Take On Mars

Take On Mars

MANNED: Mount Washington Research Perimeter
43 Comments
Astronaut 11 Apr, 2018 @ 12:30pm 
Thanks.
El Lindo  [author] 10 Apr, 2018 @ 8:19pm 
@Astronaut I havent played this game in years and have forgotten. But if I figured it out, I'm sure you can too! Try Google or just messing around with the map editor, sorry I couldnt provide an answer for you. Goodluck and have fun!

- El Lindo :spacerunplanet: :starsandstripes:
Astronaut 8 Apr, 2018 @ 6:54pm 
How did you get the low gain transmitter to connect with the transhab and send send supply drops? My scenarios would be a lot better if I knew how to do the same thing. Thanks in advance.
Desert Rose 8 May, 2017 @ 1:38pm 
Can you do a quick and dirty edit to make the time 1:12? Tried myself but understandably you can't edit if you aren't the original author :P
El Lindo  [author] 3 Nov, 2015 @ 8:33am 
@sniperone Glad I could be of service, enjoy!

- El Lindo :spacerunplanet: :starsandstripes:
sniperone 3 Nov, 2015 @ 7:34am 
I'm still trying it. It works perfectly. Thank you very much!
El Lindo  [author] 3 Nov, 2015 @ 6:44am 
@sniperone Fixed, read the latest change note for details. Go ahead and allow it to update then let me know if you encounter any more issues.

- El Lindo :spacerunplanet: :starsandstripes:
sniperone 3 Nov, 2015 @ 6:30am 
Thanks.
El Lindo  [author] 3 Nov, 2015 @ 6:29am 
@sniperone Alright, I'll investigate further.

- El Lindo :spacerunplanet: :starsandstripes:
sniperone 3 Nov, 2015 @ 6:27am 
I have found the printer in one supply drop and 2 light suits with the other objects in the second !
El Lindo  [author] 3 Nov, 2015 @ 5:58am 
As for everybody having issues in SP with second time loading, I'll be looking into the issue and attempting to resolve it as soon as possible, I'll keep everybody updated here. Thank you for all the feedback, as my first workshop for this game, all this feedback means a lot.

- El Lindo :spacerunplanet: :starsandstripes:
El Lindo  [author] 3 Nov, 2015 @ 5:55am 
@sniper one Hello, and thank you for your feedback, did you check inside the supply predrops? There should be one of each suit within one of them, if not, I'll check, let me know how it goes.

- El Lindo :spacerunplanet: :starsandstripes:
sniperone 2 Nov, 2015 @ 9:51pm 
Hi! I really love this scenario, but can I suggest you to add at least one medium and one heavy suit ? I find that the light suit is not the best choice for building because of the short autonomy.
Thank you for your job!
Bazooka_Boy 1 Nov, 2015 @ 12:07pm 
This is the error I get in the logs

Log G:\Games\steam\userdata\10458021\244030\local\error.log started at 01.11. 20:01:15

Loading config '$profile:ccsettings.xml'
Widget style 'Colorable' for class 'ProgressBarWidget' has unknown State 'Focus'
Widget style 'Colorable_bb' for class 'ProgressBarWidget' has unknown State 'Focus'
Widget style 'Colorable_tiles_bb' for class 'ProgressBarWidget' has unknown State 'Focus'
Addon 'knglights' cannot load file 'data/materials/materials.h' from def 'materials'
Addon 'knglights' cannot load file 'data/sounds/shaders.h' from def 'SoundShaders'
Loading config '$profile:bryanj/controls/_MBKB.xml'
Loading config '$profile:bryanj/controls/_XB.xml'
Missing sound shader ambients/amb_seashore
Missing sound shader ambients/amb_wind
!!! Warning, some error when parsing world weather effect values on world...
Vacinka 1 Nov, 2015 @ 8:49am 
Bazooka_Boy : I have the same problem in SP. First launch is ok working good but loading saved game will crashed
Bazooka_Boy 31 Oct, 2015 @ 3:08pm 
I play this in single player and then save the mission and exit the game. The next time I play and load my saved mission it crashes the whole of Take on Mars. Anybody else seen this issue?
LeRoy Jenkins 31 Oct, 2015 @ 2:05am 
Reinstalled, still no joy... :(
Udon De Noodle 29 Oct, 2015 @ 8:01am 
i like the start veyr nie for noobs or if ur fellin g a bit lazy
ToonAge 29 Oct, 2015 @ 7:05am 
dallas49m you might need to reinstall the game my bro had the same issue and reinstalling did the trick.
El Lindo  [author] 27 Oct, 2015 @ 2:42pm 
@Nexant Glad I could be of service, enjoy!

- El Lindo :spacerunplanet: :starsandstripes:
Nexant 27 Oct, 2015 @ 1:39pm 
@El Lindo, I just tried it out from scratch, ran around alittle to the cars. That has made a world of difference it runs pretty optimal for me now. Thanks
LeRoy Jenkins 26 Oct, 2015 @ 10:49pm 
Thanks, I subscribed to the scenario, but it doesnt show up for some reason... Not sure why.
El Lindo  [author] 26 Oct, 2015 @ 8:42pm 
@dallas49m In the main menu, go into 'Scenarios,' from there, typically you have to scroll all the way down and then you'll find scenarios with "CUSTOM:" in their names, you should find "CUSTOM: Mount Washington Research Perimeter."

