Cities: Skylines

Cities: Skylines

Cedar Valley (Official Collection)
100 Comments
NUT 29 Dec, 2019 @ 6:04pm 
it seems that something is making my game crash in your collection whenever i load a map it crashes
Pump 31 Aug, 2019 @ 12:34pm 
What's the point of this? I already pick and choose looking through the regular workshop, you haven't really curated anything, just thrown a bunch of random stuff in a collection for ease of access???
DvirFederacia 25 May, 2019 @ 2:36pm 
loading this mod list alone is already breaking my computer
hope i can have a real gaming pc can run with those mods
THIEN AN 26 Nov, 2018 @ 10:26pm 
đang kéo về mong là các mod hoạt động tốt
Jared from Subway 8 Oct, 2018 @ 2:06pm 
@Strictoaster is there anyway to somewhat reduce lag?
Snow 10 Apr, 2018 @ 1:04pm 
i have passed through this city irl its cool to see this mod :D
Hiro 6 Apr, 2018 @ 9:15pm 
this is gonna breack my game, im the only guy in my town with the best computer possible and this game still has a hard time runing...........YOLO!!!!!
Teekko 27 Mar, 2018 @ 3:46am 
I do not know why, but every time I start your cedar valley map with all the mods, this error shows up:

Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details

Can you help me ?
pressy-chan 31 Dec, 2017 @ 12:59pm 
how many mods are in this collection?
Strictoaster  [author] 13 Oct, 2017 @ 9:33pm 
Those videos are really old. The game used to run very differently then than it runs now.

