Don't Starve

Don't Starve

Meteors!
66 Comments
Arkathorn  [author] 26 Mar, 2021 @ 2:59pm 
@v0nesten yeah, Don't Starve runs into a lot of weird bugs like that, as a function of how it's designed. Taking a quick look, it looks like the mod adds some kind of override to the function that handles changes to any entity's health (not sure why, I wrote it a long time ago).

Unfortunately, I don't have any plans to maintain my old mods right now, or in the foreseeable future, so this probably won't be fixed.
v0nesten 25 Mar, 2021 @ 1:08pm 
encountered a bug, this mod makes the pugalisk immortal. no i dont know why, and yes i know it's this mod. with just this mod on, smacking the squishy parts of the pugalisk doesnt change the health, but does act like its being hit. disabling the mod makes the pugalisk able to take damage again. i know the meteors shouldnt affect hamlet worlds so i dont really need it on when im doing that, but i thought i'd share how weird of a bug this is.
虚刃28 <3 billy (Xren) 老唐 2 May, 2020 @ 6:08am 
Is there any use of this thing in DS?
虚刃28 <3 billy (Xren) 老唐 2 May, 2020 @ 6:07am 
...Moon rocks??Huhhhhhhh???
Reverie 16 Jul, 2018 @ 12:17pm 
Lovely to see a mod author being active still :) Can't wait to see some meteors in my game! Never played DST so it's all new. Cheers.
Arkathorn  [author] 4 Mar, 2018 @ 7:26am 
@Bremusa Alcinoe,
Did you have any other mods enabled? If possible, could you post the error message? (Also retrievable from the end of 'Documents/Klei/DoNotStarve/log.txt')
Bremusa Alcinoe 3 Mar, 2018 @ 4:47am 
Just had a crash and it read off about this mod. Not sure if it's working anymore. :(
ET 9 Sep, 2017 @ 11:58am 
@Arkathorn Awesome job! Many thanks!
Arkathorn  [author] 9 Sep, 2017 @ 5:25am 
@D.Shostakovich,
I've pushed out an update that fixes Shipwrecked compatibility!
The update also adds some commands for if you really want to spawn meteors this instant . (see mod desc)
ET 8 Sep, 2017 @ 7:48pm 
@Arkathorn Thanks! Unfortunately it doesn't work with SW compatible saves :( Is it possible to make it compatible with SW?
Arkathorn  [author] 8 Sep, 2017 @ 5:13pm 
@D.Shostakovich,
The new world will most likely contain meteors.

If you want meteors in your pre-existing world, check out my explanation about 8 comments back.
ET 8 Sep, 2017 @ 4:03pm 
@Geocto There is a mini sign mod now.
ET 8 Sep, 2017 @ 4:02pm 
If I enable this mod and world jump from a world generated before I use this, will the new world contain meteors?
MissSweetBean 29 Jun, 2017 @ 5:45pm 
Something I think many people would like ported, including myself would be the mini signs and the tools to use them. I see that you rarely mod for DS anymore, but I would be very grateful if it was made possible.
brother 17 Mar, 2017 @ 7:17pm 
@Arkathorn how hard is it to port the features? Would you be able to teach me how to port things between DS and DST?
Arkathorn  [author] 17 Mar, 2017 @ 7:09pm 
It does add moon rocks, and moon rock walls. I was previously planning to port more features eventually, but I almost never code for Don't Starve anymore.
brother 16 Mar, 2017 @ 11:50pm 
Are you planning on porting over any other features from DST? And does this mod add moon rocks and such?
DwarfGecko9000 16 Jan, 2017 @ 6:20pm 
10/10 almost got hit twice :)
Arkathorn  [author] 18 Aug, 2016 @ 6:55pm 
Yes. Meteor showers are triggered by an invisible prefab that is generated in rocky biomes during worldgen.

