Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Where I can find it?
if not i will make it myself
Working on it
do i get the limbs?
i used these ragdolls for it :D
if by "piece of clothing" you mean similar to a hat or misc then look into bodygroup on the valve dev wiki, if you want to be like a ragdoll there is a simple tutorail on youtube on how to make a ragdoll
A friend of mine and I are trying to make a custom piece of clothing for the Scout... problem is, it can't bend, we're trying to figure out how to, and this addon pack may just give us the solution. So how did you compile it and make it flexible and the like? The maker i'm working with says for it to move around it needs to be part of the scout's model.... but several TF2 items in game and Hexes say differently, so how did you do this?
Am I supposed to pose them manually with the physgun?
I umderstand that Ragdoll Mover doesn't work because they aren't connected to a body, but Advanced Bone Tool doesn't seem to work either.