Portal 2

Portal 2

The subject KILLER [part 2]: out & in
55 Comments
MrPokemon11 3 Apr, 2020 @ 4:16am 
ah yes my favourite game on Cool Math Games. Fire Cube and Water Cube.
lfairban 6 Nov, 2019 @ 9:26am 
I have never seen goo dripping from the ceiling before or filling a cube receiver, but I couldn't see why goo would dissolve one cube but not the other.
vincaduchess 20 Jun, 2019 @ 10:19am 
Loved it!! That says it all. Beautiful! Thanks for your work.
cupofspiders 18 Jun, 2019 @ 8:07am 
Loved the testing elements, the everything.
cupofspiders 18 Jun, 2019 @ 8:07am 
LOVED it.
Thinker 2 Aug, 2018 @ 12:33pm 
I'm confused. I don't understand the plot here.
Tristan 23 Jun, 2018 @ 5:54am 
The thumbnail is super ugly, but the level is great and innovative :)
dven1 24 Mar, 2018 @ 5:00pm 
Nice good looking map, well made and sufficiently lit. For some reason when I went to put the "ice" cube in the holder I couldn't let go of it. I must have activated my "USE" button a half-dozen times before it finally dropped in the holder. Very weird. Thanks for your efforts.
Gilles1946 23 Mar, 2018 @ 8:03am 
Magnifique celle la aussi, le casse tête est bon et facile. Je passe à la suivante.Merci
joe98 22 Mar, 2018 @ 10:29pm 
Nice thank you.
.
UpsideDownCycle 20 Mar, 2018 @ 6:06pm 
and i have a suggestion: make a series with a backstory that connects to the actual portal timeline in it's own cool way, like Portal Stories: Mel. Please?:steamhappy:
UpsideDownCycle 20 Mar, 2018 @ 6:03pm 
dude, major props to you for that just... amazing portal 1 reference. Test chamber 8, aka "the first chamber with toxic water" was very well executed in the way you did it, especially with the nostalgic inducing "self eteem fund" soundrack in the background of that ONE chamber, so yeah that really just made my day.:steamhappy:
STREKKA 14 Nov, 2017 @ 1:47am 
that was so fun!!!!!!!!!!!!!!!!!!!!
totes amaze balls 1 Jun, 2017 @ 10:17am 
The puzzle was well made, and the movement of the whole thing was good. But map detail was lackluster. It was rather boring, hopefully I see some more interesting stuff later on. Because, yes, this is an old map. I'm just playing all of them before I play the new ones.

6/10
Petutski 23 Mar, 2016 @ 1:45pm 
Lots of fun once you learn the rules!
Tygron  [author] 20 Mar, 2016 @ 11:39am 
If you are recording this for youtube, please leave a link to the youtube video on the comment.
Tygron  [author] 11 Mar, 2016 @ 11:05am 
it was a problem with the portal 2 update. as well with the bug with the underground rock texture.
for now, part 3 is 76% finished.
Pasta 6 Mar, 2016 @ 4:03pm 
IF it says dream must be running for this application to function, y don't u just run it
Tygron  [author] 4 Mar, 2016 @ 3:05am 
still under development. 70% I think.
Pasta 3 Mar, 2016 @ 2:21pm 
wheres part 3
Tygron  [author] 23 Oct, 2015 @ 5:28am 
well, I have a Gmail account, but I don't remember the password and I don't have a mobile phone number.
Tygron  [author] 23 Oct, 2015 @ 5:23am 
@TheDarkBomber I know! but I don't have a Gmail account. Sorry. :steamsad: :steamsad: :steamsad:
TheDarkBomber 23 Oct, 2015 @ 1:28am 
@3dhugo.public
Redstoncraft has released a fix-pack for p2_mappublish
Tygron  [author] 21 Oct, 2015 @ 8:34am 
I mean "so enjoy the third image from part 3."
Tygron  [author] 20 Oct, 2015 @ 7:31am 
so sad of the app non working(second image): :steamsad::steamsad::steamsad:, so enjow the third image from part 3.
TG 17 Oct, 2015 @ 1:59am 
@3dhugo.public
Yes I am.
Tygron  [author] 17 Oct, 2015 @ 1:56am 
@TreasureGhost are you one of redstoncraft [TIMEX]'s friend?
Tygron  [author] 17 Oct, 2015 @ 1:49am 
the error about the p2map_publish app is : "steam must be running for this application to function!".
Tygron  [author] 16 Oct, 2015 @ 5:18am 
@VTree I think you have beemod too.

