Team Fortress 2

Team Fortress 2

The Reanimator V2
339 Comments
I am not creative 17 Mar, 2023 @ 8:37am 
i want stats i want stats
404_coffee.exe 22 May, 2022 @ 2:39pm 
I really like this medigun I hope it gets added in!
tlg1462 19 May, 2018 @ 9:39am 
how do you download I cant download it
Cepheus 25 Oct, 2017 @ 8:15am 
i got the reference...to bad the ubercharge doesn't turn the guy into a reanimated body...
umbrella 15 Oct, 2016 @ 10:44pm 
-25% UberCharge Rate
-25% Overheal

UberCharge: When locked on to target (does not need to right click, happens automatics) and their health goes to 1, or gets hit by something that brings their health below 1 (basically can save them from a crit or headshot, not backstabs) it will stay at one. Then they use the ubercharge as health. When letting go (or uber runs out) they return to 1 health. Keep in mind you do not need to right click, this happens automaticly and you don't need to use all the UberCharge.
KingKinokoDayo 17 Jul, 2015 @ 3:53pm 
*cue doves and singing in the backround from the meet the medic video* It's BEAUTIFUL! Though TF2 might already have a weapon called the reamimator, this disign looks awesome! Hopefully Valve will add this.
website 25 Sep, 2014 @ 2:28pm 
if valve is going to think about this, you will need to rename it as it's already in tf2 as the mvm revive thing
Atticade 23 Jul, 2014 @ 7:46am 
█▀▀░█░█░█▀█░█▀▀░█▀█
▀▀█░█░█░█▀▀░█▀░░█▀▄
▀▀▀░▀▀▀░▀░░░▀▀▀░▀░▀
█▄░▄█░█▀▀░█▀▀▀░ █▀█
█░█░█░█▀░░█░▀█░█▀▀█
▀░▀░▀░▀▀▀░▀▀▀▀░▀░░▀
█░░█░█░▀▀█▀▀░█▀█░ █▀█
█░░█░█░░░█░░░█▀▄░█▀▀█
▀▀▀▀░▀▀▀░▀░░░▀░▀░▀░░▀
█▀▀░█▀█░█░█▀▀
█▀░░█▀▀░█░█
▀▀▀░▀░░░▀░▀▀▀
░░░░░░██▄
░░░░░░█░█
░░░░░█░░█
█▄▄▄█░░░██
█░ Valve ░░░░█
█░ Add This ░░█
█░ Please! ░░░█
█░ And Give ░░█
█░ Me One! ░░█
█░░░░░░░░█
>:3 22 Jul, 2014 @ 3:48pm 
░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Much epic!
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ So want!
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ Such amazing!
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ Wow.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐█
jordanlyons11 27 Jun, 2014 @ 4:43am 
░█▀▀░█░░█░█▀█░█▀▀░█▀█
░▀▀█░█░░█░█▀▀░█▀▀░█▀▄
░▀▀▀░▀▀▀▀░▀░░░▀▀▀░▀░ ▀
░█▀▀ ░█▀█ ░█ ░█▀▀
░█▀▀ ░█▀▀ ░█ ░█
░▀▀▀ ░▀ ░░░▀ ░▀▀▀
░░░░░░░░░░░████
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
██████▄▄█░░░░░███▄
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░██
▓▓▓▓▓█░░░░ VALVe, ░░░██
▓▓▓▓▓█░░░░Add This░░██
▓▓▓▓▓█░░░░ Please! ░░█
▓▓▓▓▓█░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░█
Darks32 13 Apr, 2014 @ 10:09pm 
░█▀▀░█░░█░█▀█░█▀▀░█▀█
░▀▀█░█░░█░█▀▀░█▀▀░█▀▄
░▀▀▀░▀▀▀▀░▀░░░▀▀▀░▀░ ▀
░█▀▀ ░█▀█ ░█ ░█▀▀
░█▀▀ ░█▀▀ ░█ ░█
░▀▀▀ ░▀ ░░░▀ ░▀▀▀
░░░░░░░░░░░████
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
██████▄▄█░░░░░███▄
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░██
▓▓▓▓▓█░░░░ VALVe, ░░░██
▓▓▓▓▓█░░░░Add This░░██
▓▓▓▓▓█░░░░ Please! ░░█
▓▓▓▓▓█░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░█
Eucalyptus Tree 21 Mar, 2014 @ 2:22am 
VALVE ADD THIS
FilipW 14 Feb, 2014 @ 12:29pm 
A weapoon ideai had: A medigun that steals life when you "heal" rival players and store their health in the uber slot so you can heal team players with it!
ARBYS 4 Jul, 2013 @ 10:00am 
This is really what we need in tf2 more mediguns so everyone tell Valve to add this now.
Zeus - The Thunderer 1 Jul, 2013 @ 9:27am 
No overheal
takes +25% longer to fully heal
slower ubercharge fill rate
On Ubercharge: Instantly revives any dead teammate still waiting to respawn, once used ubermeter is emptied
ReachNetwork 30 Jun, 2013 @ 3:54pm 
Weapon Traits:
-20% Ubercharge Rate
+25% Ubercharge Duration
Cannot Overheal, Cannot Maintain Overheal

