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I promised to make a comment for each map ...so here it is.
It's not my intention to vote down or up only, it's more important to increase your understanding to make a better map.
I want to give you feedback to your map. What is good and was not?
Maybe a way to make it better, if I have an idea. :)
Just for the sake of completeness, the gameplay again: https://www.youtube.com/watch?v=xpmFDVp3EOg
The facts:
*clear style and connections, nice
*as always: unfortunatly too dark, took some time to find the 2nd portalsurface on the ceiling ^^
The puzzle was very good, i like it. :)
Especially the second part.
I hope you accept my critique and ...maybe your map will get an update or you adapt what you have learned to your next map?! ;)
Keep it up!
ok
Ths try part 5
thx
press subscribe
How do you use impulse 106? I tried it on some maps but it didn't work
Thx Bro Try Salvation 3
Hmm weird
Classname: prop_testchamber_door - Name: testchamber_entrance_door
Model: models/props/portal_door_combined.mdl
Classname: prop_dynamic - Name: door_1
Model: models/props/portal_door_combined.mdl
I just rebuilded everything to hammer ( i didnt done peti export)
and detailed. Also i used prop_testchaimber_door.
I didnt removed him
he was offline for 18 days its still "PENDING CONTRIBUTORS"
https://youtu.be/3Zc6TCkcdLQ Starts right after the first map.
Yea if you need some tips you can add me.
Tool is called Valve Hammer Editor its inside portal 2 authoring tools which u can find in library/tools Also you can just open that link from steam to instal them : steam://install/629
thx :Dd
Thx m8