Space Engineers

Space Engineers

RB Compact Reloadable Rocket Launcher [DX11]
19 kommentarer
toxicpropaganda 28. juli 2019 kl. 21:48 
they are not reloadable
WARLORD2306 1. juli 2019 kl. 1:02 
PLZ update this it.
it is a great mod but it needs to work properly first
Golliat Lugefer 19. mar. 2019 kl. 7:07 
Dismounting the mod object crash in the game.
F15RegalEagle 1. sep. 2016 kl. 10:46 
Since update Stable 01.044 Keen made it to where all invisible blocks in the G Menu are shown now. There are Compact Connector, Compact Connector Small and the Compact Conveyor Adaptors etc etc.
From what I see there are 15 more blocks, they have no icons either.
Its hardly noticeable and not a problem at all its just a little annoying to see a huge gap in my G Menu
Cheetah 30. maj 2016 kl. 1:05 
None of the missiles fit small ship small conveyor tube. Not vanilla, not modded ones.
Biomechannibal 29. maj 2016 kl. 18:28 
I'm having a different issue. The Launchers function just fine, but they do not load using the conveyor system. I AM using your Compact-to-Small Conveyor adapater to attach it. Does that adapter only allow items through it in the direction that the outer dark grey triangle points? If so, that's my problem...
Cheetah 19. feb. 2016 kl. 6:21 
In update 1.122, Keens had broken many of the mod stuff. Now it spams "None file extensions" mod warning over a lot of mods in my creative world, including your reloadable launchers. In logs it also spams "No physical item for hand item 'MyObjectBuilder_SmallMissileLauncher/RB_CompactReloadableRocketLauncher400mm_Small' " and "No physical item for hand item 'MyObjectBuilder_SmallMissileLauncher/RB_CompactReloadableRocketLauncher200mm_Small' ", then game crashes as soon as world is fully loaded. (Btw, the same trouble is with CSD Battlecannon, so it's not you).

Please investigate and make a fix ASAP.
NeoAcario 28. jan. 2016 kl. 14:24 
So what's the max range on the missiles.. standard self destruct at a mere 800m?
KitCat 14. jan. 2016 kl. 7:42 
Is it possible to spawn the rockets farther away from the launchers? When travelling 50m/s and faster, the rockets seem to commonly spawn inside or behind the Launcher on some servers, causing heavy damage to the own ship.
JWA 16. okt. 2015 kl. 18:37 
Awesome thank you!
Tal Maru 12. okt. 2015 kl. 17:16 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=534324809 < what your mods inspired me and a friend to build
Ravenbolt  [ophavsmand] 12. okt. 2015 kl. 12:34 
@Tal Maru. Done!
Ravenbolt  [ophavsmand] 12. okt. 2015 kl. 7:21 
@EveCommander Maybe... ;)

Yeah I saw that mod. Real nice!
Ravenbolt  [ophavsmand] 12. okt. 2015 kl. 7:20 
@ Tal Maru. I will take a look at it as soon as possible.
Tal Maru 11. okt. 2015 kl. 16:11 
the 200mm version has a bug in the mounting points
Acarii 11. okt. 2015 kl. 14:30 
@ravenbolt: Will be be seeing special weapons? maybe a rendition of keen's sniper in your own style? Or entirely new weapons? There's a homing missile launcher now, perhaps integrating similar?
Ravenbolt  [ophavsmand] 11. okt. 2015 kl. 3:26 
@JWA It is fixed now. You should be able to hide them now with pistons.
Ravenbolt  [ophavsmand] 11. okt. 2015 kl. 0:52 
@JWA Oh I forgot about adjusting that when I fixed the issues with my mods yesterday. It is a simple task to scale down the collisionbox. Give me to the end of the weekend.
JWA 11. okt. 2015 kl. 0:21 
Are they actually compact now? It would be really nice if they could be retracted into the hull...