Team Fortress 2

Team Fortress 2

Eerie Flames Unusual Effect
34 Comments
ShadowMan44 25 Aug, 2024 @ 11:01pm 
Will there be a remake/update to this?
Pray to John Lennon 15 Oct, 2015 @ 3:59pm 
this needs to be approved.
meh 1 Oct, 2015 @ 6:42pm 
@[xG:DM] Scootaloo gotcha, still looks good either way, thanks and gl
metalslug53  [author] 1 Oct, 2015 @ 6:38pm 
@Meh, sorry. I simply misunderstood the terminology. I thought of it as making it MORE opaque, not increasing the opactiy percentage.

But to answer the question, I already have increased the alpha levels to about the highest they can go before we get weird flicker effects. =)
meh 1 Oct, 2015 @ 8:48am 
@[xG:DM] Scootaloo sorry i hadn't read the past comments, i understand. and perhaps look up the definition for opacity, i don't know what software you're using but in most contexts, increasing an opacity/alpha value means it will be more opaque/less transparent?
metalslug53  [author] 1 Oct, 2015 @ 6:53am 
Also, if I added MORE opactiy, it'd be LESS visible and MORE see-through, so that's definitely a no. The trail effect is exactly the same as Burning, smoke an all.
metalslug53  [author] 1 Oct, 2015 @ 6:52am 
@meh, I've already explained in my creation video why it's not as simple as copying and pasting the color scheme from other purple effects such as poisoned shadows.

The Burning/Scorching effect is based on the flamethrower particles, which are already precolored an orangeish/reddish color. Taking the color code from the other purples results in a blend of the purple color and the reddish color, which creates a very light pink. It doesn't work correctly.

What had to be done was the purple had to be manually created by blending more of a blueish tint with the existing orange and red. The lighter you do it, the farther off base it looks in the final product.

Check out the creation video I linked earlier and you can see perfectly what I'm talking about.
meh 1 Oct, 2015 @ 6:38am 
needs more opacity, needs more trails and less smoke.... if you're reusing burning/scorching, why dont you 'copy' over the 'color' from poisoned shadows instead of eerie orbiting fire?
twitch.tv/kegaman_ 30 Sep, 2015 @ 10:56pm 
new burning flames?
|3rdOct| Creamy Goodness 29 Sep, 2015 @ 8:00pm 
nice - voted yes as it would be a very nice collectors effect. any chance to brighten it up a bit? maybe call it Eerie Burning Flames? dunno just throwing ideas out... but would DEF love to see this effect in game and Limited due to halloween.
metalslug53  [author] 28 Sep, 2015 @ 6:38pm 
https://www.youtube.com/watch?v=q6xk_KlkCmk&feature=youtu.be

Preview video has been updated. This adequately shows the unusual effect in full action.
metalslug53  [author] 28 Sep, 2015 @ 6:12pm 
https://www.youtube.com/watch?v=HMXgFWnK7Bo&feature=youtu.be

New video showing the process, as well as the effect in action.
🎵Forgotten Melody🎵 28 Sep, 2015 @ 4:40pm 
┻┳|
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┻┳| •.•) I want this... but im too shy to comment
┳┻|⊂ノ
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moosty 27 Sep, 2015 @ 12:45pm 
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foxc 27 Sep, 2015 @ 4:26am 
We need this effect, but it needs some work. Too dark like this. Needs to be as vidid as Scorching/Burning.
Fadestar is Back 27 Sep, 2015 @ 1:36am 
yep,same here.i swear Scootaloo if this comes into tf2 i give yah a hug #Nohomo.
metalslug53  [author] 26 Sep, 2015 @ 10:14pm 
@MarioForLife, you aren't alone. :D
c0elacanth 26 Sep, 2015 @ 8:34pm 
Millions of yes. I have wanted a purple flames effect for so long
Fadestar is Back 26 Sep, 2015 @ 5:35am 
looks damn good and i wanna see it in tf2...tho...nice job.
metalslug53  [author] 25 Sep, 2015 @ 10:36pm 
I actually just started from Burning and applied a recolor. I did my best to match it to the color scheme of Poisoned Shadows, but didn't actually use its particles. Does that make sense?
Buffoon 25 Sep, 2015 @ 10:24pm 
I'm not very knowledgeable about particle effects, but I'm a bit curious, why didn't you use the particles from poisoned shadows? Excuse my ignorance, I'm just wondering.
S00perShyGuy (amh) 25 Sep, 2015 @ 9:59pm 
I know that people who create hats/cosmetics get the hat they created in Self-Made quality with the Community Sparkle unusual effect (and of course, community map makers eventually get purchasable stamps made for their maps). I'd have imagnine that they would give something to creators of unusual effects, but I'm not sure what that would be. I mean, if they don't, it's probably because unusual effects are (comparatively) easier to make than cosmetics and much easier to make than maps, but anyway, my rambling thoughts aside, good luck getting it accepted!
metalslug53  [author] 25 Sep, 2015 @ 8:54pm 
I really don't mind if I get a hat with this effect if it is actually accepted. Just the thought of possibly being the dude who got it submitted and accepted is totally enough for me. :D
Knusperfrosch 25 Sep, 2015 @ 8:52pm 
(cont.)
Hats of choice with Unusual effect of choice were never given out just for modelling, only to those people who found and reported (quote) "major economy-breaking bugs or remote-code-execution bugs, and provide(d) detailed information and steps to reproduce".

In the August 15, 2015 patch notes Valve announced that from now on such bug finders would get a special hat (with Unusual effect of choice) called the " Finder's Fee ", a baseball cap with a roach on top. The Finder's Fee "will be awarded going forward on a case-by-case basis"
Knusperfrosch 25 Sep, 2015 @ 8:52pm 
@xG:M|Armin Armout, Goofy Goober: Why would Valve do that? Yes, normally item creators who manage to get an item accepted are granted said item with Community Sparkles effect, which is kind of hard to do on Unusual effects. But to my knowledge Chaofanatic, the creator of the four End of the Line particle effects (and several more that were not accepted) was not granted hats with those effects. (cont.)
metalslug53  [author] 25 Sep, 2015 @ 7:28pm 
I have updated the file slightly. I increased the alpha levels on both the flames and the smoke, so both are now much more visible than before.
Kiyoharu 25 Sep, 2015 @ 6:11pm 
Scootaloo if this community workshop item gets in in the halloween update i'm pretty sure you get granted a tf2 hat with this unusual effect in-game
metalslug53  [author] 25 Sep, 2015 @ 5:18pm 
I don't believe I know anyone calling for an Eerie Plasma effect. It's a pretty predominant demand for Eerie Flames.
Knusperfrosch 25 Sep, 2015 @ 4:39pm 
Why not make it as a plasma instead of flames?
S00perShyGuy (amh) 25 Sep, 2015 @ 3:59pm 
Simple and visually pleasing. Too many of the unusual effects look over the top and out of place, nice job man.
metalslug53  [author] 25 Sep, 2015 @ 11:50am 
Added a few more screenshots, as well as a link to my video review of the standard and extended effects.
Mancomb Seepgood 25 Sep, 2015 @ 11:30am 
alright
metalslug53  [author] 25 Sep, 2015 @ 11:27am 
I'll take a moment and try to add a few more screenshots with different hats, so we can hopefully see it a bit better :D
Mancomb Seepgood 25 Sep, 2015 @ 11:24am 
the effect i find hard to see but it still looks cool