Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I play solo and feel like I'm only defending. Thx :)
When they manage to spawn in a direction where they can rush in and not hit voxel first, the encounters were fantastic, and they chopped up tons of my stuff.
Just want to see if they shouldn't be faceplanting.
Also not a clue what SEdrivers, can't even find it with a google search but considering this mod is made by Lucas, who also made MES, I don't think he's likely to take the time to switch it to using a third party mod.
SEdrivers is a mod like MES... but does not crash when spawning the encounters.
If your planet side the spawn rate is lower.
When your in space or moon the spawn rate is higher
You also need a certain threat level (dictated by you pcu) the higher you are the greater chance for them to spawn.
A other good mod that add to Reavers are the Abomination mod.
These two mod will make your life.. more... interesting.
Or tell me the command to spawn the NPC; the creator doesn't have the Blueprint in his workshop...
because its not suppose to be easy.......
So even if they suicide bomb those installation your base will be spare
I'm not sure how the spawn system works completely, but I'd like to be able to close up the base during reaver flybys so I can keep my stuff safe from detection.