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@p0rtalmaster You were supposed to get the cube in the funnel by flinging then block the cube in the funnel using the light bridge. That way you have enough time to get across to the bridge source area and to the "switching zone". :)
@kimist108 Is that still possible? I thought the bridge was guarded with a laser field to prevent players from doing that.
'cause that's what I ended up doing :P
Were you stuck? :o I'm sorry if you did
And the room is huge because there was a puzzle involving the players to get the bridge back to get across the exit door (it was previously separated by goo) but due to unintended solutions, the cube dropper area and the bridge was separated so it broke the solution. I think I forgot to remove the white walls at the exit area and all because it was pushed back to prevent exploits, and its no longer needed in the solution now
It looks really messy but I had to to force the intended solution. Let me know if you found any unintended solutions!
@jgaultney: Thanks!
@The MAD Fool: Thank you! The second half (after you reach the laser part) is intended. The first part is still unintended. Sorry to hear you don't like the flinging technique but I had to do it to prevent unintended solution :(
I updated the map to force the intended solution at the first part, but the second part's solution has changed slightly. So you might want to give it another try.
About your idea, you can go ahead and make a B version of it because I have no idea how the solution will work :P
@ RectorRocks: Was this the correct solution?
To be honest I am not a big fan of shooting above then below to gain speed. My reflects are just too crappy and getting worse :p However, I do like the rest of the puzzle and the logic behind it. So thumbs up.
All that said though, I do have a radical idea here. I think your puzzle might be better if you swapped where the maze is for where the cube dropper section is and vice versa. Also raise the cube dropper and shorten the distance between the tractor emitter and the button. If you don't see the direction I going with this, then I would like to create a B version of this puzzle base off of this idea. (But I thought I would give you 1st shot at it.)
My play-thru: https://youtu.be/89IDeiG0ME4