Space Engineers

Space Engineers

VC Cutter
14 Comments
Captain Redbeard 1 May, 2022 @ 9:12pm 
You're very welcome. It'd be awesome to get some new/retrofits of VC designs given how the game has changed over the years, especially with Warfare 2, but that might be a big ask. In any case, you can check out the scenario for yourself if you like.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799546703
EdgarAllanPwn  [author] 1 May, 2022 @ 5:36pm 
@ Captain Redbeard, I'm honored you used the VC ships for y our pvp scenarios. I'm surprised the VC Cutter has done that well. I did bury decoy blocks in heavy armor, but kept it lightweight otherwise - maybe that's working in its favor. Thanks for letting me know how it went! Cheers!
Captain Redbeard 25 Apr, 2022 @ 9:39am 
Hi GopeScope. I've been a long time fan of the Void Corp collection, and have recently incorporated them into a pvp scenario I've built using the Visual Scripting Tool. It features the entire VC collection (most of them, anyway) which can be spawned with the press of a button. It's called Battle for Farside Station.

The VC Cutter is actually one of the most effective ships in this gamemode. It's affordable, mobile enough to give fighters a run for their money, is well-armed enough to pose a threat to ships twice its size and nimble enough to evade enemy fire. Not to mention, it's very good at ramming things!

Would love to hear your thoughts on the whole thing, assuming you're still around.
EdgarAllanPwn  [author] 20 Aug, 2016 @ 10:33am 
Thanks for pointing out that issue It'sModalSteak; it should be fixed now!
deathsage99 - your workshop comment is my command - interior pics :)
EdgarAllanPwn  [author] 20 Aug, 2016 @ 10:32am 
*slow zoom for dramatic glasses removal* "My God"...
That Gaming Titan 20 Aug, 2016 @ 10:02am 
Cutter cause it cuts through enemy forces! :steamhappy:
GOPE there is no V in this build!
deathsage99 25 Apr, 2016 @ 12:30pm 
It would be nice if u added pics of the interior
Vulkan, Lord of Drakes 18 Mar, 2016 @ 2:05pm 
Other than that i love your ships and hope to see more in the future!
Vulkan, Lord of Drakes 18 Mar, 2016 @ 2:04pm 
I noticed a flaw in the ship, one of the wildcats won't deploy and this is because a block is slightly touching the side of it, and once they are deployed the projector shows the block on both side meaning you'll have to avoid welding those blocks stopping the wildcats from deploying.
𝓡𝓮𝓱𝓵 9 Nov, 2015 @ 4:01pm 
Yay awsome:steamhappy:
laserRAYgun 9 Nov, 2015 @ 2:11pm 
Thanks, Gopescope!
EdgarAllanPwn  [author] 9 Nov, 2015 @ 11:03am 
Thank you for the kind words and support. You might be happy to know I've resumed work on the Void Corp series and the next episode is in production!
𝓡𝓮𝓱𝓵 11 Oct, 2015 @ 12:04pm 
Me too:steamsad:
laserRAYgun 10 Oct, 2015 @ 1:20pm 
The first thing that I noticed was there is no video. I looked further and saw your explanation with great disappointment. You make great ships and I love the videos. I hope that you don't completely go away.