Use 'c_spawn("meteorspawner")' to create said prefab at your cursor (Excluding the single quotes.).
You can also use 'c_spawn("shadowmeteor")' to spawn an actual meteor.
Εγείρων 18 Aug, 2016 @ 5:21am 
I set the meteor shower to lots ,it's day 90 and I still haven't seen any meteors falling from the sky or being in the rock biome.Do I have to install the mod before creating a new world-save?
Arkathorn  [author] 14 Jul, 2016 @ 7:56pm 
All of the prefab names should be the same.
FelixTheJudge 14 Jul, 2016 @ 7:11pm 
You didn't change any of the prefab names did you? People are asking me to make my lunar tools mod from don't starve together compatible for regular don't starve because of this mod right here.
landau 29 Feb, 2016 @ 5:50pm 
nice mod dude!
*Yuki* 18 Feb, 2016 @ 5:05pm 
Jov, I think, its not
Arkathorn  [author] 23 Jan, 2016 @ 11:18am 
It has not been tested to be, but I believe so.
Maldour 23 Jan, 2016 @ 8:53am 
is this compatible with Ship Wrecked?
Clover 7 Jan, 2016 @ 3:33pm 
*grabs mod, builds base, goes to day 43, meteor shower kills every thing, dies, flips keyboard*

10/10 would have space screw me over again.
Nathalia 3 Jan, 2016 @ 12:49pm 
Thank you for your reply, I wish you fruitful work!
Arkathorn  [author] 3 Jan, 2016 @ 12:43pm 
The Ewecus is a potential and likely future project. I am, however, currently working on a couple of other things, so it won't happen for a while.
Nathalia 3 Jan, 2016 @ 6:57am 
Do you plan to move Ewecus to the DS? I miss in the DS for this animal.
Arkathorn  [author] 22 Nov, 2015 @ 11:18pm 
What do you mean?
WhiteSpongeCake 22 Nov, 2015 @ 12:19pm 
THIEF! V
WhiteSpongeCake 22 Nov, 2015 @ 12:18pm 
:steamsad::steamsad::steamsad::steamsad::steamsad:
Bearo 5 Nov, 2015 @ 5:53pm 
I was hoping someone with talent would port the features from DST. I was sort of shocked the devs didnt allow players to have the new features in the regular version. Thanks for this.
Eoin Lynne 28 Oct, 2015 @ 3:46pm 
no worries, thanks ^^
Arkathorn  [author] 28 Oct, 2015 @ 2:33am 
Ok, the issue has been fixed. Sorry about that. (Entirely my fault)
Arkathorn  [author] 28 Oct, 2015 @ 1:28am 
I have found the issue, and am working on a fix now.
Eoin Lynne 27 Oct, 2015 @ 5:34pm 
Alright, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=169942132 is the mod that is conflicting with yours.
Eoin Lynne 27 Oct, 2015 @ 3:29am 
Very well, but not tonight. I need sleep. I'll try that in the morning.
Arkathorn  [author] 27 Oct, 2015 @ 3:26am 
I'm sorry, but I cannot help unless you know for certain what mods are causing the error. I suggest you disable all mods except for Meteors!, and if the error is gone, try launching with only Meteors! and one other mod, for each other mod, until it reappears.
Eoin Lynne 27 Oct, 2015 @ 3:22am 
the mob that was flying dies, not me.
Eoin Lynne 27 Oct, 2015 @ 3:20am 
No you misunderstand. EVERYTHING is unkillable. Nothing can kill me, I cannot kill anything not even flying creatures. However when I am attacked anything that was flying when I was attacked dies instantly. Yes I have a lot of mods, but I disabled 90% of them while trying to track down what mod was causing it.

The mods I use: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=542797137
Arkathorn  [author] 27 Oct, 2015 @ 1:41am 
Hmmm... That is very strange. So you are saying all creatures except for birds and butterflys are invincible, and flying creatures (bees presumably) one-shot you?

Do you have any other mods installed?

Has anyone else had this issue?
Eoin Lynne 27 Oct, 2015 @ 12:16am 
So...I found a bug? If I enable this mod it make me and all other mobs invincible, except birds and butterflys. For some reason when I am attacked any mob that is flying when I am attacked die instantly... what's going on?
Ghoulie 25 Oct, 2015 @ 2:57pm 
Nice
ㅇㅅㅇ 25 Oct, 2015 @ 2:32pm 
Nice!
Kusoikore 25 Oct, 2015 @ 10:28am 
Nice
Laur 17 Oct, 2015 @ 10:52pm 
Nice
minerunknown 16 Oct, 2015 @ 2:48pm 
Nice
PixelConglamorate 16 Oct, 2015 @ 12:35pm 
Noice.