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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1738734295
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
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I am working on my own MVM map atm, and i would like to ask to haev permission to use your custom robot icons.
I used Vide to open your map and get some of the icons out of it. I could use some, like the pickaxe soldiers, or the loose cannon one. Am i allowed to use those?
Again thank you for reporting. This is helpful.
And than,k you for the feedback too. I'm indeed adding more detail to the front part already as it felt too empty for me as well.
The trees however... they're the same models as pl_borneo... but maybe it's the liughting that does this. I'll have to look into it.
I appreciate your support, mate!
Once the bomb is glitched it remains under the ground and cannot be picked up for the remainder of the wave. This map is nice, but I personally think that the entire front part of the map should be removed and condense the map. I have played this map quite a bit with friends and even completed expert. I'm also not a big fan of the trees in the playing field of any TF2 map. Trees seem to get too photorealistic when created and take away from the TF2's simple world rendering standard. They obtruct a lot of the playing field and make the game play up front a bit odd. Keeping them aside might be a better option. It feels like the front part of the map didnt get as much as attention as the rest of the map which is beautiful. Keep up the good work.
https://www.youtube.com/watch?v=oy6YawVz1vg
and the last wave should have a Giant soldier with a Crit boosted PillBox.