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It's true that AK magazines carry 30 rounds. But not all M16 magazines carry 20 rounds, and very few FN FAL magazines carry 10 rounds. And needless to say, belt-fed machine guns don't carry 30 round belts, and shotgun shells aren't packed with 3 pellets.
The point is, the stats were abstracted to make reloading an actual thing that happened, and they didn't really need to be changed.
The AK having the same capacity as the machine guns is kind of stupid.
Just a thought--I could have sworn that I saw somewhere in the description that the KS-23 was included in this mod when I downloaded it. Now I'm not sure where I got that idea from.
I'm sure you two are probably done adding things to this mod, but I can't shake the idea that that would be a fun weapon to use in the game. It would offer a different shotgun option from the standard with its own stats and Soviet flair. And it fits the timeline.
Just a thought.
Otherwise, it is pretty cool. The SVD is kind of odd though, putting out one shot that pretty much always hits makes it feel dirty.
I'd like to start a new game sometime soon and this combined with the German weapons would be good.
And, why don't a change a little the stats of the soviets and americans weapons ? Make americans more accuracy but less powerful and soviets less accurate but more powerful. I think that could be really fun.
I get the concept you are trying to achieve,and I respect that...Honestly the look of the guns got me to download the mod anyway.Happy to hear you are trying to make each gun unique...Honestly I haven't responded before because like I said in my first comment...I don't know crap about guns,so I couldn't personally help you...