Team Fortress 2

Team Fortress 2

The Bulldozer
13 Comments
Zuko 29 Jun, 2021 @ 10:49am 
Forget cosmetics. I'd love to see armor as an actual weapon for Heavy. Have it go in the minigun slot. Heavy would get some resistance from the armor, and maybe a 5-10% increase in movement speed. Make fat scout an actually viable strategy.

Apparently Gabe said in May that they have plans for some actual updates. Let's cross our fingers they do the Heavy update like they promised. Even if it's the last full content update. Pyro never should have won that vote in the first place. Pyro already has a ton of ways to play, but Heavy doesn't. He deserves it, I think more than any class in the game.
Flaming Oddball 25 Aug, 2018 @ 3:05pm 
My Fallout Meters is on the friz
≧▽≦KingKoolKattzㆁωㆁ* 19 Aug, 2016 @ 7:30am 
Hoxton: ah shit it's bulldozer
madmitch2233 25 Apr, 2016 @ 2:14am 
NED KELLY
★Dr.Heals ㅇㅅㅇ 28 Mar, 2016 @ 10:17am 
this reminds me of dark prince in clash royale
Pedroka 18 Dec, 2015 @ 1:54pm 
IS A MODAFUKING BULLDOZER
- Br0ozQy - 5 Nov, 2015 @ 10:23pm 
well it nice with the light but without it it didnt looks like somone have to be csutios with it
Squdge 5 Nov, 2015 @ 10:22pm 
this part of the set reminds me of one of the jaegers from pacific rim. also nice touch with the shoulder lights.
Quin  [author] 18 Oct, 2015 @ 8:53am 
How is it a "shoot here" sign? the lights dont have any influence on the surroundings at all and there are far more "Shoot me here" items in existance. Plus, miscs like full-body armor usually dont have an unusual effect. The only occurence are the EOTL items wich happend due a bug
The Waterninja 17 Oct, 2015 @ 4:33pm 
This is a cool hat, trust me it is, but, it's basically a "Shoot Here" sign for snipers with the lights, even if they're on just for the Bulldozer itself. (Just imagine the unusuals...)
OverPovered  [author] 17 Oct, 2015 @ 12:10pm 
@Kitt Stargazer The lights only affect the bulldozer model itself. It has no effect on the map.
Kitt 🌟 Stargazer 17 Oct, 2015 @ 10:22am 
This makes me curious. Is it possible to actually have the lights work like functional flash lights on maps to light up area's?
Saint Lombax Akatsuki Na'vi 17 Oct, 2015 @ 9:06am 
AWESOME VALVE ADD THIS PLISSSS:nuke: