Torchlight II

Torchlight II

Power Skulls (v.7)
21 Comments
GaviJa 16 Jul, 2020 @ 6:00am 
100% chance to cast Glacial Spike is too OP...
cindy_bryce 26 Dec, 2015 @ 4:45am 
looks interesting
JeffFajajara 22 Dec, 2015 @ 8:01am 
Awesome :D
dpalmacci 13 Dec, 2015 @ 6:54pm 
LOVE this mod CoreHowl thank you so much for the update =)
Dracck 11 Dec, 2015 @ 5:42pm 
good!:steamhappy:
Zeph 4 Oct, 2015 @ 4:02pm 
nice :)
Corehowl  [author] 20 Sep, 2015 @ 7:58am 
@Dr. Dude They only drop from dungeon with lvl 80+ !
Dr. Dude 20 Sep, 2015 @ 7:26am 
Started a new character and none of these skulls have appeared yet- you said they only appear in dungeons lvl 84+? Thanks for any help.
Reload 16 Sep, 2015 @ 9:47am 
w00t
gtakis 12 Sep, 2015 @ 3:33am 
could you make a socketable with chance to cast scalding geyser please?
Marv 12 Sep, 2015 @ 2:11am 
(u) this sounds awesome i shall try i out right now!
Noieter 12 Sep, 2015 @ 2:01am 
i've posted on the forum but i'll post it here too... some ideas:

- skull that improves skull drop rate (skull farming time yay :D)
- skull of % autocast skill on attack (for more viable autoattack builds)
- skull of % autocast when you get hit (like the spell heal self for more tanky builds)
- skull of +x of all 4 elements damage on weapon / resistance on armor
- skull of life leech to heal pet
- skull that synegizes with stats (like +1 to strenght every 10 base vit)
- skull that extends weapon melee range (a little)
- skull with greater effects with bad effects (like +5%block chance -500 hp or something like that)
TFO_Nightstalker 10 Sep, 2015 @ 4:04pm 
k ty
moranacus004 10 Sep, 2015 @ 12:18am 
Thanks for the reply!
I just started a new game, so I won't know if this MOD works or not.
Mégalith 10 Sep, 2015 @ 12:09am 
Hey, that looks nice! I have a few suggestions to submit :
- How about -armor per hit (or steal armor per hit if you can do it), increase physical or elemental damage in %, armor or elemental resistance in % skulls?
- If you are able to do so, you could also power-up the skulls stats depending on which NG+ the player is, like many vanilla items and socketables. I didn't see this feature very often in mods (or I am blind) and it would be great imo

Anyways it looks promising, keep up the good work!
moranacus004 9 Sep, 2015 @ 1:48pm 
So, your not able to find any of these skulls right away?
Corehowl  [author] 9 Sep, 2015 @ 12:13pm 
@TFO_Nightstalker you can find these skulls from dungeons with level 84+
TFO_Nightstalker 9 Sep, 2015 @ 10:24am 
havent found any just the normal skulls ? does mod order afect this mod?
Blóðhundr 8 Sep, 2015 @ 3:34pm 
is it possible to multishot ?? then it could be a nice idea right ?? 2-3 projectiles is better than 1 :P :steamsalty::steamsalty:
Corehowl  [author] 8 Sep, 2015 @ 11:45am 
@dpalmacci thx for the ideas , i will add these tommorow !
dpalmacci 8 Sep, 2015 @ 11:25am 
increase AoE, increase all elemental armor, increase damage to bosses, chance to cast "x" spell etc