My game never takes more than 90 seconds to load, if if does for you get the "Less Steam" and "Loading Screen Mod" mods.
AngryDragon 2 Oct, 2017 @ 5:10pm 
Listening to one of your videos where you say that at least 16GB of ram is required to load this collection.... It's more like 32. I've got a few more subs then that myself and the game gets up to 25GB by the time it's done loading. With windows processes in the background, that leaves very little overhead room for more even with 32GB of ram. About 4 to 500 assets or so is about the maximum you can safely reach with 16GB. Past that, stuff piles up on a page file on your hard drive which slows down everything and is also why your loading time is 15 minutes while mine is about 4 and a half.
Weazelsdrunk 1 Sep, 2017 @ 10:33am 
are the mods all up to date or are there replacements for some of them?
PowerTraube 28 Jun, 2017 @ 3:31am 
keep up the great work, you're awesome!
Cat!!! 29 May, 2017 @ 3:45pm 
thxs man found it
Strictoaster  [author] 28 May, 2017 @ 12:06am 
@Jared the concrete ground texture is in the map theme: "Cedar Valley 4K". It's in this list.
Cat!!! 28 May, 2017 @ 12:01am 
@amapper I still couldn't find the mod/asset of the concrete ground texture I wish I could find it
Fynboen 15 Feb, 2017 @ 8:18am 
Arh to bad :(
Strictoaster  [author] 14 Feb, 2017 @ 7:43pm 
@Fynboen yes I am.
Fynboen 14 Feb, 2017 @ 2:27pm 
Are you totally done with making videos of this map?
amapper 10 Feb, 2017 @ 4:50pm 
Where can I find the ground textures you use? Especially the concrete in large squares. Love your YouTube videos. Top notch!! Thank you.
Splinterun 3 Feb, 2017 @ 5:35pm 
@Strictoaster Thanks
dawnseekr 3 Feb, 2017 @ 3:36pm 
@Strictoaster Out of curiosity, what kind of PC setup do you have? I'm wondering how big of a machine I need to run your setup... specifically how much RAM, CPU and what videocard(s) do you use?
eN 31 Jan, 2017 @ 2:04pm 
Is Evergreen color correction the only LUT you used? No offense but thats a lot of mods to scroll through to find out ;p
Strictoaster  [author] 28 Jan, 2017 @ 12:07pm 
@Splinterun to change the direction of the road you don't need mods, just right click a road segment with by clicking the "upgrade road" button.
Splinterun 28 Jan, 2017 @ 8:24am 
which mod can you change the direction of roads?
Cominforu 21 Jan, 2017 @ 6:04pm 
@Strictoaster iv looked every where
Cominforu 21 Jan, 2017 @ 6:02pm 
hey Strictoaster where's that big digger for a quary:steamfacepalm:
Haris 16 Jan, 2017 @ 12:46pm 
@Strictoaster totally didnt know that was a thing thanks
Strictoaster  [author] 16 Jan, 2017 @ 11:32am 
@Haris "Road Color Changer" is another mod I no longer use. You can change the shade of the roads in "Roads United Core Plus" using the sliders in the Options menu.
Haris 16 Jan, 2017 @ 10:41am 
@Strictoaster but Unicode core plus doesnt work with road color changer but I see you have darker than vanilla roads?
Strictoaster  [author] 16 Jan, 2017 @ 10:35am 
@Haris Roads United Core Plus + North America theme
Haris 16 Jan, 2017 @ 6:30am 
Hey Strictoaster what mod are you using for those black road with yellow lines?
ARIMA KANA 3 Dec, 2016 @ 1:57pm 
which mod is teh mod, where I can overlay things
Distanced 7 Nov, 2016 @ 4:04pm 
Wow, the very man himself! I'm sorry, I didn't seemt to notice that part in the video. Thanks for the clarification! :steamhappy:
Strictoaster  [author] 6 Nov, 2016 @ 11:09am 
@TransitAuthority I said in the video that it's not in the workshop as it was madeby me.
All I did was creating a custom asset in the "Asset Editor" and plopped a whole bunch of "shady bushes", you can do it yourself in 2 minutes.
Distanced 6 Nov, 2016 @ 7:43am 
In the last episode of Cedar Valley, Strict was placing down a cluster of bushes that resembled moss or something. It was quite fluffy. Anyone know where I could find it?
higbort 1 Nov, 2016 @ 2:48pm 
Crashes.
tampakios 24 Oct, 2016 @ 5:36am 
It was huge but i finally finished. Keep up the good work man!!!
Quxera 8 Oct, 2016 @ 3:19am 
Do I have to have all the DLC's for it to run all of the assests? Cause your solutions doesnt seem to be working on my game.
slyrvman 15 Sep, 2016 @ 9:24pm 
For those of you crashing at the Paradox screen, make sure you enable the "Don't Crash" mod before loading all the assets
PlaguedPlum 13 Sep, 2016 @ 8:37pm 
holy shit dude....lol
q:dixon 11 Sep, 2016 @ 7:30am 
Game crashing upon startup. I also get to Paradox screen and then it crashes.
Oulan 3 Sep, 2016 @ 12:10pm 
you need a shit load of ram to make it all work. i had to unsubscribe to a lot of assets. But overall, it's a very good collection
Tulla 1 Sep, 2016 @ 8:26am 
Subscribing to a bunch of mods like this isn't recommended. Mods have to be updated as the game updates, and they even sometimes isn't compatible with each other. If you use someone elses list of mods like this, you should unsubstibe to all other mods you have from before. If you don't want to go through them all that is ...
MarkFire 21 Aug, 2016 @ 9:35pm 
Hi guys i made a Park Generator to all of you who, like me, just love build custom parks in game. This pack will bring people to your parks and make them function. :steamhappy:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=749422827
LFC_RobinG8 17 Aug, 2016 @ 9:11am 
Reinstalled my PC, now it works xD
But some high residential buildings go out to the street, I unsucscribed all of them, it's the Hoval series I think, awfull haha
LFC_RobinG8 15 Aug, 2016 @ 6:15pm 
No chance to come to the main menu, crashes at the Paradox screen...

Gigabyte GTX 980 Ti
Intel i7 6700k (Checked in Task manager, just 6% used while loading)
32 GB Ram (Checked in Task manager, only 8mb used while loading)
Installed on SSD

why does it not work? :-/:steamfacepalm:
Gapskii 5 Aug, 2016 @ 1:26pm 
not having any issues loading this, even added some more mods that where missing for me, takes about 8 min to load the whole thing at the moment
Strictoaster  [author] 4 Aug, 2016 @ 11:04am 
If you manage to get past the Main menu and can load the map I suggest you get the "Loading Screen mod" (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=667342976) and turn on logging which should output the potential errors into a .txt file to see what's broken.