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Is there a way to disable the extra health?
Is there a way to achieve the last question I asked? I in no way mean to make demands, if it's not plausible or you don't want to, I'd totally understand.
Is this value a percent of the walls whole health value?
Will it change the size of the walls? I'm a megabaser and use walls at specific sizes for aesthetic reasons, will the health regen make a small wall large again or upgrade it to the next tier? I want to avoid this if possible.
Would you be interested in implementing a standalone function within the mod config that just makes them immune to hail damage for megabasers like myself?
Please do this to the mod, for people like me that couldnt know less of coding. I'm sorry.
Also sorry Jupiter if you see this and take offense to the fact I'm screwing with your original coding of it ^^'
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=196994731&searchtext=wall+gate
Because you are using a mod that adds moonrock in regular Don't Starve.
It's a wall from a certain type of marble in the ruins, deep within the caves. in short: no, no it's not.
I could disable the betterwalls mod, but what about the up and away mod?