Sid Meier's Civilization V

Sid Meier's Civilization V

Bulgaria (Samuel) (BNW)
24 Comments
maskejode 24 Feb, 2016 @ 7:42am 
no worries. thanks for the mods. really dig the UU on this one... makes you have to think about getting the production boost or go for the lump gold.
DJSHenninger  [author] 23 Feb, 2016 @ 12:01pm 
Thanks I'll look into it but I probably can't update/address the issue on the short term.
maskejode 23 Feb, 2016 @ 11:21am 
i was using this mode with cultural core, englightment, events and decisions... it had an odd issue with generals being spammed. I just kept getting one every turn sometime after the 200 turn. Also the game crashed if I picked the honor tree and chose warrior code.
DJSHenninger  [author] 19 Oct, 2015 @ 3:26am 
@sulfur17 Thanks, I'll try to fix them.
Мумия 19 Oct, 2015 @ 2:45am 
Another bug with decisions (I can pick decision while I haven't enought money) https://youtu.be/BjzPFdWPNO4
Мумия 19 Oct, 2015 @ 2:23am 
Very nice mod, but I found a bug for you:

"Seek recognition from the Pope" decision - don't work (with Military tradition especially)
I pick this decision, but my archers still get 3XP per attack.
And I didn't get additional happiness at all.
oyster professor 16 Oct, 2015 @ 6:01pm 
this looks cool, but...
THE GUY LOOKS WEIRD O_O
lol
DJSHenninger  [author] 16 Oct, 2015 @ 11:45am 
@christophe Thanks. Read the description, can't give you more info than that.
christophe 16 Oct, 2015 @ 10:50am 
Loving the mode and the soundtrack. What is the music name please ?
federicobalossi 16 Oct, 2015 @ 7:06am 
oh yes
Fenragon 16 Oct, 2015 @ 4:47am 
@igisistratos
Current Macedonia has very little to do with historical Macedonia, except the location (roughly). While it is true that historical Macedonia was a Hellenic culture, current Macedonia has a slavic culture, meaning their legends and ancestors are entirely different.
igisistratos 15 Oct, 2015 @ 3:46am 
hero of macedonia ???????
macedonia has hellenic origins ,i think !!!
DJSHenninger  [author] 15 Oct, 2015 @ 2:01am 
Currently, I've written some code that, when a Great General is born, it is removed and replaced by a dummy Great General that has the ability to speed Production. Perhaps a mod that is somehow tampering with the Great General class might be conflicting with this mod. I still need to test it in-game, but I've done so in the past without problems.
WorstplayerNA[TPA]Huro 14 Oct, 2015 @ 2:35pm 
it might be incommpatable with some mods i am using maybe
DJSHenninger  [author] 14 Oct, 2015 @ 1:56pm 
That's strange, I'll see if I can replicate it.
WorstplayerNA[TPA]Huro 14 Oct, 2015 @ 12:42pm 
It is not working for me every time a Great gen is borne when i go click on to it the game crashes
DJSHenninger  [author] 13 Oct, 2015 @ 5:32am 
I'm completely unfamiliar with major overrides, so I'm not sure how I could possibly help you.
Suleiman the Magnificent 12 Oct, 2015 @ 6:04pm 
If you are asking why I wanted to friend you, this is only because I am in the process of creating a major override of Civ5.
DJSHenninger  [author] 11 Oct, 2015 @ 1:15am 
Yes.
NiteOwl 10 Oct, 2015 @ 3:46pm 
Does the hurry production function for Great Generals work like Great Engineers?
DJSHenninger  [author] 10 Oct, 2015 @ 10:23am 
Someone called davey_henninger :)
hummuschipsalat 10 Oct, 2015 @ 10:08am 
Who does your artwork for mods?
DJSHenninger  [author] 10 Oct, 2015 @ 9:57am 
It should work with certain maps of YnAEMP.
ilikepie1 10 Oct, 2015 @ 9:15am 
Could this work in a True Start Location Mod