Age of Wonders III

Age of Wonders III

Epic Hero Levels - Scaled Abilities Version
22 Comments
Johnny 26 Jan @ 4:38am 
@Dunadd I'm pretty sure the AI cheats in autobattles, I've seen the same autobattle lost by a player and then won without losing a unit by a bot, by reloading a game and have the bot take control of the player army.
Dunadd 15 Aug, 2023 @ 3:41pm 
Have to agree with spaceweezle. The AI really needs a bonus to the Exp it's units and heroes get in autocalc battles against independents or it's going to trail even further behind human players on leader and hero levels
spaceweezle 17 Jun, 2023 @ 4:29pm 
Looks great but there might be a problem for AI heroes as they don't have the same leveling potential as a human player. So they likely won't be high enough in level to stay competitive with skill unlocks relative to the player.

I think I might go for the unscaled version to avoid this. If possible it would probably work even better if the AI runs unscaled, even for the scaled version.
Loboramdk 10 Jun, 2020 @ 10:25am 
Finally found the problem :D

Faster hero leveling mod, made some changes that affected it all...
Samurai190  [author] 10 Jun, 2020 @ 5:42am 
if they affect existing abilities, it will conflict.
Loboramdk 10 Jun, 2020 @ 5:39am 
Not quite sure that this is compatible with other mods that have some effect on hero skills and/or levels?
Grox 2 Sep, 2019 @ 12:43pm 
Not even with a mod? That's awful and limiting that they would design it that way. Let people have fun....
Samurai190  [author] 2 Sep, 2019 @ 11:51am 
The number of levels caps at 30, and as far as I am aware, there is no way raising it.
Grox 2 Sep, 2019 @ 7:57am 
I want mod like this but without the slower leveling. Want quicker leveling. And also no Hero level cap of 30. Want infinite levels.
Grox 2 Sep, 2019 @ 7:56am 
Can you make mod for no level cap on heroes and leaders? And make it so stat gains cap at 10 skill points per level? So you don't have to pay insane amount of skill points to keep leveling hp +10 for example.
kgibson908 17 Jul, 2019 @ 11:07pm 
more levels? yes!!!! thank you
Samurai190  [author] 11 Jul, 2018 @ 11:10am 
Glad to hear it!
Kipo 11 Jul, 2018 @ 10:00am 
I actually love you so so much. All I ever do is rp with friends over an infinite amount of time... this mod is a blessing
Augustous 12 Dec, 2017 @ 7:37am 
It works solid, like it should.
morphem91 18 Sep, 2017 @ 7:32am 
"I love this for no-city/dwelling and epic length games!"
Same here, smart mod
Samurai190  [author] 13 Feb, 2017 @ 12:47pm 
Scaled = abilities are distributed through the 60 levels, so something that would normally require 10 level would require level 5 to unlock, since it simulates level 10.
Unscaled = they unlock at the same level as they normally do, so an ability that requires level 10 would unlock at level 10, which would simulate level 20.
Tanaka 13 Feb, 2017 @ 12:03pm 
Could you explain the unlocking difference?
Samurai190  [author] 12 Feb, 2017 @ 5:33am 
The rate of levelling is the same, just the point of unlocking certain abilities is different.
Tanaka 11 Feb, 2017 @ 2:09pm 
What is the difference between the scaled and unscaled versions? Which takes longer to level?
Deylendor 25 Jun, 2016 @ 5:31pm 
Endorsed..oh wait.
Furin 13 Oct, 2015 @ 6:35am 
I have tried this mod now, in the unscaled version. It is a gamechanger with some heroes, for example the theocrat gets divine justiciars really late now and has to play around that. On the other hand the extra skillpoints are handy, if not op in the long run. I never managed to maximize a hero to level 60, even on long campaigns, there is not enough xp to do that. But I actually like that, having the level maxxed takes away some fun and goal imo.
Samurai190  [author] 3 Oct, 2015 @ 10:37am 
I love this for no-city/dwelling and epic length games!