Cities: Skylines

Cities: Skylines

'09 Ford E-350 Ambulance
58 Comments
CerebralPolicy [XXth] 21 Nov, 2018 @ 8:08am 
Can I make a reskin for my own city, to match my public health system?
Balthoraz  [author] 30 Jan, 2017 @ 1:28pm 
@the_only_good_silent Yes, you are allowed to do reskins with credits.
I will not work on 3D models anymore because I do not have enough time to dedicate on texturing and adapting the models to the game.
sliN 30 Jan, 2017 @ 1:04pm 
Can I do a reskin of this vehicle for my city ? and, maybe even load it up to the wrokshop, full credits given for sure.
EDJ95 28 Dec, 2016 @ 7:11pm 
Excellent asset. Any word on the prop versions of this and the fire truck?
sabcakes 13 Nov, 2016 @ 3:49am 
You're seriously the best! thanks so much!
Balthoraz  [author] 10 Nov, 2016 @ 8:00am 
I will rework all my assets soon, and I will release prop versions of them :)
sabcakes 10 Nov, 2016 @ 7:59am 
Can you release a prop version of this? Pretty please?
Kino Black Sheep 5 Sep, 2016 @ 2:11pm 
This looks amazing 5/5

Is there any way to disable the default ambulance bc the default spawns alongside this mod.
Balthoraz  [author] 2 Jul, 2016 @ 7:47am 
@Maxwell you can set default values using AVO.
Maxwell (it/its) 19 Jun, 2016 @ 9:35pm 
Looks good, but the "realistic" movements are not practical in-game. Its acceleration is too sluggish and it doesn't keep up with traffic on the highway.
The Superweapon 23 Apr, 2016 @ 1:10pm 
model looks beautiful but I don't think it's worth almost 7 MB
SL33PW4LK 1 Apr, 2016 @ 1:05pm 
Best WorkShop Ambulance Ever. Thank you @Balthoraz :highlvl::highlvl::highlvl::highlvl::highlvl:.
FoX 14 Feb, 2016 @ 10:10pm 
Pls, can you make a Prop Version, need for my City...! :steamhappy:
tarragon49 5 Feb, 2016 @ 11:07pm 
could you please make a prop version of this vehicle
jdhacker5319 23 Jan, 2016 @ 9:23pm 
Can you also make an FDNY Engine or Squad? You're work really is astonishing
jdhacker5319 23 Jan, 2016 @ 9:22pm 
You're FDNY Ladder Truck and E350 Ambulance are amazing! Can you make an awesome Ford Crown Vick police car to go with it?
Froggy_NL 22 Jan, 2016 @ 1:47am 
ironmatic1 2 Jan, 2016 @ 11:23am 
Will it break with the Emergency Light Changer mod?
Shoelace 20 Dec, 2015 @ 2:27am 
Does not show up in game
Vintage Butterflies™ 4 Dec, 2015 @ 2:40pm 
Pls FDNY Ambulance:steamhappy:
AJ Deere | ROAD TRAIN | CAUTION 17 Nov, 2015 @ 4:30pm 
New york Presbyterian!!! Time for FDNY AMBULANCE!!!:steamhappy:
Doctor Eastwood 4 Nov, 2015 @ 1:54pm 
Thank you!
Delta.w.p 14 Oct, 2015 @ 12:17pm 
Thx !
evrydayzawrkday 13 Oct, 2015 @ 2:11pm 
NYPH I see.. sick man!
GodzillaNaps 12 Oct, 2015 @ 8:16pm 
This paramedic approves of your wahmbulance.
lannam13 11 Oct, 2015 @ 10:12pm 
Very nice job
Cyberduck 11 Oct, 2015 @ 4:15pm 
Oh my god it's beautiful.

