Portal 2

Portal 2

Twilight
20 Comments
Calwin 25 Oct, 2019 @ 5:23am 
Great puzzle, pretty hard in the beginning, the end took a surprising easy turn.
lfairban 1 Sep, 2019 @ 3:46pm 
Why do I always need to say, "Dah" when I finish one of your puzzles. Good job.
Mikeastro 28 Aug, 2018 @ 11:39am 
Somehow puzzles with such simple layouts appeal to me - nice work again :)
bullfrog 21 Feb, 2017 @ 1:38am 
Excellent puzzle. I got stuck yesterday and eventually read @p0rtalmaster's "Big hint", which totally threw me as my interpretation of this was to try and place cube on stairs to angle laser up to catcher but failed and gave up. Tried afresh this morning ignoring "Big hint" and completed it in what I believe to be the intended way in about 10 mins :)
HugoBDesigner 15 Nov, 2016 @ 5:26pm 
Straightforward but challenging, loved it!
dire.fcs 20 Feb, 2016 @ 5:03am 
Started to look for hard ways to finish but it's quite simple to get through, nice work.
The Sojourner 3 Oct, 2015 @ 11:44pm 
And I finally figured out the easy way. Big hint: The stairs have a purpose. They're not just there for decoration, unlike the side panels .
kimist108 27 Sep, 2015 @ 5:36pm 
I started out placing the cube behind the fizzler the hard way (RedSilencer), but then, saw the light. Much easier the easy way.
jandlml 25 Sep, 2015 @ 11:55pm 
really good chamber,took me a little while to figure it out but i got it.
The Sojourner 22 Sep, 2015 @ 10:48pm 
I found the unintended way quicker than I did the intended way :P Still a nice map though :p2cube:
aFather 20 Sep, 2015 @ 6:35pm 
Another great puzzle RestorRocks, I really enjoy how you put these puzzles together! The intended way - which is quite nifty - seems to be to stand on the button along with (but not holding) the deflector cube because it is keeping the shield off, shoot a portal at end of tunnel and another on the wall on the other side of the sheild in-line with you and the button. The tunnel will take you and the deflector across the pool and then...well the rest is easy from there. [\spoiler]
Rector  [author] 19 Sep, 2015 @ 8:12am 
Thank you all! :D:

@| \_/ () Definitely not the intended solution. RedSilencer did it like that too, but there is a much easier and logical way to do it. :steamsad:

@quaternary Haha thats one way to do it! :P
| \_/ () 19 Sep, 2015 @ 8:05am 
Had to quickload at least 15 times to get the steady cube through fizzler holding and pointing at catcher thing to work. Not a great mechanic. Everything else I did so quickly that it just emphesises what an annoyance that was.

Maybe it wasn't the intended solution but if so, the map gets low points for making me look at this solution at all times.

Yay! The first RectorRocks map that I didn't like! Let's celebrate!
quat 18 Sep, 2015 @ 1:53pm 
Didn't use the lift-lowering element, just kinda reached up and put the box up there myself :P
gabet4 16 Sep, 2015 @ 10:54pm 
good map
fun to play it had me stump at the end for a bit
good job
KAKTUS ‡SvK‡ 16 Sep, 2015 @ 11:01am 
excellent :steammocking:
Jade BGE 16 Sep, 2015 @ 8:30am 
Another very good map! Thanks
jgaultney 16 Sep, 2015 @ 7:36am 
Nice puzzle! I used all of the elements, so I guess I solved as intended. :steamhappy:
Thumbs up!!
RedSilencer 16 Sep, 2015 @ 7:00am 
Decent puzzle, but the antlines are a little messy and I think I may have broken it. I'll message you the demo.