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And if you get good at disarming, then everything is at least n way to take someone else's weapon.
But if all else fails, there ARE other boxes, so you can just go to those, and even come back when a new item has spawned.
But yeah, you'll notice that most of my maps are RNG-based. It's one of the few ways to make a map completely fair, and at the same time, offer variety.
I've always been a fan of both luck and skill, and you'll need both for my maps.