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check us out at http://www.bluestarnorth.com
Mod info @
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=780342062&savesuccess=1
Perhaps I will continue when the game will be in it's final/stable stage.
Good game to you...
• Standing Torch and wall torch accept now angler gel.
• NEW ITEM : CANDLE ! (in test, need more adjustements). The Candle have a small light range but remains ON indefinitely. Accept only Oil, to demolish it just punch it. Can be replaced. Can be placed anywhere, on any other item, so put it on your smithy, bench, chair, table, etc.
Does this use "angler gel" as fuel source along with the others?
Right now the torches aren't showing up, and I was curious if you had any ideas, I've really been disappointed by generic torch lighting and was looking forward to this mod a lot.
Corrected a bug with the Bonus Campfire inventory that does not accept raw prime meat.
@ dedicated server admin : could you tell me if you always have a mismatch mod bug with this update? Thank you.
- All Standing Torches, Wall Torches and Bonus Campfire can be replaced. Remember to take items inside.
- Expand to 10 slots the Bonus Campfire inventory.
Easy way to get mod id is right click background of mod page (blue area), choose copy page url, paste it into comments section here (like you were to make a new post) just to be able to see it (or notepad of course).
You will get "https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=526513986" so 526513986 is the id.
id=526513986
Add Wall Torch model. Put oil in it for a longuer time of fire... No more color fire for this one and it's not planned.
I REALLY wish my server had an auto update option. I have to FTP everything, and at 10 mods now, it's a bit of a pain every time a mod updates. Especially the ones that have updated 8 times to 'fix' a bug that still exists. I appreciate the simplicity of mods like this one.