Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=fxVoERue-UA
I play sandstorm now and don't develop this mod but the video above gives you a preview of the mod.
Make sure to find the realistic explosions, bullet cracks, muzzle flashes mods to make it comfy.
I just tested the game and it works for the Sterling gun.
Make sure you check if there's any conflicting mod that replaces anything on the Sterling SMG.
Some modders are unexperienced and put vanilla files in their mods that replace other mods' files.
IT'S HERE! MY NEW TOTAL CONVERSION SFX URBAN SOUND MOD! Check it out!
The problem I've adressed in this mod and that many modders fail to do when they make a mod, is to use more files in the mod than necessary. For instance: in a mod that changes the weapon skin, someone might forget a file that changes the sound of a gun to the default sound because that's what's in the game files when you start modding. The mod takes precedence over both vanilla and other mods depending on the mod load order.
I'll click on you and see what mods you are running.
GALIL
Revolver
Sterling SMG
UMP45
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=394311779