Don't Starve Together

Don't Starve Together

[DST]Fish's item pack [WIP]
51 Comments
Ghost Meep 21 Jan, 2023 @ 7:16pm 
I remember using this mod back in the day. It was fun :DSTskull:
GODPA 15 Dec, 2019 @ 3:15am 
Update pls :(
/.jayne marie 7 Dec, 2019 @ 6:51am 
you know I really love this mod, its super awesome. you've done great work! please don't give up on this!
Deus Ex Nihilo 26 Sep, 2018 @ 5:24am 
Great mod! is it still being Worked on?
Wonderstar 6 Sep, 2017 @ 1:48am 
Nice!
Zeitgeist 10 Jun, 2017 @ 12:02pm 
More blood borne weapon pls, love it!
Fish  [author] 2 May, 2017 @ 7:42am 
Both two mods can be co-exist, but ingredient here still has default food value.
TricerSpike 30 Apr, 2017 @ 11:28am 
So, is this compatable with the Waiter 101 mod?
Fish  [author] 27 Jul, 2016 @ 6:33am 
Fixed, sorry about that
Luis95R 24 Jul, 2016 @ 11:36am 
@GhostPhreak It's an easy fix, either the anim file is missing or the path to the file was typed incorrectly. I'm sure it'll be fixed soon.
Fish  [author] 24 Jul, 2016 @ 8:24am 
Oops, I just find out that I have left some unreleased items in my file directory.
I'll make them more useful in the future update, maybe.
Luis95R 22 Jul, 2016 @ 7:12pm 
Thanks, I can't wait till it's fixed. I really love this mod.
Fish  [author] 22 Jul, 2016 @ 7:00pm 
It seems that new patch has caused some problem to the old mod, and I'll fix that.
Sorry, no Chinese introduction as of now.
Luis95R 9 Jul, 2016 @ 11:49am 
The stampede and Moonlight sword are broken too and now function like staffs
昶羽 9 Jul, 2016 @ 10:40am 
有没有中文介绍?
Luis95R 8 Jul, 2016 @ 9:52pm 
When disabling the guardian horn weapon, it's still craftable even when disabled.
Fish  [author] 28 Mar, 2016 @ 10:33pm 
[updated 2016/3/29] I think the patch will make it compatible with Display Food Value mod now.
Evergreen 28 Mar, 2016 @ 10:11am 
I finally got things working again but it turns out that this mod is no longer compactable with the display food values mod, I sould of checked that from the first place
Team Arabachtut Mrpolik3 28 Mar, 2016 @ 9:23am 
Yeah I think its working. Good Job ;)
Fish  [author] 28 Mar, 2016 @ 9:11am 
See if it works now.
Evergreen 28 Mar, 2016 @ 8:24am 
The server is having problems starting up with this mod
Fish  [author] 28 Mar, 2016 @ 4:58am 
I have a new patch now to fix that problem, sorry>"<
Evergreen 27 Mar, 2016 @ 9:37am 
Now the game acually crashes when I try to load a world with this mod
Fish  [author] 27 Mar, 2016 @ 6:56am 
I have updated a patch for that. See if you still had any problem?
Fish  [author] 26 Mar, 2016 @ 9:41am 
Sorry about that, but it works fine for me. It will be appreciated if you could show me your log file to see if there are any mod confliction or something.
Fish  [author] 25 Mar, 2016 @ 10:34pm 
OK, I'll look into that, thanks for the report.
Evergreen 24 Mar, 2016 @ 4:58pm 
My server stops working if I havest taro from a farm plot It's not a crash but it might as well be since I haft to start the day over again when this happens. I disconnect from my OWN server is what I'm saying.
Ghost Meep 31 Jan, 2016 @ 9:48am 
it still crashed D: something bought "nil dryer"
Fish  [author] 30 Jan, 2016 @ 10:38pm 
Try update or redownload this mod. I have found that crash problem too but I already fixed it.
Ghost Meep 30 Jan, 2016 @ 12:15pm 
I love that you created new jerky but it crashed when crafting drying rack >.<
Ghost Meep 28 Jan, 2016 @ 8:29pm 
sorry i found out it wasnt your mod but another mod.
Fish  [author] 28 Jan, 2016 @ 8:23pm 
I can't recreate the bug, but I will keep trying, thanks.
Ghost Meep 23 Jan, 2016 @ 10:09am 
Found new bug :P
With the advance world mod sometimes the clockworks spawn invisible from marble trees
Fish  [author] 21 Jan, 2016 @ 9:00am 
Seems like a client-only bug, I think I fix the crash now.
Ghost Meep 20 Jan, 2016 @ 4:40am 
i mean the rotter*
UnderwearApprentice 18 Jan, 2016 @ 8:22am 
Nice. My bad I haven't tested when I wrote the suggestion.
Fish  [author] 18 Jan, 2016 @ 12:21am 
You can change the drop rate to 0% now (in mode configuration section). I'm still working on that weapon since it is originally created just to have some fun with my friend before this mod became in public.
UnderwearApprentice 18 Jan, 2016 @ 12:06am 
Anytime, I'll let you know if I find anything else. Just found this a while ago and have been wanting to use it. Thanks for the update!

A suggestion if I may. I'd love to see the green gem drops gone, or at least an option to disable them. Having such a powerful weapon be restricted to ruins play seems quite appropriate.
Fish  [author] 17 Jan, 2016 @ 11:58pm 
Thanks for the posting! I think the problem is indeed the build name conflict besides the component modification confilct. I have tested current version(1/18 updated) with freezer mod together and it works fine now. Thanks again for Farnsworth and GhostPhreak's bug report.
UnderwearApprentice 16 Jan, 2016 @ 5:44pm 
I think it is the Freezer mod by Afro1967. Found here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=346962876

Something to do with the build using the name "freezer". Sorry I don't have the exact error copied. If you need it I can get it. Just enable this mod and the Freezer mod at the same time.

Hope it helps.

Prof
Fish  [author] 10 Jan, 2016 @ 2:58am 
Demon skull crash should be fixed now, thanks for the reports. Do you now which mods cause the crash with rotters since it works fine with other mods that I have installed.
Ghost Meep 7 Jan, 2016 @ 1:40pm 
took screen shot for the demon skull crash. I dont know if you can see it though. And the rotter works fine without mods but it crashed with mods.
Fish  [author] 7 Jan, 2016 @ 8:36am 
Really!?? Do you have any log file?? I think the crash is due to the conflicts with other mods, since I haven't encounter any crashes yet.
Ghost Meep 6 Jan, 2016 @ 4:23pm 
the rotter and demon skull made game crash :( is it because of new update?
Fish  [author] 5 Jan, 2016 @ 3:22am 
Some configurations will come up in future update, but I can't promise when.
Kavaline 4 Jan, 2016 @ 7:56pm 
you can add in future, an option for the green gem drop and marble trees changes?
nice pack, a must have!
Fish  [author] 31 Dec, 2015 @ 6:53pm 
Sorry, it's a good suggestion, but currently I would add new things into my mod only if I have time and thoughts.
Ghost Meep 28 Dec, 2015 @ 6:56pm 
Can you add more monster recipes? Theyre pretty cool. Something like mixed with frog oil and mionster meats.
Fish  [author] 17 Dec, 2015 @ 8:47am 
This mod is still in early development, and I'm still learning to improve my coding and drawing. There will be more unique food coming sooner or later.