The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Elemental Destruction Magic
63 Comments
Melted Ice cream 20 Aug, 2021 @ 6:16am 
Where do i get this
Bearded Badass 5 Aug, 2021 @ 1:55pm 
Also is it just me or do these spells seem far more deadly in comparison to vanilla spells? Like an enemy mage with firebolt has a harder time killing me than one with rockblast
Bearded Badass 5 Aug, 2021 @ 1:53pm 
Other character can use the spells as well
Sehflou 21 Dec, 2020 @ 3:58pm 
Can other characters use these spells as well or just the player?
Sounder 18 Sep, 2019 @ 3:19am 
Can you add russian language please? :gng:
Eldritchtgirl 27 Jul, 2019 @ 11:47am 
Could you list the enchantments in the description?
Elkstone 18 Jul, 2019 @ 1:35am 
Ordinator plugin would be nice, if you had the time for it. I understand if you don't though, I'm guessing working around someone else's mod is kind of a hassle
Sir Rivet 17 Jun, 2019 @ 7:59am 
Does this work with Ordinator perks mod
Buck608 16 Mar, 2019 @ 9:35am 
maybe but i dont know witch one sorry
Psycho Sabre  [author] 15 Mar, 2019 @ 10:19pm 
@Buck608
That is not the fault of this mod, at least not by itself. It is possible you have a mod conflict.
Buck608 14 Mar, 2019 @ 4:04pm 
argonians are not working there body is broken its human
Zaku 29 Jan, 2019 @ 8:27pm 
@How do I get the spells?
Almost like you didn't read the description, whatsoever
ScaR 1 Dec, 2018 @ 5:33am 
How do I get the spells?

Kirohar 30 May, 2018 @ 12:43pm 
Great mod. So basic, it's pretty much become standard for me on every playthrough. I don't see why the developers didn't include this as part of the game!
hajidudumas 7 Apr, 2018 @ 12:03pm 
I tried to hit a dragon with a water spell and it constantly booted me out of the game. I wanted to be a pure water druid for a LP but that was quickly halted by this possible bug.
Bearded Badass 27 Jan, 2018 @ 9:14pm 
So i don't kniw if it's just me or others have this problem with these spells, but They all have a large amount of magicka required to use them, like 350 for a novice spell (only for your new spells) any chance you know why it's doing that or if it's not just me can you fix it?
Cyndaquilicious 20 Dec, 2017 @ 1:37am 
Water. Earth. Fire. Air.
Long ago, the four nations lived together in harmony. Then everything changed when the dragons attacked. Only the Dragonborn, master of all four elements, could stop them. But when the world needed him most, he vanished. A hundred years passed and my brother and I discovered the new Dragonborn, a mage, and although his sorcery skills are great, he still has a lot to learn before he's ready to save anyone.

This has probably already been done, but I might as well.
Ghuld 19 Nov, 2017 @ 2:17am 
I got to Destruction 100, and I finished Faralda's quest but Tidal Wave isn't there and neither is Cyclone
󠁳⁧⁧ 8sr 13 Nov, 2017 @ 7:42pm 
DragonMaster
Did you not read the FAQ

