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That finale is the most creative I've seen yet.
Hope you make more \o
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file missions/energycrisis.txt
mission, modes, versus, 4, versus_boss_spawning, (*versus_boss_spawning*),
Campaign worked last we tried a week ago, maybe still does, just dropping this here.
Be warned...
Part 4, its very similar to Dark Carnival's Part infamous BARN! So use Melee and have Boomer Bile with you to rush Safe Room EZ.
Part 5, start up the generator, once the power restored and gates have opened, run to the top of the hole construction site because Helicopter awaits you there.
This is a MUST GET to your coolection! XD
And everything else good
I found it quite difficult, considering most maps are quite long, especially the second-to-last one with a panic event that took me many tries to get through. Also, I found it quite peculiar to have a tank spawn in the beginning of the first map, especially considering that the first map is quite long, though I liked the fact that you acknowledged its length by adding 4 additional health kits at the end. Overall a great experience.