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1. (what I think is intended) deactivate fizzler with cube, stand on reverse funnel button, portal so the cube gets sucked in, step off button once cube is in funnel room, portal so cube goes through lasers at a reachable height
2. (maybe unintended, much easier) simply place portals behind laser and accessible surface while fizzler is off, place cube through without going through yourself
Also solved it much easier this time - while I was looking through the comments to see if anyone had mentioned this I seen my old comment saying I had to leave it till the next day 😂
Difficulty: 6/10
Design (objective score): 8.5/10
Enjoyed (subjective score): 7.75/10
https://youtu.be/8SI9XWxJWOQ
https://youtu.be/v6ezImCB438
This was particularily tricky to do, which makes me think it was an unintended solution. I'm pretty sure the glass is there to prevent you from doing that . However, I was still able to jump under . I don't know what you could do to fix this, since as far as I know the glass is as low as it can go, one block. Either way, yet another incredible map, and I actually did have to leave it till the next day to find the solution.
May have found an unintended way to progress however:
Once you're got the reversed funnel and you're at the beginning platform, use the funnel to splatter (hehe) paint over the floor. This I assume is to jump into the funnel. However, I used this paint to juno once, then I jumped another time to go higher. I noticed on my second jump that I was jumping high enough to reach the button. It was tricky, but I jumped under the glass and kept my momentum going up, to get to the button. I could press the button, then the cube would respawn and disappear off the button, making it forward again. I could jump back under the glass, and place a funnel above me, than jump into it. I solved the puzzle normally from there.
Also why I thought that the second picture was potentially problematic was because the way you configured the anti-trap hallway. It is implied that you wanted to have your test subjects go in one direction.
@zedxenon Yes it is please put potential spoilers in spoiler tags though!
@Portal 2 Gamer You've got one hour. SOLVE IT! <--- sweet reference m8
@Mass Interference I'm glad you thought so! :D
@Almuisfire Wow, thanks very much! Massive fan of your tests. Hahaha that's quite amusing!
@Ifairban Thanks, I'm pleased you liked it!
@SuperUltraRidiculouslyLongName Thanks very much! I considered adding a cube button but decided against it. Might add one later but I quite like it how it is. :)
@mikeloff# I'm glad you enjoyed it!
Thanks so much for all the amazing feedback everyone. I've got three chambers ready to publish, the next one ought to be out within a week or so. :D
@Daoud Baba Thanks for the feedback! :) In my opinion, any solution is the "correct" solution as long as it feels like you've had fun and it feels like you've solved a tricky puzzle.
@stormsend I'm glad you had fun! :D
@WGS First one is part of the intended solution, second one isn't, but it doesn't allow any exploits as far as I can see, so that's fine. :3
@ozchamp.wgt Thank you!
@Malfaction Thanks!
@Zoraya I'm very pleased that you like my style, and I'm very flattered too. Big fan of your work!
@quaternary Thanks quat, I'm so pleased you liked it! :D
@temporarymanwastaken Interesting, I'll try and fix that. Thanks!
@cyhborg That's very odd, can't think of a fix right now but I'll try to come up with something! Also thanks for making an advanced version of this. :)
@ZAEROS Glad you enjoyed it. I might add a cube button in a future patch but I quite like it as it is. :)
Proudly jumping to the exit area I've been violently stopped in the air against a painted cube bouncing here and there hehe !
http://www.steamcommunity.com/sharedfiles/filedetails?id=515037987
http://www.steamcommunity.com/sharedfiles/filedetails?id=515038255
If it wasn't intended, it did give me an idea for an advanced version of this chamber.
Then I have to also agree with temporary... I was not sure if my solution was correct but I did as said temporary.
And for finish, I have to agree with ZAEROS (I did the same)