Spell and Enchantment Acquisition

Spell Tomes for the new spells can be purchased from any merchant that normally sells destruction spell tomes. Faralda at the College of Winterhold carries all of the new spells as long as your character's destruction skill is high enough. Weapons with the new enchantments have a chance to be sold by blacksmiths or they can be acquired as loot from enemies. Items are leveled, so characters at low level won't be able to get the new higher level spells until they increase their destruction skill, just like the vanilla spells. Staffs for some of the elemental spells can also be obtained as loot. The master level spells require that you complete the Destruction Ritual Spell quest (given by Faralda once your character reaches a destruction skill level of 100) before they will be made available for purchase.
Kirizoto_TTV 30 Oct, 2017 @ 9:09pm 
Where is do I find them?
jose_a_segovia 6 Oct, 2017 @ 8:26pm 
Is this mod effecting how my character moves when casting because that master casting hand waving mambo jumbo was over the top if not ridiculous.
chinese_firebolt 2 May, 2017 @ 4:41pm 
anyone know the enchantment values for each enchantment
a1clay 23 Apr, 2017 @ 12:25pm 
hey maybe a crystal element and maybe earth wizarrd fire wizards could be weaker against a water spell and atronachs under those elements aswell ice is weak against earth and resistent against water and if you add it all should be weak against crystal and that element should be stronger if combined with shock oh and maybe teleport spells and metal element spells and those would be stroner against ice earth and weak against shock (im talking about the metal) oh and it should also be stronger if combined with shock and if with water it should give the enemy rock joint an infection if you dont know what that is becaus science rust does the rock joint and metal is a shock conduct and well you know that the water is strong against rocks and fires
The.Little.Helen.That.Could 9 Feb, 2017 @ 5:11am 
is there a certain level the novice spells become available? i tried feralda and forengar and neither one of them had anything from this mod for sale
Zach Treaty 3 Feb, 2017 @ 5:55pm 
It'd be awesome if there were mods that added in blue flame versions of fire spells, maybe with extra damage
Typres 2 Nov, 2016 @ 6:43pm 
ok, so i decided to turn the mod off, cause i wanted to play without it, but in my game, i enchanted some daggers with the water enchantment, and now it keeps crashing each time it scrolls over the daggers that i made, even though i got rid of the mod and those daggers should be gone, any way to get rid of those daggers without having to reload back to lvl 7?
aaron_wetten 22 Oct, 2016 @ 3:19pm 
Hi, trying to use this mod as looks excellent - subscribed to it (dragon born version), files loaded, able to get the spell tombs, able to learn the spells and place them in my hand, but when I "cast" the spell, my character makes the casting movement, my magikca drains but nothing else happens. I've tried removing all my other mods (only about 6) and have installed the lastest skse but with no effect. Any ideas please as to how to get it working? Thanks!
Robopope, the Robot Pope 16 Aug, 2016 @ 6:57pm 
I would make a version with half the casting time but creation kit keeps crashing when I try
Robopope, the Robot Pope 15 Aug, 2016 @ 4:28pm 
could you make a version with half the casting time
Miceweasel 9 Aug, 2016 @ 12:32am 
Soooo... I've been playing with these spells and they are working great. But I had no perks in the destruction tree, so I decided to make some myself. Then I found that there are already some perks with +damage to wind magic (like the +damage to fire / frost / lightning there are in the vanilla game). Is my mod broken or were they never finished?
Honk 22 Jul, 2016 @ 6:32pm 
Am I the only one who felt nostalgia from watching Avatar: The Last Airbender?
P.S If you CAN (don't know how hard it would be) do it I would definatly download. This may be the closest thing to it but not to sound rude, I would like it more then this.
Yellow_King13 14 Jun, 2016 @ 12:06pm 
Does Lucan valerius sell tomes?
Psycho Sabre  [author] 9 Jun, 2016 @ 9:46pm 
@Heiro

That's because earth spells are marked as fire, water as frost, and wind as shock spells so that they can benefit from the vanilla perks. The perk version of this mod doesn't have that problem because the new spells have their own custom keywords.
Ilsu 9 Jun, 2016 @ 2:52pm 
its a good mod but it feels like the spells are just remade over other spells cause if im using water magic guards will say "Be carful with that fire" Or somthing like that so if you can add a script or somthing to stop them from saying that it would be good, and if you shoot the water magic at somthing like gas or oil on the ground the gas/oil will catch on fire but still a really good mod
Magnasuiter 31 May, 2016 @ 6:24am 
i like the mod but i want to play vanilla and when i turn it off and start my game it crash's right after the load screen
Icicle C Cold 19 May, 2016 @ 8:02pm 
nice!
Draconis 16 May, 2016 @ 6:56pm 
i wonder why bethesda didn't add these in to vanilla i mean it would hvae made sense
Arken 11 Apr, 2016 @ 1:57pm 
No
TacticianOfGallia 2 Apr, 2016 @ 11:17am 
I tired to run skyrim with this mod but the game wont run
TacticianOfGallia 2 Apr, 2016 @ 10:58am 
nvm
TacticianOfGallia 2 Apr, 2016 @ 10:57am 
do you need dragonborn in order to use the wind spells?
purusfuror 5 Feb, 2016 @ 3:43am 
role playing as glenn from chrono trigger, the loner armor for a glenn skyrim-like armor, and eragon-zar'roc for masamune, thats what i think it would look like anyways. Ik, but i like it~~
Vohxus 30 Jan, 2016 @ 7:53am 
Role-playing as Thrall from wow.
Shiro Kiiro Hero 22 Jan, 2016 @ 3:56pm 
Everytime i open up my magic menu,it crash the game.Any suggestion?
Creeping Existential Dread 13 Dec, 2015 @ 5:01pm 
It's super effective!
Ezio²² 15 Nov, 2015 @ 9:56am 
the new avatar is born
Lmao Zebong 5 Nov, 2015 @ 4:21pm 
thank you :)
Psycho Sabre  [author] 2 Nov, 2015 @ 7:18pm 
@tyre

Augmented Frost boosts water spells, Augmented Shock boosts wind spells, and Augmented Flame boosts earth spells.
Lmao Zebong 1 Nov, 2015 @ 12:27pm 
and btw i really love this mod the new spells effects (im particularly in love with wind spells).
Lmao Zebong 1 Nov, 2015 @ 12:23pm 
by that i mean what should i put a perk into if im a air mage etc