Space Engineers

Space Engineers

LCD Sci-fi interface pack
36 Comments
Dalten 14 Jun, 2024 @ 11:40am 
Longtime fan of this mod. I'm having an error on a fresh game client installation trying to access this mod on single player or dedicated server. any ideas? Does the mod's age have any potential issues with updated steam workshop systems?

debug log output below:
MOD_CRITICAL_ERROR: LCD Sci-fi interface pack, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
kinngrimm 21 Jan, 2024 @ 5:53am 
@THE FORCE is it done? link pls
FallenSunGaming 30 Jul, 2021 @ 7:39pm 
and please post a comment, I'll sub right away, I miss these! D:
Arinthian 15 Mar, 2021 @ 1:27pm 
@THE FORCE You're a hero! I hope you share this once it's done!
AssHunter  [author] 7 Mar, 2021 @ 3:08am 
@THE FORCE yea, ok. I can send you the source files if you want
THE FORCE 6 Mar, 2021 @ 5:46pm 
@AssHunter I plan on trying to update this and maybe your other LCD Packs. Let me know if this isn't ok. Credits are given.
Mashiro 18 Jul, 2020 @ 10:24pm 
if the question is not too much trouble, how do you do the mod?
Darkstone 16 Nov, 2019 @ 1:31pm 
anyone know a fix for this.

MOD_CRITICAL_ERROR: LCD Sci-fi interface pack, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
niereit 6 Sep, 2017 @ 1:44am 
awesome thanx. i have like 6 LCD mods inclusing those that come with the stargate mod and no of them are working
Kham 5 Sep, 2017 @ 7:22am 
Woot, thanks man
AssHunter  [author] 5 Sep, 2017 @ 7:15am 
Updated
Kham 5 Sep, 2017 @ 3:54am 
@Niereit it's because Keen added a localizationID to all LCD textures, it'll need added to the mod for them to show up. I know the author is pretty busy so if I get a chance I'll try to add them and send him the files.
niereit 4 Sep, 2017 @ 11:19pm 
hey kham my LCD extra images are all gone and when i go load them into the screen they are black and in the menu blank any help??
Kham 17 Aug, 2017 @ 6:30am 
Woot, no probs man, happy to save you some time. Thanks for updating :)
Plexxter [FF0000FF] DD 16 Aug, 2017 @ 6:42pm 
wow cool thank you so much
AssHunter  [author] 16 Aug, 2017 @ 6:27pm 
@Plexx, updated
AssHunter  [author] 16 Aug, 2017 @ 6:26pm 
@Kham, done, thank u
Kham 16 Aug, 2017 @ 6:01pm 
I actually fixed these locally a while back for my solo offline game. I've uploaded the texture files in a zip if you would like to quickly switch them out and update the mod so it can be used on servers again. :)

www.holo-federation.com/downloads2/SpaceEngineers/LCD%20Sci-Fi%20Pack.zip
Plexxter [FF0000FF] DD 16 Aug, 2017 @ 5:57pm 
pls. pls. pls. needs update
Kham 26 Feb, 2017 @ 4:10pm 
@HadesMC Yeah Keen for some reason, known only to them, decided to invert the alpha channels for the LCD textures so they'll be dark until such times as the mod author can edit and reupload them.
HaedesMC 26 Feb, 2017 @ 3:49pm 
Anyone else having trouble with these being quite dim in the game now? Didn't used to be that way. I assume it's due to some recent changes from Keen...
Tzarres 26 Jan, 2016 @ 5:30am 
ty
Cattacklism 24 Nov, 2015 @ 1:12pm 
How do I get these textures on the LCD? Can I not see them in the textures options because I'm running DX11? I only see the vanilla ones.
NexeL 8 Nov, 2015 @ 7:35pm 
In order to spread the big textures accross the smaller text panels you have to assign the ones you want to use to a group, then assign the same texture to all of them, am I correct in that assumption? I've never really played with that before.
OmniSomniac 20 Oct, 2015 @ 3:10pm 
Looks really quite nice. Unfortunately for me, they wouldn't really fit in most of the things I build :( but, yeah, they look great! Good work!
McyD 19 Oct, 2015 @ 1:43pm 
Oh, very nice. I think this is another must have mod.
Zmurf 19 Oct, 2015 @ 11:36am 
awsome artwork
ArgentPhoenix11 19 Oct, 2015 @ 8:10am 
waw.
5tratz 18 Oct, 2015 @ 8:54am 
@predator42393n it says "dx 9/11" so I take it that means yes :)
mrwizard420 17 Oct, 2015 @ 7:06am 
These look AMAZING and lend a great atmosphere to my ship but... 43MB? Yikes. I will continue to use them offline but i can't justify using them on my server.
TheDuke540 14 Oct, 2015 @ 2:34pm 
These look great!
Professor Nipples 13 Oct, 2015 @ 1:20pm 
As always..very nice!
jura7 13 Oct, 2015 @ 1:15pm 
Отлично, забрал. Спасибо.
Dungeon Master 13 Oct, 2015 @ 9:00am 
О, прометей)
LeonserGT 13 Oct, 2015 @ 8:46am 
Сцукооо, как же я жалею что каждый такой пак это отдельный мод =/
Годнотища
Narcosis 13 Oct, 2015 @ 8:30am 
Are these DX11 ready?