Source Filmmaker

Source Filmmaker

Swanky outback road [SFM]
30 Comments
TurnTwister 7 Feb @ 12:04am 
looks like it was them not being aligned to world
TurnTwister 6 Feb @ 11:03pm 
something about the way you did the displacements gives them weird ssbump renderings, if you go to a version of the map without any lights, spawn a light and point a few of them at a sheer angle to the floor you can see what im talking about
TurnTwister 3 Feb @ 6:10pm 
some of the trees are floating
★ M9ffinD4ck8r ★ 6 Mar, 2024 @ 3:32pm 
Boom, Headshot.
John 16 Nov, 2022 @ 9:33pm 
why did i get a notification for your comment.
Danongorf 16 Nov, 2022 @ 8:12pm 
much swank, very dank. solid map for the aeroplanes
JayKay 22 Mar, 2020 @ 9:03am 
Very good map. Thank you!
Odey555 19 Jul, 2016 @ 12:37pm 
If you people want Gmod content go to the Gmod Workshop stop asking here, seriously, it's annoying.
douchebag 5 Jun, 2016 @ 11:44am 
FOR GMOD. NOW!
SpyroTheGuardian 20 Mar, 2016 @ 3:44am 
Beyond two souls anyone?
it's look who it is 1 Feb, 2016 @ 7:32am 
You are a god at making Swanky maps :3
Zatemedek  [author] 28 Oct, 2015 @ 7:49pm 
@Mrblue630: Only way to extend the map in its current state, would be to force everyone to use the console command "r_hunkalloclightmaps 0" every time the map loads.
meowsandstuff 27 Oct, 2015 @ 2:31pm 
Extended versions of these maps plez
Zatemedek  [author] 13 Oct, 2015 @ 9:11am 
@The Canadian Mafia Sure, I'll see if it can be added soon-ish. :]
obj_plant(var,22); 13 Oct, 2015 @ 6:22am 
Could you make a night version of all these great road maps? Or at least this one. That would be great. :) Keep up the good work.
MossyStar 9 Oct, 2015 @ 7:58pm 
I can't wait to use this for SFM, as it looks great!
Zatemedek  [author] 8 Oct, 2015 @ 12:37pm 
@The Doctor I can't stop anyone from decompiling it once it's left my computer, thank you for asking though. Ran into "Engine Hunk Overflow" so I had to stop adding displacements and geometry and optimize shadowmaps on less important parts. You can just use "r_hunkalloclightmaps 0" but decided not to force people to enter it in the console just for this map.
Grubbo 8 Oct, 2015 @ 10:46am 
Zatemedek -- would it be possible to get a longer version of this map? I'm making a somewhat long driving sequence, and I'm going to run out of real estate pretty quickly in a single take. I could always decompile the map and add on myself, but I would prefer to ask you first :steamhappy:
Ghoul Blaster (Wu-Tang) 5 Oct, 2015 @ 5:39pm 
Could you give us more of your swankiness?
The Yerm 5 Oct, 2015 @ 4:16pm 
Oooo! Swanky! :happy_creep:
whaletf 5 Oct, 2015 @ 3:18pm 
Luv u!
Mittens 5 Oct, 2015 @ 3:04am 
NEED AN OUTBACK STEAK HOUSE
Zatemedek  [author] 4 Oct, 2015 @ 6:44am 
@Admiral General Dictator Thank you, I could try to remember that for a future map. This map was made for a machinima project so it was styled for myself basically.
Admiral General Dictator 4 Oct, 2015 @ 5:57am 
Hey i think your maps are pretty sweet but think you can make a semi simple desert map thats mostly flat ? Cause sometimes haveing these thigns be populated makes it easier to see when you repeat them going from one part of it to another
Zatemedek  [author] 4 Oct, 2015 @ 1:49am 
@Z0mb3xor Haha, thank you. It's true that future maps could benefit from not being so similar. :]
Ash 4 Oct, 2015 @ 12:51am 
Even though most of the maps you post are similar the fact they are in different environments is enough to love each one
Evil 4 Oct, 2015 @ 12:00am 
It's amazing how fast you churn these high quality maps out!
SoSucculent 3 Oct, 2015 @ 2:18pm 
Amazing
Kris 3 Oct, 2015 @ 10:41am 
So fast comment.
just some guy 3 Oct, 2015 @ 10:40am 
So swanky. :steamsalty: