Age of Wonders III

Age of Wonders III

No Domain Structure Minimum Distance
25 Comments
Valse Griffyre 24 Jan, 2023 @ 9:57pm 
So I can build adjacent or still need at least one hex distance between cities?
AlienArtificer 17 Jan, 2020 @ 1:10am 
Shame it doesn't work for my modpack, it looks like some great fun.
AlienArtificer 17 Jan, 2020 @ 12:52am 
Does that include things that alter what does and doesn't provide domain? I can't think of anything that does exactly that. Closest is maybe Empire Building. It's got its fingers in a lot of pies.
Samurai190  [author] 14 Jan, 2020 @ 5:35am 
Anything that affects the structure minimum distance and has a higher load order than this mod.
AlienArtificer 14 Jan, 2020 @ 1:43am 
Doesn't appear to work for me, but I've got a potent cocktail of mods. At the very least, I can't replicate the pictured effect, with the seven central tiles directly butted up against each other. What sorts of things might this conflict with, that might prevent it from working?
Jake 16 Mar, 2019 @ 10:57am 
Good, thanks for the quick reply :)
Samurai190  [author] 16 Mar, 2019 @ 10:57am 
It stands to reason that they would found cities closer to each other, but the limit itself should still apply, AI won't found more cities above a certain number related to the cities owned by the player.
Jake 16 Mar, 2019 @ 10:53am 
How does this mod affect AI? Don't want damn King AI getting ahead of themselves
Samurai190  [author] 22 Dec, 2018 @ 4:47pm 
What would you propose for the minimum distance to be?
Zyzyx 22 Dec, 2018 @ 12:36pm 
increase minimum the distance of cities so the game doesn't become so city spammy
Samurai190  [author] 22 Dec, 2018 @ 3:47am 
What do you have in mind, Roy Fokker~?
Zyzyx 22 Dec, 2018 @ 3:45am 
Can you make a mod that does the opposite? :P
Samurai190  [author] 27 Jun, 2017 @ 12:51am 
Title.rpk -> Settings -> AoW Global Settings.
CapitaineYolo 26 Jun, 2017 @ 1:09pm 
thanks ^^ which values did you alter?
Samurai190  [author] 26 Jun, 2017 @ 8:23am 
Sure thing, I have no problems with that~
CapitaineYolo 26 Jun, 2017 @ 6:24am 
Hello ^^ one of my mods (Arena) uses your work, and ive been asked to reduce dependencies. would you allow me to include your mod in mine if I credited you?
Gnolam 6 Jan, 2016 @ 9:03am 
nice
Samurai190  [author] 4 Jan, 2016 @ 7:47am 
I don't think so, for I have yet to see such possibilities.
riz 4 Jan, 2016 @ 3:51am 
could it be possible make domain radius stack ? :p like 2 city"s build in each other radius boos the radius to lets say 18 hexes ?
Kac44 1 Jan, 2016 @ 4:02am 
Rly nice for adding some plot in game with friends. like city crosed by river or any other things working this way wich would normaly be blocked.
7 Thouseand Pigeons 28 Dec, 2015 @ 3:42pm 
Wonderfull adition for someone like my self who enjoy cluttering the underground with forts to protect my dear borders.
Samurai190  [author] 4 Oct, 2015 @ 1:57am 
Domains cannot overlap as can be seen from the first image.
Rafein 4 Oct, 2015 @ 1:03am 
How would it work with Structures like Slaughter Pits? Seems kinda OP if you can just plop 4 cities beside one Slaughter Pit, and they all get the bonus.
TraceofHatred 2 Oct, 2015 @ 11:17pm 
It's neat, I guess. I don't know why you'd want to build towns close together like that though, really counter-productive in terms of expanding your borders.
Ocean of Time 27 Sep, 2015 @ 4:56pm 
Hmm... never really played the game, but sounds neat. Well done mate.