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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2037862156
„Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details“
Hatte dann das Asset in der Inhaltsverwaltung ausgeschaltet und die gesicherte Stadt wieder geöffnet – nun kam die Fehlermeldung nicht bloß vielfach hintereinander, sondern gab gar nicht mehr auf … wieder aktiviert, mit Better Bulldoze Tool konnte ich zwar die sichtbaren unterirdischen wie oberirdischen Teile löschen, aber der Bauplatz bleibt belegt, und auch die Fehlermeldung kommt regelmäßig wieder.
When I tried to remove it, it only bulldozed the station but it left the tracks hidden in the ground.
Sorry, but my computer does not allow me to start the game without a horrible amount of lag since the after-dark-updates, so I can't promise you if there is anything to wait for in the medium term...
In order to change these, you require a Hex-Editor. Sims firehouse did a bunch of research in manipulating stuff in a way, the asset-editor does not allow.
Here's a Guide I used: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=430647273
Same thing also on Simtropolis (you have to scroll down until #4): http://community.simtropolis.com/forums/topic/66765-manipulating-networks-with-a-hex-editor/
But be aware of the fact that you are mostly not able to remove any of the pink paths I placed in my stations, so if you want to do so, you have to start from the original Fishbus' creation.
@explotew
Thank you for your responses. When I start working on my stations again, I'm going to do those :)
Thanks for your work.
I appreciate this
@tiefling
Definitely taking a look at this. Shouldn't take too much time (about 1-2 hours with my trusty rusty computer (not rusty, but a Laptop that needs quite some time to start the game))