Ubercharge: Allows a target to fall into "Negative health". If the target is in negative health when the ubercharge ends, the target dies and the medic tacks on the negative health unto their own, possibly killing them. Every kill, assist, and destructive task adds +50 health to both the heal target and the medic. Overheal can be achieved by doing this.
carson01 29 Jun, 2013 @ 11:18am 
awsome! epic! valve add it!
Tachyon Beam 28 Jun, 2013 @ 4:49pm 
I can imagine it now: It brings recently killed teammates back to life, but that's all it does.
Iatroph 28 Jun, 2013 @ 1:18am 
Custom abilites.
- 20 percent heal rate
+50 percent uber rate
+50 percent total overheal
On uber if your patient dies he automatically returns with 2 sec stock uber charge
Psichomancer 27 Jun, 2013 @ 10:39pm 
How about this: the weapon has no uber charge... instead, when the medic right clicks, a second green beam is emitted by the medic that does nothing but prevent the recipent from falling below 1 hp. If the medic loses contact with the patient, they remain alive for 2 seconds afterward.

This beam can only be used when the target is below half health. And any damage that is done to the patient heals the medic for 50% of dmg done. That way, the medic can protect multiple teammates from death and possibly save his own skin. For balance, maybe when he switches back to the normal beam it heals for the lowest possible amount for 5 seconds and marks the medic for death
DireSquidGuy 27 Jun, 2013 @ 2:34pm 
The style seems fine to me (like a cross between a 50's style fantasy weapon, an 80's style fantasy weapon [those wires and coils]... and a steampunk weapon... but mostly the first two)... If it becomes a real weapon, we need to think how it could vary from what already exists. My thoughts are, besdies standard healing, you can charge it like the Cow Mangler for a single "mega-dose" of health, but you need to wait for the weapon to charge up again to use it at all (or at least charge up to do the "Mega-dose" blast again).
voids 27 Jun, 2013 @ 7:35am 
It's cool, but it's a bit complicated for TF2 in my opinion... Everything else in this set is awesome though. I want it :jarate:
StrawberrySeraphine 26 Jun, 2013 @ 9:40am 
my only critism is too much detail in the texture on the bottles the labels are something no one really will look at i know you're trying to make it look good but ytou don't need to make every detail present if you look at many already in game items small labels and not done in the highest quality great item though
Wing Blast 26 Jun, 2013 @ 4:37am 
guess what..
░░▒▒▒▒▒▒▒▒▒▒▒▒▒▒░░
░▒▒█░░▒▒▒▒██░░▒▒▒░
▒▒████▒▒▒█████▒▒▒▒
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
▒▒▒Add it now Valve!▒▒▒▒
░▒▒░░░░░░░░░░░░▒▒░
░░▒▒░░░▓▓▓▓▓▓▒▒▒░░
░░░▒▒░▓▓▓▓▓▓▒▒▒░░░
░░░░░▒▒▒▒▒▒▒▒░░░░░
░░░░░░Because it's░░░░
░█▀▀ ░█▀█ ░█ ░█▀▀ ░░
░█▀▀ ░█▀▀ ░█ ░█ ░░░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░
Greasey C.I.P.D. 25 Jun, 2013 @ 3:42pm 
@gentlementlemen, that's actually a very good idea. But this is indeed a very impressive item, one that I would scramble over like raccoons on spoiled sour cream in a magician's front yard.
The Caretaker 25 Jun, 2013 @ 1:40pm 
Reanimation: Wearer cannot manually deploy uber. instead full uber will deploy when heal target dies.