Well done sir. I've been waiting for something like this for a looooong time.
Soap McCormick 11 Oct, 2015 @ 2:44pm 
F I N A L L Y !!!!!!!!!!!!!!!!!!!!!!!!!!!!! THAAAAAAAAAANKS !!! MORE REALISM PLEASE !!
Stevizzle 11 Oct, 2015 @ 2:24pm 
Thank you!!!!
StarKiller 10 Oct, 2015 @ 7:37pm 
When I use this only one vehicle spawns along with the original
Shazrun/DamionFoster 10 Oct, 2015 @ 5:08pm 
AWWW YISSSS!!!!
Dude592 10 Oct, 2015 @ 3:02pm 
I've been waiting sooooo long! It's a miracle!
DelicateDelegate 10 Oct, 2015 @ 2:55pm 
You're my god damn hero.
Malicious 10 Oct, 2015 @ 8:03am 
Finally! An American ambulance! Nice job!
Pluvia 10 Oct, 2015 @ 2:40am 
Super! Thank you!
mrt-mt 10 Oct, 2015 @ 12:46am 
Thank you , Balthoraz !!
MrMaison 9 Oct, 2015 @ 3:52pm 
The cones of the headlights in the front (front beaming effect). They can be adjusted in the asset editor.
Balthoraz  [author] 9 Oct, 2015 @ 3:37pm 
@MrMaison You mean red lights or blues? Blues are on the light bridge center part, the red lights are on the sides, they are not on the bridge supossedly.
tony_r_68 (Zed68) 9 Oct, 2015 @ 2:25pm 
Thanks a lot. I think 1024 would be ok and won't give a noticable change
MrMaison 9 Oct, 2015 @ 2:14pm 
Thanks for considering. One more suggestion if you don't mind. You can move the headlight cones into the lamps a little more to look more realistic (the headlights will look more "full"). Gave you a thumbs up.
Balthoraz  [author] 9 Oct, 2015 @ 2:01pm 
Aright, I will check how it will look with lower texture size, and decrease it to 1024 or 512 depending the quality resultant.

@mrt-mt I'm on it. Will be the next.
@MrMaison Thank you, I will consider about the texture. :)
MrMaison 9 Oct, 2015 @ 1:58pm 
Hey Balthoraz. That ambulance looks great! Very well made and I would replace all current ambulances with it in my cities.

But I agree with Shroom about the texture size. That size is usually reserved for huge or complex buildings. It's overkill for that vehicle and texture sizes do impact game performance so it makes sense for us who create things to think about the whole picture for everyone's game experience as we are constantly adding more and more assets from various creators. For more info on suggested texture file sizes, here's the wiki page http://www.skylineswiki.com/Asset_Editor

Sometimes we do have to go heavy. But in this case it seems excessive. Trust me the texture will still look very good. I know you don't want to lose quality.
mrt-mt 9 Oct, 2015 @ 1:56pm 
Vrey good !
And , can you make Ford police car ?
tony_r_68 (Zed68) 9 Oct, 2015 @ 1:50pm 
"you have to consider that texture size not cause a high performance problem on a computer"... Please, imagine what would happen if everyone started using huge textures because their asset alone does not harm their computer... Yeah, after a while there WILL be an impact on performance.
Leo Mystic Magic 9 Oct, 2015 @ 1:45pm 
That argument is not a good one. Just because something doesn't have a noticeable impact right away doesn't mean it contributes to the over load of the game memory usage. 2048x2048 is huge for something you will only ever see as a tiny spec most of the time. Even at very close range 1024x1024 can do the exact same job that a 2048x2048 can do for such a tiny vehicle.
Balthoraz  [author] 9 Oct, 2015 @ 1:38pm 
@Shroomblaze, maybe I'll do in a future. But you have to consider that texture size not cause a high performance problem on a computer. No more than tris or any other, and the quality of texture quality is considerable. Sincerely, looking only the texture size for sub or not subscribe on a file, is just useless in some aspects. And for that, you have the game LOD.
Leo Mystic Magic 9 Oct, 2015 @ 1:00pm 
I really think you should consider reducing the textures down to 1024x1024. You don't need to go higher than that for a vehicle. The Texture size really makes me not want to sub, other than that I would totally sub to it. Let me know if you plan on changing it. Thanks
Balthoraz  [author] 9 Oct, 2015 @ 12:22pm 
@Blackdragonbird, that was only with one car (The E-350 Super Duty), and was solved (was a problem with Traffic++ feature). The cars do not slow traffic anymore.

@--JR-- You can use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=519691655