Tabletop Simulator

Tabletop Simulator

Assorted skyrim models (WIP)
37 Comments
Ermitaum 11 Sep, 2021 @ 6:31pm 
Is it possible to add like two or three bandits?
Bearded Bear 5 Aug, 2018 @ 1:32pm 
@redmechanic Thank you so much :)
Skelecat  [author] 24 Apr, 2018 @ 9:31am 
@Bearded Bear Added, I had to remove the fur layer though because it wouldn't work in tabletop very well..
Bearded Bear 24 Apr, 2018 @ 4:08am 
Can you add werebear ? :D
Aschenbrenner 4 Feb, 2017 @ 10:23am 
Any way youre gonna add Player or NPCs to the list Id really like to see random characters of each race for Role Play purposes.
Ill Queen Hydra 12 Dec, 2016 @ 9:37am 
Nice work, better than I could've hoped for. You're a god
Ill Queen Hydra 12 Dec, 2016 @ 9:36am 
Checking it out right now.
Skelecat  [author] 12 Dec, 2016 @ 9:34am 
@Oxameter Done! Ended up putting them all in.
Ill Queen Hydra 12 Dec, 2016 @ 8:38am 
Hell yeah, thanks man! Looking forward to that.
Skelecat  [author] 12 Dec, 2016 @ 8:30am 
@Oxameter On it.
Ill Queen Hydra 12 Dec, 2016 @ 6:28am 
Also great mod btw. A lot of these are extremely useful.
Ill Queen Hydra 12 Dec, 2016 @ 6:27am 
I really want ingots and ores. Silver will do.
.tv/HypoTube 9 Dec, 2016 @ 10:27pm 
@redmechanic Ahhh rip.. any Khajiit will do realistically. Damn. Thanks anyway man.
Skelecat  [author] 9 Dec, 2016 @ 3:40pm 
@Hypothermic_on_YouTube I've poked around for a couple of hours, it is just simply beyond my expertise, there are so many different body parts to put together for the race characters. Sorry.
.tv/HypoTube 8 Dec, 2016 @ 7:40pm 
If you can import a Khajiit bard that would do me wonders
.tv/HypoTube 8 Dec, 2016 @ 7:40pm 
Any chance you can import a Khajiit? Preferablly a hooded one for my own tastes? XD
Dung3onlord 25 Oct, 2016 @ 10:49am 
any chance to see some of the skyrim buildings? right now all the one in the workshop are very pixely and disproportioned. The one in skyrim would be great for making nice city map. Thanks again for the cool stuff
Dung3onlord 8 Oct, 2016 @ 4:46am 
that is what i was refering to indeed! cabinets, tools, food, torches that would be amazing.
Skelecat  [author] 8 Oct, 2016 @ 4:42am 
@Dungeonlord Entire environments are a bit tricky for me (sorry) but I can do the individual items that the environments are made up of like tents and such. I'll work on that now actually.
Skelecat  [author] 8 Oct, 2016 @ 4:35am 
@Dungeonlord I will have to experiment with that. I'll get back to you.
Dung3onlord 8 Oct, 2016 @ 4:33am 
this is some great work! thank you very much!any chance of seeing the models for environments or other objects?
Skelecat  [author] 15 Jul, 2016 @ 8:56am 
@Pitaden I honestly don't know, I haven't delved too deep into 3D stuff, sorry. You might want to ask the subreddit.
Em θΔ& 15 Jul, 2016 @ 6:56am 
I'm trying to port a few npcs from fallout 3 to tabletop simulator, but I don't want them to be in the default T pose. Is there a way to get a model of the npcs in the middle of an animation such as attacking?
Skelecat  [author] 19 Feb, 2016 @ 6:26am 
@calgorn I don't know of any minotaur-like models in skyrim and I'm no 3D artist. There are probably many free models for a minotaur online though.
calgorn 17 Feb, 2016 @ 2:27pm 
Still looking for a Minotaur model if your able to do that.
Winn 2 Nov, 2015 @ 8:46pm 
@Cubic_llama you idiot...
FragaholiC 9 Oct, 2015 @ 12:52pm 
@Cubic_llama You are either blatantly ignorant of the modding possibilities of TTS and generally underestimate the effort of modeling and animation (especially of such complex bodies), or you are just a troll. Probably both.
Skelecat  [author] 30 Sep, 2015 @ 11:46am 
@DonnieLove To compensate for the lack of peasant, I put in the skeleton which i'm sure will have its uses in RPGs.
DonnieLove 24 Sep, 2015 @ 5:47pm 
I didn't know that about individual body parts. Jeez... So much more complicated than it needs to be. :(
DonnieLove 24 Sep, 2015 @ 5:46pm 
Kids these days and their fancy animation.
Cubic_llama 23 Sep, 2015 @ 2:36pm 
then what's the point? they animate in skyrim!
Skelecat  [author] 23 Sep, 2015 @ 2:35pm 
@Cubic_llama The models are not supposed to animate, TS doesn't support that right now.
Cubic_llama 23 Sep, 2015 @ 2:34pm 
this mod is broken! the models aren't animating!
Skelecat  [author] 21 Sep, 2015 @ 10:21am 
@DonnieLove I have been poking around and it seems what I have to do is far beyond my skill level. If anyone knows how to smash multiple UVs together and export as a single texture image, let me know. (and tell me I'm being an idiot if it is really simple)
Skelecat  [author] 21 Sep, 2015 @ 9:04am 
@DonnieLove I will try my best. they are all sperated into individual body parts, so it may take some time.
DonnieLove 21 Sep, 2015 @ 3:25am 
That centurion. That's what brought this from 100% to 110% awesome. I can't remember... Are there any more golem-esque creatures in Skyrim? As far as ports I'd love to have some peasants. As many as you can bother to port. They'd be great for a multitude of RPGs on here.
darleth 20 Sep, 2015 @ 11:31pm 
I like skyrim, thank you.