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On the same topic, do you have something specific in mind?
Have fun :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=531780374l
i love supermax
thx so much
I could interconnect more pipes, making it harder to cut off the water flow. I like to have a "clean" layout for normal buildt mode, so I'll leave it for now.
It might be something to think about in a future update or prison.
Ill check on the riot problem.
so i maxed out my squad and there was a riot so i decided to join in, i had 1 fat guy in my squad and 2 skinny guys.
when they joined the fight they pulled down their pants and ran around with shotguns shooting evrey little organism
doing so 2 of my guys died in my own fire, 1 escaped by running to the gate while 2 gaurds were left
happy ending
Tweaked patrols to make guards run in to you more.
@Wedge Antillies what way did you go? main gate, kitchen or staff exit. any changes that could stop you on your next run?
@Witxy If you are referring to the water then the link is in the notes, else please specify what you mean.
@Wedge Antillies Sad to hear that. It's most likely an oversight by the dev's, should be fixed soon.
also did you add sprinklers recently? cuz that made it impossible to turn the whole prison into a burned up ruin like in my first run of this.
That shit was craaazzzzy. Only like 5 made it out tho :p
I tried to escape myself and it seems to me that with a well upgraded squad there is not much that can stop you, as soon as I got a shotgun it was full on riot till the end :D
Tunnels seems like a bad idea in HSP, only seen the AI do it once or twice and never with good results >:D
I'm very satisfied with having slowed down the escape attempts and making them more difficult, thus making them more fun in my opinion
Nice work pal!
(Note - Maybe make the armory a bit more secure... I'm sure the warden will appreciate it - If he's still alive xDD
Keep in mind that I designed the prison befor I know anything about escape mode. I was just trying to keep the AI from escaping, damn those tunnels :D
Keeping a human in is another challenge altogether, might try to put the power outside in a future prison :)