Distance

Distance

Highway 35 (Leg 1 Of 4)
17 Comments
OLIVEIRA 2 Aug, 2017 @ 2:08pm 
Hey, parabéns pelo trabalho desenvolvido. Só não entendi o porque de no início, haverem dois portais. Assim que entramos na pista, um segundo portal aparece e você acaba saindo novamente da pista, isso acaba sendo muito ruim pois torna-se frustante não passar por esse segundo portal e correr na pista. Se você puder checar isso...
Twin peaks season 1 29 May, 2017 @ 2:13pm 
God damn if I didnt love that movie as a kid, love what you did!
CorporateShinobi  [author] 22 Apr, 2017 @ 9:13am 
@Time Lock
Yep. Other people have attempted, but thus far nobody has picked it up. I would love to, but I've been distracted by plenty of other things. Realistically, the 2nd Leg should be even easier now, I just haven't been willing to put in the time. Perhaps after the next update when the animator is added, so I could actually have The Greatest Challenge.
Valken 22 Apr, 2017 @ 9:07am 
1 year later... No second leg...
JustB4DW0LF 14 May, 2016 @ 1:52pm 
Very Nicem, looking forward to the rest of Highway 35
CorporateShinobi  [author] 14 Feb, 2016 @ 3:08pm 
For those of you interested in Leg 2, it has started. I want to put a lot of effort and make a far more ambitious project. If you are interested in images, I can send you pictures of development whenever I make significant progress. Just add me!
Local 7 Feb, 2016 @ 11:50am 
Hey man, I must agree Chaos Titan. The track is awesome. I tried part 2 myself and I found out, how hard it must have been. I liked your track :)
Chaos Titan 19 Jan, 2016 @ 4:55pm 
thx for replying but i would have to disagree with you on the mediocre comment, the track was amazing and stuck to the core design of the actual track of the h35 series. i mean i can see that improvements can be made but all that would really come down to is flashing lights aka cosmetics there is only so much you can do with what was given in the track editor i hope i get to see your latest h35 project soon thx again. x)
CorporateShinobi  [author] 19 Jan, 2016 @ 3:39pm 
@ Chaos Titan I want to most definitely, but I wish someone would do the tracks better. My editing skills are mediocre at best. Maybe with some time and a little more effort. 2/4 was started but didn't get far. Perhaps I'll get back to it once my weird life stuff gets out of the way.
Chaos Titan 18 Jan, 2016 @ 11:02pm 
will you ever come out with 2/4 ? i just played your track today and it was amazing thank you so much for bringing back my child hood.
CorporateShinobi  [author] 26 Dec, 2015 @ 11:11pm 
@Vazzeran could you explain exactly what you mean?
Xeta 26 Dec, 2015 @ 9:27pm 
could you make a longer one and shorter verson ?
SlenderPaul 21 Sep, 2015 @ 4:01am 
Im glad i could help. I think its a little more fun this way but honestly this kind of track will probably never fit my taste. I mostly like the ninja car aspect of distance.
By the way, you should deactivate the music trigger of every gravity trigger so the music wont change after you hit them.
CorporateShinobi  [author] 20 Sep, 2015 @ 8:42pm 
@PPPaul
First of all I am honored that you would comment on my lowly level, seeing your times on the leaderboards motivate me to improve.
Just updated, I thank you for the feedback! I was looking for a way to make the level better, and the low gravity triggers did just that! Tweaked the jumps and roads to better accomodate this change as well. The increased speed cut down on level times while increasing the skill cap, as the tight turn sections are now more difficult with the reduced steering. Feel free to try the new features and such.
SlenderPaul 20 Sep, 2015 @ 1:53pm 
Yeah a long empty track wont exite any not hotwheels fans. You should shorten the track a lot, and also you could let the players drive the road faster so it wont be that boring. Use a gravity trigger behind all checkpoints, uncheck its deactivate gravity option and and lower the drag to maybe 0.6 (lower could make the car unstearable). That will increase the max speed that people can go.
CorporateShinobi  [author] 17 Sep, 2015 @ 3:57pm 
@wirroj
Well, if you have seen the movie the loop is rather massive. Additionally, this leg of the race is rather boring design wise. I appreciate the feedback though, and I did play test it a bit, but I'd rather recieve feedback from players like yourself. I plan to just do some visual touch ups and gameplay fixes this weekend. A scale down of the loop may be in order. But I can already promise the second leg will be much better.
Again, thank you for the input!
wirroj 17 Sep, 2015 @ 3:54pm 
Rather boring as a singleplayer for sure. I got as far as a massive loop and gave up. Is the scale meant to be so great? Did you play test it while designing? I think what you've done with the environment/ambience could work, but the scale of it doesn't.