this will trigger instant reanimation and gives the heal target 5 seconds of uber and crits. afterward heal target will die and medic will lose 50% health but will gain a 5 second speed boost.
Napy Da Wise  [author] 25 Jun, 2013 @ 1:12pm 
what?
schizophrenia gaming 25 Jun, 2013 @ 5:25am 
This is frikken awesome!!
Batyraz 4 Jun, 2013 @ 9:06pm 
ADD THIS!
spring fox 18 May, 2013 @ 5:35pm 
such a good weapon design; add this please
Langerd 10 May, 2013 @ 12:08pm 
The best set items for medic in whole workshop ... Awesome work :D
Captain Cardboard 28 Feb, 2013 @ 6:01pm 
Oo, some cools effects
+ Upon using Ubercharge, the heal target is given an 'extra life'. Upon 'death', they will immediately regain full health, and expend the extra life.
- Ubercharge rate is 25% slower
- Ubercharge does not build faster if healing hurt teammates
The Specter Haunting America 18 Feb, 2013 @ 5:42pm 
Bottle names should be auf Deutsch, such as Munich being München and so on.
Sir Zellenon 10 Feb, 2013 @ 9:48pm 
if patint dies while you are healing them, you have {ubercharge} percent chance of healing them. this uses up all uber, and uber ceases to charge until the person you revived got a kill
FudgePacknPro 29 Jan, 2013 @ 1:56am 
makcnm
Weinand 21 Jan, 2013 @ 7:45pm 
revives recently dead players
A pack of Rolos 23 Dec, 2012 @ 5:35am 
Works 50% slower (50% slower heal, less uber time, less uber build rate)
Can heal enemy players, but causes them to take damage rather than lose it
Turtles Ad Infinitum 7 Dec, 2012 @ 7:55am 
Tht's awesome!!!!
AntOnADog 19 Nov, 2012 @ 5:20pm 
+ infinite medigun range
+ 20% faster heal and Uber
- fires in a straight line
- cannot go through solids
- cannot lock onto a target
Matapiro 13 Nov, 2012 @ 8:07am 
+20% medi-beam lenght
+ healing target resieves ammo
-2 sec über duration
+25% explosive damage vulnerbillity on wearer
Recoil 4 Nov, 2012 @ 1:53am 
+absorbs health from ememy target and distributes it to teammates (when ubered) within a large radius.
-200 heal rate on ememy target
-cannot heal teammates directly
DISAbleD_Archer01 3 Nov, 2012 @ 2:12am 
Ubercharge is crits and uber
+10% uber rate

Ubercharge lasts 3 seconds shorter
-80% heal rate
Hush 29 Oct, 2012 @ 9:47am 
Amazing !
Sir Zellenon 11 Oct, 2012 @ 7:32pm 
once uberd, the uber is instantly spent, but on death, the patient that was ubered will be restored to full health.
Chubb 8 Oct, 2012 @ 10:37am 
Stats:
+ able to see the healing targets amount of ammo
+ builds über 10% faster
- 10% slower healing
- if no target is being healed, 1% übercharge is lost every sec. (cuz of holes in the übertank on medics back)
Übercharge creates an airblasting shield that pushes enemies back and reflectes projektiles (grenades and rockets) and heals the medic and his target 100% faster
Red Dead Sakharine 6 Oct, 2012 @ 4:24pm 
I love the broken lightbulp detail :D That's so fitting!
Unpredictable 30 Sep, 2012 @ 6:20pm 
What if this weapon brings a member of the other team (or your team) back as Zombie and as long as you are charging Zombie, he does your bidding? We need new weapons for Medic that do new things.
Napy Da Wise  [author] 27 Sep, 2012 @ 3:16am 
Haha, well it's the best part of the pack, that's why :p
Pthalocy 26 Sep, 2012 @ 5:52pm 
I figured it out immediately afterward, derp. I WAS BLINDED BY THE BEARD.
Napy Da Wise  [author] 24 Sep, 2012 @ 8:09am 
@pthalocy maybe try the right submission ?