- El Lindo :spacerunplanet: :starsandstripes::starsandstripes:
El Lindo  [author] 26 Oct, 2015 @ 8:38pm 
@Nexant @Rogred Alright, here’s what I've done, I've removed the incoming large lander (don't worry, the scenario still works for MP), as that may have caused some issues, and placed an emergency pop tent that players can use to recharge their suits if needed, I've decreased the depth of the water in the crater, as water detail can be a huge issue at times, the science car has been removed, since it wasn't vital and can be made with the 3D printer anyways, and lastly, I decreased the amount of manned mobile laboratories, trucks, and VTOL aerial transports to 1 each. Remember to let Steam update the scenario if needed and let me know how it goes, and thank you for all the feedback!

- El Lindo :spacerunplanet: :starsandstripes:
Nexant 26 Oct, 2015 @ 8:22pm 
Thanks boss
El Lindo  [author] 26 Oct, 2015 @ 8:08pm 
@Nexant @Rogred Due to the increasing amount of FPS related issues, I'll be removing many irrelevant vehicles and items very soon, I'll keep everyone posted.

- El Lindo :spacerunplanet: :starsandstripes:
Nexant 26 Oct, 2015 @ 7:36pm 
Yea I think all the vehicles are killing my FPS too. The trucks and cars could easily be replaced with the 3D printer. I really like the scenario though I am not sure if it is a pain in the ass to duplicate it with a SP verion maybe with just 1 flyer and 1 of the big MAAVs.
LeRoy Jenkins 25 Oct, 2015 @ 8:37pm 
What is this scenario's name in the game as I cant seem to find it when I look under scenarios for Mount Washington Research Perimeter??
Rogred 25 Oct, 2015 @ 1:52pm 
The fps is terrrible for me and I have a really good pc.
Trapper Wolf 25 Oct, 2015 @ 10:47am 
Good job, runs smoothly for me
El Lindo  [author] 24 Oct, 2015 @ 8:40am 
@thunderbirdlead Do you have low framerate on this scenario?

- El Lindo :spacerunplanet: :starsandstripes:
El Lindo  [author] 24 Oct, 2015 @ 8:38am 
@Blackoutt00™ :D::whiskeybottle:
Udon De Noodle 24 Oct, 2015 @ 5:08am 
>XD well i know what i am doing well when i get BETTER pc
Twin Hollow™ 23 Oct, 2015 @ 1:51pm 
Ceck :3
El Lindo  [author] 22 Oct, 2015 @ 5:45pm 
@thunderbirdlead Yes, this scenario is MP compatible.

- El Lindo :spacerunplanet: :starsandstripes:
Udon De Noodle 22 Oct, 2015 @ 2:39pm 
MP compadable?

cuz i woud love it for MP
Mittens 22 Oct, 2015 @ 9:54am 
Dont worry im on an Alienware X51 rated for Battlefield3 at 60+ stable.
El Lindo  [author] 22 Oct, 2015 @ 7:48am 
@SonataDusk Are you playing on a laptop? If so, you may want to keep rendering options at 'Low,' as most laptops can't handle high settings, also, I'd make sure your GPU is within the parameters listed by the Take on Mars tech specs, if not, I'll work on it some more. Also, the password is: 5318008. I don't know if the code was meant to be funny or if its temporary but it works haha.

- El Lindo :spacerunplanet: :starsandstripes:
Mittens 22 Oct, 2015 @ 12:37am 
Still got some pretty bad FPS on my side, I've been tweeking with my graphics settings and nothing seemed to help, So it could be physics related, not sure.

Anyway, The Transhab module cant be accessed without a password, I didnt manage to get a good enough look around, is the commanders tablet anywhere on site?
El Lindo  [author] 21 Oct, 2015 @ 5:50pm 
@SonataDusk Alright! I've fixed a couple issues and also resolved your problems, the FPS has improved greatly for me, let me know how it is on your side. If you happen to run into any issues or mishaps, feel free to let me know here, thanks again for the feedback and thumbs up!

- El Lindo :spacerunplanet: :starsandstripes:
Mittens 21 Oct, 2015 @ 8:27am 
*all the thumbs up*
El Lindo  [author] 21 Oct, 2015 @ 7:59am 
@SonataDusk I appreciate your feedback, allow me to clarify and reply to a few of your statements. Firstly, the FPS being low is not only you, and that will be fixed very soon (as I have a time consuming job), I'll see if I can get that done by tonight. And spawning on the ground is normal for single player games, the only reason I put the lander is so multiplayer players can spawn in a non-randomly generated lander that ends up landing on a not so flat surface, as that can get pretty annoying (atleast for me). About the NASA and MarsX, you are correct, and I will fix that immediately, thank you. Lastly, your positive feedback is a huge booster and I appreciate it very much, I'll reply back here with confirmation when I am satisfied that all bugs have been fixed.

- El Lindo :spacerunplanet: :starsandstripes:
Mittens 21 Oct, 2015 @ 4:21am 
Some immediate feedback.

The FPS is on the low side but that could be on my end, I think you may have too many vehicles, the MML, maybe have only 2 of them. The Truck, maybe only 1.

I spawned on the ground before the lander came down, Im guessing I was supposed to be in it?
A little bit of lore help, TakeOnMars isnt NASA, the company is MarsX.

For the good feedback.
I love the concept of this, I really like bringing all the resources together, TKOM needs a scenario like this, For SP and MP, the Terraforming of the crater to be a lake, its a great idea too.

Having varied suits in the pre-launched pods, Awesome, Its such a pain spawning over and over just to stock up the suit lockers. I want to be able to play this scenario so badly but some nasty FPS and a few bugs are all thats standing in the way, you've got this far already, No doubt you can make this to a level that even the Dev's will admire!