Arma 3
Embassy Defense - v2.05
44 Comments
ShaunClaymore 4 Nov, 2016 @ 1:23am 
@noven - I have only the mods that you recommed and I keep getting 'bin/config.bin/Weapons.itemInfo' i think this has something to do with.
noven  [author] 3 Nov, 2016 @ 7:08pm 
@JohnClaymore - when you pick a class, it should add a new menu 'show shop' then click 'weapons' . If you see this and it still doesn't work, make sure you have the 3 CUP mods ( Units, Vehicles, Weapons ) as well as Rober Hammer Pistol Pack. Make sure the server has these mods as well if you are running it from a dedicated server
ShaunClaymore 1 Nov, 2016 @ 8:39pm 
I am having some trouble with the mod, I cannot buy weapons nor equipped any, and not get ammo, i can select classes but after i can not hold any ammo for the starting pistol, i have the mods that you require for the mod help please.
syke 8 Oct, 2016 @ 12:52am 
This is a really fun map and my mates and I play this all the time!

Please update so waves come more often as there is a lot of waiting around!

It'll be awesome to add the r3aper revive system as well where you can call for medic or click suicide.

I also noticed when clicking view class info doesn't work? It doesn't provide any descriptions of the different classes in the map screen.
Hamez 23 Apr, 2016 @ 1:19pm 
Is this updated at all?
Bk360 - Alt 16 Dec, 2015 @ 1:48am 
This is fun but waves a a bit slow so the skip wave would be cool. I feel like its missing some features that arnt implemented yet so I'll look forward to seeing this progress.
BooferActual 10 Dec, 2015 @ 7:52pm 
Great Job! Me and my friend played this for quite some time and really enjoyed it! You should make a survival scenario without hostages. Great work and keep it up!
noven  [author] 10 Nov, 2015 @ 6:18pm 
You can buy stuff from the air drops. You can call in air drops during daytime only as well
Punisher5555 10 Nov, 2015 @ 3:52pm 
I would also like to see the civvies take cover. Instead of just standing there.
Punisher5555 10 Nov, 2015 @ 3:51pm 
Can you buy stuff during the game? I kill a ton. Get money. No can buy more stuff. I don't see anything about "air drops" I see things from a different mission called PayDay.
Platypus257 10 Nov, 2015 @ 8:48am 
When I pick grenadier oder AT specialist i dont have an option to buy hand grenades or grenade launchers or launchers. Am i doing something wrong or does it not work correctly?
noven  [author] 9 Nov, 2015 @ 12:48am 
@Punisher5555 thanks for the info. I think there is some leftover functions when I was going to add attack dogs but decided not to. I'll fix it in the next version
Punisher5555 6 Nov, 2015 @ 5:42pm 
I figured it out. Was using DEV build. Switched to regular and all is fine.
Punisher5555 5 Nov, 2015 @ 5:05pm 
I cant start the mission I get a mp_dogstun.sqf not found error.
noven  [author] 4 Nov, 2015 @ 9:48pm 
@LordTui there is a script that removes bodies and empty groups, and most bodies should remove after 5 minutes after death. I might make an option to have that go quicker
Artur Trapp 4 Nov, 2015 @ 5:35pm 
Great mission bro! One thing, would be cool if you could implement a "dead bodies and dropped weapons cleaning script", like in Pilgrimage (u go 0-6-4 and it cleans dead bodies and stuff), because after some time the fps becomes just too low to be able to play.
Karel Blixten 9 Oct, 2015 @ 12:05am 
Thank you for the super quick reply lol. I think it'd be great if you'd incorporate the weapons from the HLC pack. High quality and everything.
noven  [author] 9 Oct, 2015 @ 12:01am 
you spawn at a safe 'base' when you die then you parachute in from the green arrow guy
Karel Blixten 8 Oct, 2015 @ 11:59pm 
Are respawns controlled by waves? So, let's say me and my friends are going to play, but one of us dies hilariously in the first wave. Would he spawn on the second wave?
SpartnBodyguard 2 Oct, 2015 @ 5:42pm 
Hey, the regular mode worked, thank you
noven  [author] 2 Oct, 2015 @ 5:30pm 
New development poll: http://strawpoll.me/5637400 What should I add next? You can decide.
SpartnBodyguard 2 Oct, 2015 @ 5:15pm 
mkay
noven  [author] 2 Oct, 2015 @ 5:13pm 
@SpartnBodyguard I can't reproduce that bug. Might be related to difficulty setting , try it on "regular"
SpartnBodyguard 2 Oct, 2015 @ 3:53pm 
i also have a glitch/problem when i play it as a scenario or alone in LAN, when i skydive in i get about 2km from the ground and then i just die is there a way to fix that?
SpartnBodyguard 2 Oct, 2015 @ 3:51pm 
@noven, esseker, kunduz, bornholm, hindu kush and, saharani
noven  [author] 2 Oct, 2015 @ 3:45pm 
@SpartnBodyguard, yes I was thinking about it. What are some good A3 maps ?
SpartnBodyguard 2 Oct, 2015 @ 3:37pm 
you should do this with other maps
Rogue 22 Sep, 2015 @ 6:58pm 
do you think you could add a VAS system so we can use weapon mods with this?
petershwarz68 22 Sep, 2015 @ 3:07pm 
how to i start it
????
Blackbomber 21 Sep, 2015 @ 7:31pm 
So basically survival from MW3
Oranjeboom 20 Sep, 2015 @ 9:07am 
Loving this m8, :) :)
Asked a few questions on forum, not going to repeat them here..
MC-Evergreen 20 Sep, 2015 @ 2:49am 
Oh my god!!!! Played it on MW1! Love this map!!!
noven  [author] 19 Sep, 2015 @ 11:15pm 
@radio I got some optimizations I will add soon
Smart-Toaster by RTX™ 19 Sep, 2015 @ 7:34pm 
Tried it for a bit with some friends, After the first day the lag was so bad we couldn't continue playing. Too many entities on there I think.
Timetogetrektm8 19 Sep, 2015 @ 3:12pm 
Is it fun for only two players? I'm trying to get my friend into arma
noven  [author] 19 Sep, 2015 @ 2:52pm 
Decide what I add next : http://strawpoll.me/5530877
noven  [author] 19 Sep, 2015 @ 11:22am 
No mods on this version
@ matt 19 Sep, 2015 @ 1:49am 
Mods needed?
noven  [author] 17 Sep, 2015 @ 11:29pm 
can expand, doesn't matter really but it will probably get too easy for big player counts. I will probably add scaling difficulty based on player counts
noven  [author] 17 Sep, 2015 @ 11:28pm 
8 players right now
Variable 17 Sep, 2015 @ 11:27pm 
For how many players?
mr lu 17 Sep, 2015 @ 1:59pm 
nice
LVS 17 Sep, 2015 @ 2:22am 
Light them up boys!
Fleuxx 16 Sep, 2015 @ 9:58pm 
We are going to be beta testing for you.