N.KATA 28 Mar, 2017 @ 11:50am 
But... is there a different way to fix this bug without unpack the addons becuase i like to use your mod for default survivors? For example there is a skin called jaguar francis from ltrocky and his mod doesn't have this bug.. how can i get that? do i need a program for that?
BenJamin'  [author] 28 Mar, 2017 @ 11:31am 
Yeah, this mod has its own custom first person arms models for her. It's more than just a retexture, it's a whole new model which will conflict with the improved first person arms model included in this pack.

But if you want, you could unpack one of the addons and remove the arm models from it.
N.KATA 28 Mar, 2017 @ 8:03am 
mmm yeah.. custom skin i guess https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=892842954&searchtext= i downloaded this mod for zoey but the problem is that her hands has the default bug in l4d1's survivors. is possible to fix it?
BenJamin'  [author] 28 Mar, 2017 @ 2:10am 
Is it a custom skin, or a custom model? If it just changes the skin it shouldn't conflict, but if it changes the model, you'll get many conflicts with this mod.

If it changes the hands model, it will conflict with the fixed hands models. Nothing you can do to fix that, but get the model author to make their own fixes for the hand models.
N.KATA 27 Mar, 2017 @ 11:39pm 
i have a question about the fixes in l4d1's survivors. I have a zoey's skin which has the default position of the weapons so that means weapons is out of place of her hands. How can i fix that?
N.KATA 27 Mar, 2017 @ 11:38pm 
Wooooo nice update!!!