@Redstoncraft [TIMEX] thanks.
Fox 15 Oct, 2015 @ 12:11pm 
Con grats your map is on front page
TG 15 Oct, 2015 @ 10:51am 
The map is OK, the visuals were OK-good, the puzzle was nice for my taste.
No full compile, bad usage of textures, misaligned Wheatley rail, wall textures on floor.
ViiNTAGE 15 Oct, 2015 @ 10:39am 
I will, thanks!
Tygron  [author] 15 Oct, 2015 @ 8:37am 
@VTree Good video, and thanks for rating me. Don't forgot to play "The Subject KILLER part 1" and "playground for fun".
ViiNTAGE 14 Oct, 2015 @ 10:13am 
Hey I did a blind playthrough or your map I hope you enjoy! Feel free to recommend me other maps of yours to play :)

https://www.youtube.com/watch?v=hnEIMeIgsUM
Tygron  [author] 13 Oct, 2015 @ 9:27am 
I think part 3 will never be out.
the latest update of portal 2 is :steamsad::steamsad::steamsad::steamsad:.
the p2map_publish aplication won't work anymore. :steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad:
Tygron  [author] 12 Oct, 2015 @ 9:14am 
@Chazz the Elder
it's just water.
Chazz the Elder 12 Oct, 2015 @ 9:13am 
Actually I see the oraneg-ish fill at the bottom of the square button, but I don't understand what it means... no explanation.
Tygron  [author] 12 Oct, 2015 @ 9:03am 
wops!!
Tygron  [author] 12 Oct, 2015 @ 9:03am 
@Chazz the Elder : mabe ann error with the download, but other people has all textures
https://www.youtube.com/watch?v=r0dFiJVrnTs&feature=youtu.be https://www.youtube.com/watch?v=r0dFiJVrnTs&feature=youtu.be
Chazz the Elder 11 Oct, 2015 @ 5:35pm 
It's not immediately obvious that some square buttons need fire cubes and some need ice cubes... I did eventually figure it out, though. Your green field is showing a big flashing XOR -- what am I missing?
Unowninator 11 Oct, 2015 @ 2:28pm 
Oh, the monitor's supposed to be blank? I thought maybe GLADoS was meant to show on the screen while she was talking.

And I agree with DeathWish808. I'd love to use & see these items.
DeathWish808 11 Oct, 2015 @ 8:38am 
Anyone can make things to add in to beemod. I don't know how, but it would be cool if you could package those cubes to put into the beemod folders to use in the palette.
Tygron  [author] 11 Oct, 2015 @ 8:36am 
Thank you, but could you clarify on "Would be cool to have files to have those added to BEE"
DeathWish808 11 Oct, 2015 @ 8:32am 
Yes, I use BEE as well. btw, I really liked the fire and ice cubes. Never seen those before in the 5,000 maps I've played. Would be cool to have files to have those added to BEE.
Tygron  [author] 11 Oct, 2015 @ 8:29am 
@DeathWish808 you have BEEMOD too, isn't it?
Tygron  [author] 11 Oct, 2015 @ 8:24am 
@DeathWish808 your video is good.
DeathWish808 11 Oct, 2015 @ 8:04am 
I played 6 random front page maps and this was one of them.

Blindrun: https://youtu.be/r0dFiJVrnTs (6th of 6 played)
Tygron  [author] 11 Oct, 2015 @ 1:51am 
@Nidair normaly I use vcfustom fizzler textures : blue for player blocking fizzler, green for the cubes. and the red cube is a fire cube, and blue cube is a ice cube.

@Unowninator because of the energy bellet, and some of the models (clean pellet launcher and the green fizzler emetter).

It's normal, the sideways monitor is off.
.50 cal Beagle 10 Oct, 2015 @ 6:09pm 
Almost there, but I'm also getting errors with some of the textures. Perhaps some of the dialogues might have been better selected. An enjoyable map overall though. I like some of the new concepts.
Unowninator 10 Oct, 2015 @ 3:57pm 
Also the sideways monitor is blank.