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I have a small nav edit if you would like it. (CT spawn bots run into fence and stay there)
Every other point after the points first, The bots aren't very aggressive.on the final point or are scarce, Only 3~4 bots came out during the counter attack. I think there may be a pathing issue.
http://i.imgur.com/VrEp2uw.png
You should be able to make out the guns protruding through the second floor wall. If you can't quite see it, let me know and I can post video of it.
Some of the guys killed the bots in the room and then we capped C. During the counter attack, the bots got stuck in the same place again. We cleared the room once more and then moved on to D. After that every else was fine.
Last time I played (b5), there were no bots attacking, between F and G.
https://steamhost.cn/steamcommunity_com/profiles/76561198010486399/screenshot/644370850347441286
https://steamhost.cn/steamcommunity_com/profiles/76561198010486399/screenshot/644370850347439116
https://steamhost.cn/steamcommunity_com/profiles/76561198010486399/screenshot/644370850347442659
https://steamhost.cn/steamcommunity_com/profiles/76561198010486399/screenshot/644370850347436872
https://steamhost.cn/steamcommunity_com/profiles/76561198010486399/screenshot/644370850347434916
https://steamhost.cn/steamcommunity_com/profiles/76561198010486399/screenshot/644370850347436039
If, in any case you do not want to have such screenshot in public, feel free to add me on Steam :-)
@Arc I hopefully fixed the custom audio issue, and a few of the hitbox issues with stairs and debri pile near A(Hopefully!).
@Humble Noob, I increased the capture zones of all points but 2nd to last in checkpoint by 30%. I also fixed Security spawnzone holes.
@IceBoxOwl: I have a request, at least 32 bot spawns (as the number is most common for custom servers).
Also i noticed some missing hitboxes on some staircases (screenshots later), hitbox on the concrete debris are on the side and on the bottom way bigger than actual model (again, screenshots later), idk if you can do anything about it anyways :-/
@Humble Noob: Awesome! Thanks for pointing this stuff out. One of the revisions I inscreased the capture zones by quite a bit, so I'll try that out on my next build and fix the jump leaks.
Expect an update in 24hrs from now, trying to figure out the Sound issue Arc has pointed out.
@Arc: Thats good to know, thanks for the info!
@Arc I'll remember that next time ;)
@prevent thanks for the comment
Do you have update the map and no update the name to takbar_b4 ?
Dont forget linux server cant host workshop map , if you update your map you need to change the name !
If you dont do this they cause a error for players download a previous version on a server ...
Thanks you
Good work , Thanks you !
Thanks!